fix compile
This commit is contained in:
@@ -1267,7 +1267,7 @@ void ScreenGameplay::LoadLights()
|
|||||||
split( sDifficulty, ",", asDifficulties );
|
split( sDifficulty, ",", asDifficulties );
|
||||||
|
|
||||||
// Always use the steps from the primary steps type so that lights are consistent over single and double styles.
|
// Always use the steps from the primary steps type so that lights are consistent over single and double styles.
|
||||||
StepsType st = GAMEMAN->GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType;
|
StepsType st = GameManager::GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType;
|
||||||
|
|
||||||
Difficulty d1 = Difficulty_Invalid;
|
Difficulty d1 = Difficulty_Invalid;
|
||||||
if( asDifficulties.size() > 0 )
|
if( asDifficulties.size() > 0 )
|
||||||
|
|||||||
Reference in New Issue
Block a user