From 76865a9a19f84736742895ba4d9753eac8d9048f Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Wed, 2 Mar 2011 01:19:53 -0600 Subject: [PATCH] very minor whitespace removal --- src/BitmapText.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BitmapText.cpp b/src/BitmapText.cpp index 235f8ef094..45506f87c2 100644 --- a/src/BitmapText.cpp +++ b/src/BitmapText.cpp @@ -351,7 +351,7 @@ void BitmapText::DrawChars( bool bUseStrokeTexture ) * the texture wrapping state. If setting the wrapping state is found to be slow, * there should probably be a "don't care" texture wrapping mode set in Actor. -Chris */ Actor::SetTextureRenderStates(); - + RageSpriteVertex &start_vertex = m_aVertices[start*4]; vertices.push_back(&start_vertex); iNumVertsToDraw += (end-start)*4;