diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index 53098f389f..79af9fe45d 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame { --Get scoring ready. if not GAMESTATE:IsCourseMode() then InitScoringModes( - (GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"), - (GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") + (GAMESTATE:IsSideJoined(PLAYER_1)) and GetUserPref("UserPrefScoringMode"), + (GAMESTATE:IsSideJoined(PLAYER_2)) and GetUserPref("UserPrefScoringMode") ) end