From 57b20c65fda3d840b43c0ad8245c84d51ad379f9 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 30 Jun 2008 09:36:16 +0000 Subject: [PATCH] fix compile --- stepmania/src/ScreenGameplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 8fa06398b7..2ed678988f 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1267,7 +1267,7 @@ void ScreenGameplay::LoadLights() split( sDifficulty, ",", asDifficulties ); // Always use the steps from the primary steps type so that lights are consistent over single and double styles. - StepsType st = GAMEMAN->GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType; + StepsType st = GameManager::GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType; Difficulty d1 = Difficulty_Invalid; if( asDifficulties.size() > 0 )