stoptweening. This _seems_ to stop the infinite recursion dialog.

This commit is contained in:
Steve Checkoway
2008-09-22 13:08:18 +00:00
parent 237fc1731e
commit c02c613fd3
@@ -413,6 +413,7 @@ if not GAMESTATE:IsCourseMode() then
UpdateAlphaCommand=function(self)
local s1 = GAMESTATE:GetCurrentSteps(PLAYER_1);
local s2 = GAMESTATE:GetCurrentSteps(PLAYER_2);
self:stoptweening();
if not s1 or not s2 or s1:GetDifficulty() == s2:GetDifficulty() then
self:linear(.08);
self:diffusealpha(0.15);
@@ -464,6 +465,7 @@ if not GAMESTATE:IsCourseMode() then
UpdateAlphaCommand=function(self)
local s1 = GAMESTATE:GetCurrentSteps(PLAYER_1);
local s2 = GAMESTATE:GetCurrentSteps(PLAYER_2);
self:stoptweening();
if not s1 or not s2 or s1:GetDifficulty() == s2:GetDifficulty() then
self:linear(.08);
self:diffusealpha(0.15);