Add libmmmagic lights support to linux. Mostly copy paste of windows driver.
This commit is contained in:
@@ -61,6 +61,7 @@ elseif(LINUX)
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# Builder beware: later versions of ffmpeg may break!
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option(WITH_SYSTEM_FFMPEG "Build with the system's FFMPEG, disabled build with bundled's FFMPEG" OFF)
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option(WITH_CRYSTALHD_DISABLED "Build FFMPEG without Crystal HD support." OFF)
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option(WITH_MINIMAID "Build with Minimaid Lights Support." ON)
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option(WITH_TTY "Build with Linux TTY Input Support." OFF)
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option(WITH_PROFILING "Build with Profiling Support." OFF)
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option(WITH_GLES2 "Build with OpenGL ES 2.0 Support." ON)
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Vendored
+3
@@ -14,6 +14,9 @@ endif()
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if (NOT SYSTEM_PCRE_FOUND)
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include(CMakeProject-pcre.cmake)
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endif()
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if (LINUX)
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include(CMakeProject-mmmagic.cmake)
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endif()
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include(CMakeProject-tomcrypt.cmake)
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include(CMakeProject-tommath.cmake)
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include(CMakeProject-png.cmake)
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BIN
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@@ -319,6 +319,14 @@ if(NOT APPLE)
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"arch/Lights/LightsDriver_LinuxParallel.h"
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)
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endif()
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if (WITH_MINIMAID)
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list(APPEND SMDATA_ARCH_LIGHTS_SRC
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"arch/Lights/LightsDriver_LinuxMinimaid.cpp"
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)
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list(APPEND SMDATA_ARCH_LIGHTS_HPP
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"arch/Lights/LightsDriver_LinuxMinimaid.h"
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)
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endif()
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endif()
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endif(WIN32)
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endif(NOT APPLE)
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@@ -18,9 +18,9 @@ public:
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virtual void Set( const LightsState *ls ) = 0;
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};
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#define REGISTER_SOUND_DRIVER_CLASS2( name, x ) \
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#define REGISTER_LIGHTS_DRIVER_CLASS2( name, x ) \
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static RegisterRageDriver register_##x( &LightsDriver::m_pDriverList, #name, CreateClass<LightsDriver_##x, RageDriver> )
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#define REGISTER_SOUND_DRIVER_CLASS( name ) REGISTER_SOUND_DRIVER_CLASS2( name, name )
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#define REGISTER_LIGHTS_DRIVER_CLASS( name ) REGISTER_LIGHTS_DRIVER_CLASS2( name, name )
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#endif
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@@ -1,7 +1,7 @@
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#include "global.h"
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#include "LightsDriver_Export.h"
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REGISTER_SOUND_DRIVER_CLASS(Export);
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REGISTER_LIGHTS_DRIVER_CLASS(Export);
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RageMutex LightsDriver_Export::m_Lock( "LightsDriver_Export");
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LightsState LightsDriver_Export::m_State;
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@@ -0,0 +1,96 @@
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// LightsDriver_Win32Minimaid - driver for lights on the Minimaid with libmmmagic
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/* To use, StepMania must be run with root permissions, or udev rule for the
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* device must be made something like this (but it's not quite right):
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* echo SUBSYSTEM==\"usb\", ATTR{idVendor}==\"beef\", ATTR{idProduct}==\"5730\", MODE=\"0666\" > /etc/udev/rules.d/50-minimaid
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*/
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#include "global.h"
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#include "LightsDriver_LinuxMinimaid.h"
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REGISTER_LIGHTS_DRIVER_CLASS( LinuxMinimaid );
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LightsDriver_LinuxMinimaid::LightsDriver_LinuxMinimaid()
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{
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_mmmagic_loaded= true;
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mm_connect_minimaid();
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mm_setKB(true);
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}
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LightsDriver_LinuxMinimaid::~LightsDriver_LinuxMinimaid()
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{
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}
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void LightsDriver_LinuxMinimaid::Set(LightsState const* ls)
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{
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if(_mmmagic_loaded)
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{
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mm_setDDRAllOff();
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// Set the cabinet light values
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if(ls->m_bCabinetLights[LIGHT_MARQUEE_UP_LEFT])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_UPPER_LEFT, 1);
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}
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if(ls->m_bCabinetLights[LIGHT_MARQUEE_UP_RIGHT])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_UPPER_RIGHT, 1);
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}
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if(ls->m_bCabinetLights[LIGHT_MARQUEE_LR_LEFT])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_LOWER_LEFT, 1);
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}
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if(ls->m_bCabinetLights[LIGHT_MARQUEE_LR_RIGHT])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_MARQUEE_LOWER_RIGHT, 1);
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}
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if(ls->m_bCabinetLights[LIGHT_BASS_LEFT] || ls->m_bCabinetLights[LIGHT_BASS_RIGHT])
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{
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mm_setDDRBassLight(DDR_DOUBLE_BASS_LIGHTS, 1);
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}
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if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_LEFT])
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{
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mm_setDDRPad1Light(DDR_DOUBLE_PAD_LEFT, 1);
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}
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if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_RIGHT])
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{
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mm_setDDRPad1Light(DDR_DOUBLE_PAD_RIGHT, 1);
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}
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if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_UP])
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{
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mm_setDDRPad1Light(DDR_DOUBLE_PAD_UP, 1);
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}
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if(ls->m_bGameButtonLights[GameController_1][DANCE_BUTTON_DOWN])
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{
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mm_setDDRPad1Light(DDR_DOUBLE_PAD_DOWN, 1);
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}
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if(ls->m_bGameButtonLights[GameController_1][GAME_BUTTON_START])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_PLAYER1_PANEL, 1);
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}
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if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_LEFT])
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{
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mm_setDDRPad2Light(DDR_DOUBLE_PAD_LEFT, 1);
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}
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if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_RIGHT])
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{
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mm_setDDRPad2Light(DDR_DOUBLE_PAD_RIGHT, 1);
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}
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if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_UP])
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{
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mm_setDDRPad2Light(DDR_DOUBLE_PAD_UP, 1);
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}
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if(ls->m_bGameButtonLights[GameController_2][DANCE_BUTTON_DOWN])
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{
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mm_setDDRPad2Light(DDR_DOUBLE_PAD_DOWN, 1);
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}
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if(ls->m_bGameButtonLights[GameController_2][GAME_BUTTON_START])
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{
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mm_setDDRCabinetLight(DDR_DOUBLE_PLAYER2_PANEL, 1);
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}
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// Output the information
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mm_sendDDRMiniMaidUpdate();
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}
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}
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@@ -0,0 +1,74 @@
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/* LightsDriver_LinuxMinimaid - Minimaid based lights with libmmmagic */
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#ifndef LightsDriver_LinuxMinimaid_H
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#define LightsDriver_LinuxMinimaid_H
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#include "LightsDriver.h"
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#define DDR_DOUBLE_BASS_LIGHTS 0 //unknown but guessed
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#define DDR_DOUBLE_PLAYER1_PANEL 2
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#define DDR_DOUBLE_PLAYER2_PANEL 3
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#define DDR_DOUBLE_MARQUEE_LOWER_RIGHT 4
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#define DDR_DOUBLE_MARQUEE_UPPER_RIGHT 5
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#define DDR_DOUBLE_MARQUEE_LOWER_LEFT 6
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#define DDR_DOUBLE_MARQUEE_UPPER_LEFT 7
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//PADX_LIGHTS
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#define DDR_DOUBLE_PAD_UP 0
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#define DDR_DOUBLE_PAD_DOWN 1
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#define DDR_DOUBLE_PAD_LEFT 2
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#define DDR_DOUBLE_PAD_RIGHT 3
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#define DDR_DOUBLE_PAD_RESET 4
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#define BIT(i) (1<<(i))
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#define BIT_IS_SET(v,i) ((v&BIT(i))!=0)
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static bool _mmmagic_loaded=false;
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typedef bool (*__BITVALID)(int);
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static __BITVALID __bitValid;
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// minimaid prototypes
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typedef void (*MM_SETDDRPAD1LIGHT)(int, int);
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typedef void (*MM_SETDDRPAD2LIGHT)(int, int);
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typedef void (*MM_SETCABINETLIGHT)(int, int);
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typedef void (*MM_SETDDRBASSLIGHT)(int, int);
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static MM_SETDDRPAD1LIGHT mm_setDDRPad1Light;
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static MM_SETDDRPAD2LIGHT mm_setDDRPad2Light;
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static MM_SETCABINETLIGHT mm_setDDRCabinetLight;
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static MM_SETDDRBASSLIGHT mm_setDDRBassLight;
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typedef bool (*MM_CONNECT_MINIMAID)();
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typedef bool (*MM_SETKB)(bool val);
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static MM_CONNECT_MINIMAID mm_connect_minimaid;
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static MM_SETKB mm_setKB;
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typedef void (*MM_SETDDRALLON)();
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typedef void (*MM_SETDDRALLOFF)();
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static MM_SETDDRALLON mm_setDDRAllOn;
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static MM_SETDDRALLOFF mm_setDDRAllOff;
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typedef void (*MM_SETBLUELED)(unsigned char);
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typedef void (*MM_SETMMOUTPUTREPORTS)(unsigned char, unsigned char, unsigned char, unsigned char);
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typedef bool (*MM_SENDDDRMINIMAIDUPDATE)();
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static MM_SETBLUELED mm_setBlueLED;
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static MM_SETMMOUTPUTREPORTS mm_setMMOutputReports;
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static MM_SENDDDRMINIMAIDUPDATE mm_sendDDRMiniMaidUpdate;
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typedef void (*MM_INIT)();
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typedef void (*MM_TURNON)(unsigned char, int);
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typedef bool (*MM_TURNOFF)(unsigned char, int);
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static MM_INIT mm_init;
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static MM_TURNON mm_turnON;
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static MM_TURNOFF mm_turnOFF;
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class LightsDriver_LinuxMinimaid : public LightsDriver
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{
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public:
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LightsDriver_LinuxMinimaid();
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virtual ~LightsDriver_LinuxMinimaid();
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virtual void Set( const LightsState *ls );
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};
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#endif
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@@ -13,7 +13,7 @@
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static const int PORT_ADDRESS = 0x378;
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static const bool SCREEN_DEBUG = false;
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REGISTER_SOUND_DRIVER_CLASS(LinuxParallel);
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REGISTER_LIGHTS_DRIVER_CLASS(LinuxParallel);
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LightsDriver_LinuxParallel::LightsDriver_LinuxParallel()
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{
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@@ -15,7 +15,7 @@
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#include "LightsDriver_LinuxWeedTech.h"
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#include "RageLog.h"
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REGISTER_SOUND_DRIVER_CLASS(LinuxWeedTech);
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REGISTER_LIGHTS_DRIVER_CLASS(LinuxWeedTech);
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// Begin serial driver
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static int fd = -1;
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@@ -16,7 +16,7 @@
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#include "Game.h"
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#include "RageLog.h"
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REGISTER_SOUND_DRIVER_CLASS2(PIUIO, Linux_PIUIO);
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REGISTER_LIGHTS_DRIVER_CLASS2(PIUIO, Linux_PIUIO);
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LightsDriver_Linux_PIUIO::LightsDriver_Linux_PIUIO()
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{
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@@ -16,7 +16,7 @@
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#include "Game.h"
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#include "RageLog.h"
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REGISTER_SOUND_DRIVER_CLASS2(PIUIO_Leds, Linux_PIUIO_Leds);
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REGISTER_LIGHTS_DRIVER_CLASS2(PIUIO_Leds, Linux_PIUIO_Leds);
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namespace {
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const char *cabinet_leds[NUM_CabinetLight] = {
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@@ -227,7 +227,7 @@ void LightsDriver_SextetStream::Set(const LightsState *ls)
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// LightsDriver_SextetStreamToFile implementation
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REGISTER_SOUND_DRIVER_CLASS(SextetStreamToFile);
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REGISTER_LIGHTS_DRIVER_CLASS(SextetStreamToFile);
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#if defined(_WINDOWS)
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#define DEFAULT_OUTPUT_FILENAME "\\\\.\\pipe\\StepMania-Lights-SextetStream"
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@@ -4,7 +4,7 @@
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#include "InputMapper.h"
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#include "PrefsManager.h"
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REGISTER_SOUND_DRIVER_CLASS(SystemMessage);
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REGISTER_LIGHTS_DRIVER_CLASS(SystemMessage);
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LightsDriver_SystemMessage::LightsDriver_SystemMessage()
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{
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@@ -8,7 +8,7 @@
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#include "LightsDriver_Win32Minimaid.h"
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#include "windows.h"
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REGISTER_SOUND_DRIVER_CLASS( Win32Minimaid );
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REGISTER_LIGHTS_DRIVER_CLASS( Win32Minimaid );
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HINSTANCE hMMMAGICDLL = NULL;
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@@ -3,7 +3,7 @@
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#include "windows.h"
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#include "RageUtil.h"
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REGISTER_SOUND_DRIVER_CLASS(Win32Parallel);
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REGISTER_LIGHTS_DRIVER_CLASS(Win32Parallel);
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HINSTANCE hDLL = NULL;
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