lua
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@@ -0,0 +1,11 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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Def.Actor { OnCommand=cmd(sleep,1.3); };
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LoadActor( "_moveon" ) .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomy,1;diffusealpha,1;linear,0.5;diffusealpha,0;zoomy,0);
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};
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};
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@@ -0,0 +1,10 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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LoadActor( "_moveon" ) .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.3;diffusealpha,1;sleep,.5);
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};
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};
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@@ -0,0 +1,6 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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Def.Actor { OnCommand=cmd(sleep,0.5); };
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};
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@@ -0,0 +1,6 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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Def.Actor { OnCommand=cmd(sleep,0.5); };
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};
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