Xbox: Xbox resolution seems to be 553 x 480. Change the styles so that

the arrows are in the correct position.
This commit is contained in:
Ryan Dortmans
2004-10-19 04:15:17 +00:00
parent fd3119540d
commit 37240426fd
-9
View File
@@ -186,16 +186,7 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p
float fNoteFieldMidde = (GRAY_ARROWS_Y_STANDARD+GRAY_ARROWS_Y_REVERSE)/2;
#if defined(XBOX)
/* HACK: The receptor arrows are offset down and to the right. This sets them back.
* It doesn't look perfect but its better than having player 2's arrows of the screen.
*/
m_pNoteField->SetY( fNoteFieldMidde - 20 );
m_pNoteField->SetX( m_pNoteField->GetX() - 55);
#else
m_pNoteField->SetY( fNoteFieldMidde );
#endif
m_fNoteFieldHeight = GRAY_ARROWS_Y_REVERSE-GRAY_ARROWS_Y_STANDARD;
m_pNoteField->Load( this, pn, iStartDrawingAtPixels, iStopDrawingAtPixels, m_fNoteFieldHeight );
m_ArrowBackdrop.SetPlayer( pn );