very minor whitespace removal
This commit is contained in:
+1
-1
@@ -351,7 +351,7 @@ void BitmapText::DrawChars( bool bUseStrokeTexture )
|
||||
* the texture wrapping state. If setting the wrapping state is found to be slow,
|
||||
* there should probably be a "don't care" texture wrapping mode set in Actor. -Chris */
|
||||
Actor::SetTextureRenderStates();
|
||||
|
||||
|
||||
RageSpriteVertex &start_vertex = m_aVertices[start*4];
|
||||
vertices.push_back(&start_vertex);
|
||||
iNumVertsToDraw += (end-start)*4;
|
||||
|
||||
Reference in New Issue
Block a user