Fix draworder for fade out and options message.

This commit is contained in:
Colby Klein
2008-09-23 08:11:41 +00:00
parent c02c613fd3
commit 8494d460c3
@@ -104,7 +104,7 @@ t[#t+1] = Def.ActorFrame {
t[#t+1] = LoadActor( THEME:GetPathG(Var 'LoadingScreen','options message 1x2') ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;pause);
OnCommand=cmd(hidden,1);
OnCommand=cmd(hidden,1;draworder,111);
ShowPressStartForOptionsCommand=cmd(hidden,0;setstate,0;
faderight,.3;fadeleft,.3;cropleft,-0.3;cropright,1.3;linear,0.4;cropright,-0.3);
ShowEnteringOptionsCommand=cmd(finishtweening;setstate,1;sleep,0.25;playcommand,"HidePressStartForOptions");
@@ -507,7 +507,7 @@ if not GAMESTATE:IsCourseMode() then
end
-- fade out
t[#t+1] = Def.Quad {
InitCommand=cmd(FullScreen;diffuse,color("#000000");diffusealpha,0);
InitCommand=cmd(FullScreen;draworder,110;diffuse,color("#000000");diffusealpha,0);
OffCommand=cmd(linear,0.3;diffusealpha,1);
};
return t;