diff --git a/src/ActorUtil.h b/src/ActorUtil.h index 4151064f9b..1be071be39 100644 --- a/src/ActorUtil.h +++ b/src/ActorUtil.h @@ -1,7 +1,7 @@ #ifndef ActorUtil_H #define ActorUtil_H -#include "Actors/Actor.h" +#include "Actor.h" #include "RageTexture.h" class XNode; diff --git a/src/AttackDisplay.h b/src/AttackDisplay.h index 57f97512cd..5e4dccf3d3 100644 --- a/src/AttackDisplay.h +++ b/src/AttackDisplay.h @@ -1,7 +1,7 @@ #ifndef AttackDisplay_H #define AttackDisplay_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "Sprite.h" #include "GameConstantsAndTypes.h" // for TapNoteScore #include "RageTexturePreloader.h" diff --git a/src/AutoActor.cpp b/src/AutoActor.cpp index 740aa38bcb..26fdb4757f 100644 --- a/src/AutoActor.cpp +++ b/src/AutoActor.cpp @@ -1,7 +1,7 @@ #include "global.h" #include "AutoActor.h" #include "ThemeManager.h" -#include "Actors/Actor.h" +#include "Actor.h" #include "ActorUtil.h" void AutoActor::Unload() diff --git a/src/BGAnimation.h b/src/BGAnimation.h index 3cb98374eb..db203eac50 100644 --- a/src/BGAnimation.h +++ b/src/BGAnimation.h @@ -1,7 +1,7 @@ #ifndef BGANIMATION_H #define BGANIMATION_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" class XNode; diff --git a/src/BGAnimationLayer.h b/src/BGAnimationLayer.h index 5575ada9e7..ce3ed1c4ce 100644 --- a/src/BGAnimationLayer.h +++ b/src/BGAnimationLayer.h @@ -2,7 +2,7 @@ #define BGANIMATIONLAYER_H #include "GameConstantsAndTypes.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include class XNode; diff --git a/src/Background.h b/src/Background.h index f8bbe62825..9b86644750 100644 --- a/src/Background.h +++ b/src/Background.h @@ -1,7 +1,7 @@ #ifndef BACKGROUND_H #define BACKGROUND_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "Quad.h" #include "PlayerNumber.h" #include "BackgroundUtil.h" diff --git a/src/BeginnerHelper.h b/src/BeginnerHelper.h index cd95b032c1..a5941e7e85 100644 --- a/src/BeginnerHelper.h +++ b/src/BeginnerHelper.h @@ -1,7 +1,7 @@ #ifndef BEGINNER_HELPER_H #define BEGINNER_HELPER_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "Character.h" #include "Sprite.h" #include "AutoActor.h" diff --git a/src/BitmapText.h b/src/BitmapText.h index 213ba166dd..bc06c5c406 100644 --- a/src/BitmapText.h +++ b/src/BitmapText.h @@ -1,7 +1,7 @@ #ifndef BITMAP_TEXT_H #define BITMAP_TEXT_H -#include "Actors/Actor.h" +#include "Actor.h" #include class RageTexture; diff --git a/src/CombinedLifeMeter.h b/src/CombinedLifeMeter.h index a324b824c4..ea2d2233d7 100644 --- a/src/CombinedLifeMeter.h +++ b/src/CombinedLifeMeter.h @@ -3,7 +3,7 @@ #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" /** @brief Multiple Players sharing one LifeMeter. */ class CombinedLifeMeter : public ActorFrame diff --git a/src/ComboGraph.h b/src/ComboGraph.h index 5b3c4675c5..b679c7043b 100644 --- a/src/ComboGraph.h +++ b/src/ComboGraph.h @@ -2,7 +2,7 @@ #ifndef COMBO_GRAPH_H #define COMBO_GRAPH_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "PlayerNumber.h" #include "ThemeMetric.h" diff --git a/src/ControllerStateDisplay.h b/src/ControllerStateDisplay.h index 0e213b8ee6..c9c8ad9638 100644 --- a/src/ControllerStateDisplay.h +++ b/src/ControllerStateDisplay.h @@ -3,7 +3,7 @@ #ifndef ControllerStateDisplay_H #define ControllerStateDisplay_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "ActorUtil.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/CourseContentsList.h b/src/CourseContentsList.h index 75aea2fece..11faae7443 100644 --- a/src/CourseContentsList.h +++ b/src/CourseContentsList.h @@ -1,7 +1,7 @@ #ifndef COURSE_CONTENTS_LIST_H #define COURSE_CONTENTS_LIST_H -#include "Actors/ActorScroller.h" +#include "ActorScroller.h" class CourseEntryDisplay; /** @brief Holds course name and banner. */ class CourseContentsList : public ActorScroller diff --git a/src/DancingCharacters.h b/src/DancingCharacters.h index 5603c729eb..4894b51191 100644 --- a/src/DancingCharacters.h +++ b/src/DancingCharacters.h @@ -1,7 +1,7 @@ #ifndef DancingCharacters_H #define DancingCharacters_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "PlayerNumber.h" #include "ThemeManager.h" #include "RageTimer.h" diff --git a/src/DifficultyList.h b/src/DifficultyList.h index 65190110aa..0d0817fa91 100644 --- a/src/DifficultyList.h +++ b/src/DifficultyList.h @@ -2,7 +2,7 @@ #ifndef DIFFICULTY_LIST_H #define DIFFICULTY_LIST_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "PlayerNumber.h" #include "StepsDisplay.h" #include "ThemeMetric.h" diff --git a/src/DualScrollBar.h b/src/DualScrollBar.h index 10ed7526f1..3bf67993d3 100644 --- a/src/DualScrollBar.h +++ b/src/DualScrollBar.h @@ -1,7 +1,7 @@ #ifndef DUAL_SCROLLBAR_H #define DUAL_SCROLLBAR_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" #include "PlayerNumber.h" /** @brief A scrollbar with two independent thumbs. */ diff --git a/src/DynamicActorScroller.h b/src/DynamicActorScroller.h index 348f063d47..2287804bb5 100644 --- a/src/DynamicActorScroller.h +++ b/src/DynamicActorScroller.h @@ -1,7 +1,7 @@ #ifndef ACTOR_SCROLLER_H #define ACTOR_SCROLLER_H -#include "Actors/ActorScroller.h" +#include "ActorScroller.h" #include "LuaReference.h" /** @brief ActorScroller that fills in its children on the fly. */ class DynamicActorScroller: public ActorScroller diff --git a/src/EditMenu.h b/src/EditMenu.h index 4ca35a193d..dac6767899 100644 --- a/src/EditMenu.h +++ b/src/EditMenu.h @@ -1,7 +1,7 @@ #ifndef EDIT_MENU_H #define EDIT_MENU_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "FadingBanner.h" #include "TextBanner.h" #include "GameConstantsAndTypes.h" diff --git a/src/FadingBanner.h b/src/FadingBanner.h index c23005246b..0389f42602 100644 --- a/src/FadingBanner.h +++ b/src/FadingBanner.h @@ -4,7 +4,7 @@ #define FADING_BANNER_H #include "Banner.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "RageTimer.h" class FadingBanner : public ActorFrame diff --git a/src/Foreground.h b/src/Foreground.h index beed9884d1..51a0b225fb 100644 --- a/src/Foreground.h +++ b/src/Foreground.h @@ -1,7 +1,7 @@ #ifndef FOREGROUND_H #define FOREGROUND_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" class Song; /** @brief Foreground in front of notes while playing. */ diff --git a/src/GameState.cpp b/src/GameState.cpp index 20b27e6117..2e48a84286 100644 --- a/src/GameState.cpp +++ b/src/GameState.cpp @@ -1,6 +1,6 @@ #include "global.h" #include "GameState.h" -#include "Actors/Actor.h" +#include "Actor.h" #include "AdjustSync.h" #include "AnnouncerManager.h" #include "Bookkeeper.h" diff --git a/src/GhostArrowRow.h b/src/GhostArrowRow.h index dc886c0adf..f93159eec9 100644 --- a/src/GhostArrowRow.h +++ b/src/GhostArrowRow.h @@ -1,7 +1,7 @@ #ifndef GHOSTARROWROW_H #define GHOSTARROWROW_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "GameConstantsAndTypes.h" #include "NoteTypes.h" diff --git a/src/GradeDisplay.h b/src/GradeDisplay.h index 9a3ebf2aaa..e2a3c09cf2 100644 --- a/src/GradeDisplay.h +++ b/src/GradeDisplay.h @@ -1,7 +1,7 @@ #ifndef GRADE_DISPLAY_H #define GRADE_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "Grade.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/GraphDisplay.h b/src/GraphDisplay.h index f957890085..42e17b8695 100644 --- a/src/GraphDisplay.h +++ b/src/GraphDisplay.h @@ -1,7 +1,7 @@ #ifndef GRAPH_DISPLAY_H #define GRAPH_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" class StageStats; diff --git a/src/GrooveRadar.h b/src/GrooveRadar.h index 29ff396c5e..00e89e6c48 100644 --- a/src/GrooveRadar.h +++ b/src/GrooveRadar.h @@ -1,7 +1,7 @@ #ifndef GROOVE_RADAR_H #define GROOVE_RADAR_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "Sprite.h" #include "AutoActor.h" #include "PlayerNumber.h" diff --git a/src/HoldJudgment.h b/src/HoldJudgment.h index 31859c54c4..ffd3c42282 100644 --- a/src/HoldJudgment.h +++ b/src/HoldJudgment.h @@ -1,7 +1,7 @@ #ifndef HOLD_JUDGMENT_H #define HOLD_JUDGMENT_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "GameConstantsAndTypes.h" #include "PlayerNumber.h" #include "AutoActor.h" diff --git a/src/Inventory.h b/src/Inventory.h index 3924b15c00..5ad36dfe71 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -1,7 +1,7 @@ #ifndef Inventory_H #define Inventory_H -#include "Actors/Actor.h" +#include "Actor.h" #include "PlayerNumber.h" #include "RageSound.h" #include "ScreenMessage.h" diff --git a/src/LifeMeter.h b/src/LifeMeter.h index d1196ebe77..33a74be67f 100644 --- a/src/LifeMeter.h +++ b/src/LifeMeter.h @@ -3,7 +3,7 @@ #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "SongOptions.h" class PlayerState; diff --git a/src/LightsManager.cpp b/src/LightsManager.cpp index 8f7ffba78c..54e220bf07 100644 --- a/src/LightsManager.cpp +++ b/src/LightsManager.cpp @@ -8,7 +8,7 @@ #include "InputMapper.h" #include "Game.h" #include "PrefsManager.h" -#include "Actors/Actor.h" +#include "Actor.h" #include "Preference.h" #include "Foreach.h" #include "GameManager.h" diff --git a/src/LuaExpressionTransform.h b/src/LuaExpressionTransform.h index 2571f28cd2..ecdb1bfca2 100644 --- a/src/LuaExpressionTransform.h +++ b/src/LuaExpressionTransform.h @@ -3,7 +3,7 @@ #ifndef LuaExpressionTransform_H #define LuaExpressionTransform_H -#include "Actors/Actor.h" +#include "Actor.h" #include "LuaReference.h" #include diff --git a/src/LyricDisplay.h b/src/LyricDisplay.h index a4a16b6bc0..7225ef0b1e 100644 --- a/src/LyricDisplay.h +++ b/src/LyricDisplay.h @@ -1,7 +1,7 @@ #ifndef LYRIC_DISPLAY_H #define LYRIC_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "BitmapText.h" /** @brief Displays lyrics along with the song on Gameplay. */ class LyricDisplay: public ActorFrame diff --git a/src/MemoryCardDisplay.h b/src/MemoryCardDisplay.h index 8cf0027faf..83b2aebe16 100644 --- a/src/MemoryCardDisplay.h +++ b/src/MemoryCardDisplay.h @@ -4,7 +4,7 @@ #include "GameConstantsAndTypes.h" #include "PlayerNumber.h" #include "Sprite.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" /** @brief A graphic displaying the state of memory cards. */ class MemoryCardDisplay : public ActorFrame { diff --git a/src/MenuTimer.h b/src/MenuTimer.h index 8e59f03aa7..cd3a211c54 100644 --- a/src/MenuTimer.h +++ b/src/MenuTimer.h @@ -3,7 +3,7 @@ #ifndef MENU_TIMER_H #define MENU_TIMER_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "BitmapText.h" #include "RageSound.h" #include "ThemeMetric.h" diff --git a/src/MeterDisplay.h b/src/MeterDisplay.h index db2adde2cd..1b941f6f41 100644 --- a/src/MeterDisplay.h +++ b/src/MeterDisplay.h @@ -3,7 +3,7 @@ #ifndef METER_DISPLAY_H #define METER_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" diff --git a/src/ModIcon.h b/src/ModIcon.h index 5ce9d75143..11fb08bbbd 100644 --- a/src/ModIcon.h +++ b/src/ModIcon.h @@ -1,7 +1,7 @@ #ifndef ModIcon_H #define ModIcon_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" #include "BitmapText.h" #include "PlayerNumber.h" diff --git a/src/ModIconRow.h b/src/ModIconRow.h index 71e5432d2c..47c8a94ad8 100644 --- a/src/ModIconRow.h +++ b/src/ModIconRow.h @@ -3,7 +3,7 @@ #ifndef ModIconRow_H #define ModIconRow_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "ModIcon.h" #include "ThemeMetric.h" class PlayerOptions; diff --git a/src/Model.h b/src/Model.h index 31f75ebb4a..afb70cc738 100644 --- a/src/Model.h +++ b/src/Model.h @@ -3,7 +3,7 @@ #ifndef MODEL_H #define MODEL_H -#include "Actors/Actor.h" +#include "Actor.h" #include "RageTypes.h" #include "ModelTypes.h" #include diff --git a/src/MusicWheelItem.h b/src/MusicWheelItem.h index 12ed474ed1..6155e24d70 100644 --- a/src/MusicWheelItem.h +++ b/src/MusicWheelItem.h @@ -1,7 +1,7 @@ #ifndef MUSIC_WHEEL_ITEM_H #define MUSIC_WHEEL_ITEM_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "BitmapText.h" #include "WheelNotifyIcon.h" #include "TextBanner.h" diff --git a/src/NoteField.h b/src/NoteField.h index aa6d70db93..f37023b2db 100644 --- a/src/NoteField.h +++ b/src/NoteField.h @@ -4,7 +4,7 @@ #include "TimingData.h" #include "SongPosition.h" #include "Sprite.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "BitmapText.h" #include "Quad.h" #include "NoteDisplay.h" diff --git a/src/NoteSkinManager.h b/src/NoteSkinManager.h index cf4290d575..7534a51827 100644 --- a/src/NoteSkinManager.h +++ b/src/NoteSkinManager.h @@ -1,7 +1,7 @@ #ifndef NOTE_SKIN_MANAGER_H #define NOTE_SKIN_MANAGER_H -#include "Actors/Actor.h" +#include "Actor.h" #include "RageTypes.h" #include "PlayerNumber.h" #include "IniFile.h" diff --git a/src/OptionRow.h b/src/OptionRow.h index df76b60725..6ca653f88e 100644 --- a/src/OptionRow.h +++ b/src/OptionRow.h @@ -3,7 +3,7 @@ #ifndef OptionRow_H #define OptionRow_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "BitmapText.h" #include "OptionsCursor.h" #include "ModIcon.h" diff --git a/src/OptionsCursor.h b/src/OptionsCursor.h index acc22d2f2d..9f0652fe24 100644 --- a/src/OptionsCursor.h +++ b/src/OptionsCursor.h @@ -2,7 +2,7 @@ #define OPTIONS_CURSOR_H #include "Sprite.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "PlayerNumber.h" #include "AutoActor.h" /** @brief A cursor for ScreenOptions. */ diff --git a/src/PaneDisplay.h b/src/PaneDisplay.h index 7be000c7e1..1ebdb0bf83 100644 --- a/src/PaneDisplay.h +++ b/src/PaneDisplay.h @@ -1,7 +1,7 @@ #ifndef PANE_DISPLAY_H #define PANE_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "ActorUtil.h" #include "PlayerNumber.h" #include "BitmapText.h" diff --git a/src/PercentageDisplay.h b/src/PercentageDisplay.h index 73459c3bb3..74888ae4e0 100644 --- a/src/PercentageDisplay.h +++ b/src/PercentageDisplay.h @@ -1,7 +1,7 @@ #ifndef PERCENTAGE_DISPLAY_H #define PERCENTAGE_DISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "PlayerNumber.h" #include "BitmapText.h" #include "StageStats.h" diff --git a/src/Player.h b/src/Player.h index cb0c1ae8bc..f2cb2c9b5c 100644 --- a/src/Player.h +++ b/src/Player.h @@ -1,7 +1,7 @@ #ifndef PLAYER_H #define PLAYER_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "HoldJudgment.h" #include "NoteDataWithScoring.h" #include "RageSound.h" diff --git a/src/ReceptorArrow.h b/src/ReceptorArrow.h index 219e661ae8..e0dc4bb378 100644 --- a/src/ReceptorArrow.h +++ b/src/ReceptorArrow.h @@ -1,7 +1,7 @@ #ifndef RECEPTOR_ARROW_H #define RECEPTOR_ARROW_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" #include "PlayerNumber.h" #include "GameConstantsAndTypes.h" diff --git a/src/ReceptorArrowRow.h b/src/ReceptorArrowRow.h index 17030d9826..1b93047386 100644 --- a/src/ReceptorArrowRow.h +++ b/src/ReceptorArrowRow.h @@ -2,7 +2,7 @@ #define RECEPTOR_ARROW_ROW_H #include "ReceptorArrow.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "GameConstantsAndTypes.h" class PlayerState; diff --git a/src/RoomInfoDisplay.h b/src/RoomInfoDisplay.h index 585ba59523..6f5157de32 100644 --- a/src/RoomInfoDisplay.h +++ b/src/RoomInfoDisplay.h @@ -4,7 +4,7 @@ #define ROOM_INFO_DISPLAY_H #include "RoomWheel.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" class RoomInfoDisplay : public ActorFrame { diff --git a/src/ScoreDisplay.h b/src/ScoreDisplay.h index 7b51f0349d..73a7713356 100644 --- a/src/ScoreDisplay.h +++ b/src/ScoreDisplay.h @@ -2,7 +2,7 @@ #define SCORE_DISPLAY_H #include "PlayerNumber.h" -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "GameConstantsAndTypes.h" class PlayerState; diff --git a/src/Screen.h b/src/Screen.h index ebe4f4338e..d030bf4773 100644 --- a/src/Screen.h +++ b/src/Screen.h @@ -1,7 +1,7 @@ #ifndef SCREEN_H #define SCREEN_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "ScreenMessage.h" #include "InputFilter.h" #include "ThemeMetric.h" diff --git a/src/ScreenMapControllers.h b/src/ScreenMapControllers.h index 3990f5fb11..6b7fbc7cfb 100644 --- a/src/ScreenMapControllers.h +++ b/src/ScreenMapControllers.h @@ -6,7 +6,7 @@ #include "ScreenWithMenuElements.h" #include "BitmapText.h" #include "InputMapper.h" -#include "Actors/ActorScroller.h" +#include "ActorScroller.h" #include "RageSound.h" class ScreenMapControllers : public ScreenWithMenuElements diff --git a/src/ScreenMapControllers2.h b/src/ScreenMapControllers2.h index b68ec730af..463a8deced 100644 --- a/src/ScreenMapControllers2.h +++ b/src/ScreenMapControllers2.h @@ -6,7 +6,7 @@ #include "ScreenWithMenuElements.h" #include "BitmapText.h" #include "InputMapper.h" -#include "Actors\ActorScroller.h" +#include "ActorScroller.h" #include "RageSound.h" #include "EnumHelper.h" #include "ThemeMetric.h" diff --git a/src/ScreenNetSelectBase.cpp b/src/ScreenNetSelectBase.cpp index ca2afeb8f2..5469a0bf20 100644 --- a/src/ScreenNetSelectBase.cpp +++ b/src/ScreenNetSelectBase.cpp @@ -6,7 +6,7 @@ #include "ThemeManager.h" #include "RageTimer.h" #include "ActorUtil.h" -#include "Actors/Actor.h" +#include "Actor.h" #include "GameSoundManager.h" #include "MenuTimer.h" #include "NetworkSyncManager.h" diff --git a/src/ScreenSelectMaster.h b/src/ScreenSelectMaster.h index a137fc761d..5a6cc8e08f 100644 --- a/src/ScreenSelectMaster.h +++ b/src/ScreenSelectMaster.h @@ -5,7 +5,7 @@ #include "RageSound.h" #include "RandomSample.h" #include "ActorUtil.h" -#include "Actors/ActorScroller.h" +#include "ActorScroller.h" enum MenuDir { diff --git a/src/ScrollBar.h b/src/ScrollBar.h index 6274833495..b0b2357b7f 100644 --- a/src/ScrollBar.h +++ b/src/ScrollBar.h @@ -3,7 +3,7 @@ #ifndef SCROLL_BAR_H #define SCROLL_BAR_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "AutoActor.h" diff --git a/src/SnapDisplay.h b/src/SnapDisplay.h index f1d53a260c..6118c81cbb 100644 --- a/src/SnapDisplay.h +++ b/src/SnapDisplay.h @@ -1,7 +1,7 @@ #ifndef SNAPDISPLAY_H #define SNAPDISPLAY_H -#include "Actors/ActorFrame.h" +#include "ActorFrame.h" #include "NoteTypes.h" #include "Sprite.h" diff --git a/src/Sprite.h b/src/Sprite.h index 830d6c278c..3a941ec28c 100644 --- a/src/Sprite.h +++ b/src/Sprite.h @@ -1,7 +1,7 @@ #ifndef SPRITE_H #define SPRITE_H -#include "Actors/Actor.h" +#include "Actor.h" #include "RageTextureID.h" void TexCoordArrayFromRect( float fImageCoords[8], const RectF &rect ); diff --git a/src/StepMania-net2008.vcproj b/src/StepMania-net2008.vcproj index 8934309119..e3ef087d43 100644 --- a/src/StepMania-net2008.vcproj +++ b/src/StepMania-net2008.vcproj @@ -50,7 +50,7 @@