diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index f9dbf935fa..58699ce1e7 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1149,6 +1149,9 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ break; case SDLK_F7: GAMESTATE->m_SongOptions.m_bAssistTick ^= 1; + + /* Store this change, so it sticks if we change songs: */ + GAMESTATE->m_StoredSongOptions.m_bAssistTick = GAMESTATE->m_SongOptions.m_bAssistTick; m_textDebug.SetText( ssprintf("Assist Tick is %s", GAMESTATE->m_SongOptions.m_bAssistTick?"ON":"OFF") ); m_textDebug.SetDiffuse( RageColor(1,1,1,1) );