diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index db0e89e31b..3f26146de8 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -360,11 +360,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary ) m_textSongsSurvived[p].LoadFromNumbers( THEME->GetPathTo("Numbers","evaluation stage numbers") ); m_textSongsSurvived[p].TurnShadowOff(); m_textSongsSurvived[p].SetXY( SONGS_SURVIVED_X(p), SONGS_SURVIVED_Y ); - - int StagesPlayed = stageStats.iSongsPassed[p]; - /* If the last song was failed, count it anyway: */ - if(stageStats.bFailed[p]) StagesPlayed++; - m_textSongsSurvived[p].SetText( ssprintf("%02d", StagesPlayed) ); + m_textSongsSurvived[p].SetText( ssprintf("%02d", stageStats.iSongsPlayed[p]) ); this->AddChild( &m_textSongsSurvived[p] ); } break;