diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 8fa06398b7..2ed678988f 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1267,7 +1267,7 @@ void ScreenGameplay::LoadLights() split( sDifficulty, ",", asDifficulties ); // Always use the steps from the primary steps type so that lights are consistent over single and double styles. - StepsType st = GAMEMAN->GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType; + StepsType st = GameManager::GetHowToPlayStyleForGame( GAMESTATE->m_pCurGame )->m_StepsType; Difficulty d1 = Difficulty_Invalid; if( asDifficulties.size() > 0 )