very minor whitespace removal

This commit is contained in:
AJ Kelly
2011-03-02 01:19:53 -06:00
parent 69c4a09e84
commit 76865a9a19
+1 -1
View File
@@ -351,7 +351,7 @@ void BitmapText::DrawChars( bool bUseStrokeTexture )
* the texture wrapping state. If setting the wrapping state is found to be slow,
* there should probably be a "don't care" texture wrapping mode set in Actor. -Chris */
Actor::SetTextureRenderStates();
RageSpriteVertex &start_vertex = m_aVertices[start*4];
vertices.push_back(&start_vertex);
iNumVertsToDraw += (end-start)*4;