lua
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@@ -0,0 +1,8 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_cancel") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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Def.Quad {
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OnCommand=cmd(finishtweening;diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;cropleft,1;fadeleft,.5;linear,0.5;cropleft,-0.5);
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};
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};
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@@ -0,0 +1,11 @@
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return Def.ActorFrame {
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Def.DeviceList {
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Font="Common normal";
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InitCommand=cmd(x,SCREEN_LEFT+20;y,SCREEN_TOP+80;zoom,0.7;horizalign,left);
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};
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Def.InputList {
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Font="Common normal";
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InitCommand=cmd(x,SCREEN_CENTER_X-250;y,SCREEN_CENTER_Y;zoom,0.7;horizalign,left;vertspacing,8);
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};
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};
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@@ -0,0 +1,3 @@
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return Def.Quad {
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InitCommand=cmd(diffuse,0.5,0.5,1,0.7;zoomtowidth,300;zoomtoheight,24;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+20);
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};
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