part two of three re: Actors/
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@@ -1,7 +1,7 @@
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#ifndef AttackDisplay_H
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#define AttackDisplay_H
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#include "Actors/ActorFrame.h"
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#include "ActorFrame.h"
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#include "Sprite.h"
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#include "GameConstantsAndTypes.h" // for TapNoteScore
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#include "RageTexturePreloader.h"
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