part two of three re: Actors/
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@@ -1,7 +1,7 @@
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#ifndef SPRITE_H
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#define SPRITE_H
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#include "Actors/Actor.h"
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#include "Actor.h"
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#include "RageTextureID.h"
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void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect );
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