remove ScoreFrame
This commit is contained in:
@@ -501,15 +501,6 @@ void ScreenGameplay::Init()
|
||||
LOAD_ALL_COMMANDS_AND_SET_XY( m_sprLifeFrame );
|
||||
this->AddChild( m_sprLifeFrame );
|
||||
|
||||
//
|
||||
// Add score frame
|
||||
//
|
||||
m_sprScoreFrame.Load( THEME->GetPathG(m_sName,bBattery?"oni score frame":"score frame") );
|
||||
m_sprScoreFrame.SetName( "ScoreFrame" );
|
||||
LOAD_ALL_COMMANDS_AND_SET_XY( m_sprScoreFrame );
|
||||
this->AddChild( &m_sprScoreFrame );
|
||||
|
||||
|
||||
//
|
||||
// Add combined life meter
|
||||
//
|
||||
|
||||
@@ -195,7 +195,6 @@ protected:
|
||||
CombinedLifeMeter* m_pCombinedLifeMeter;
|
||||
Sprite m_sprCourseSongNumber;
|
||||
|
||||
Sprite m_sprScoreFrame;
|
||||
BitmapText m_textSongOptions;
|
||||
BitmapText m_Scoreboard[NUM_NSScoreBoardColumn]; // for NSMAN, so we can have a scoreboard
|
||||
|
||||
|
||||
Reference in New Issue
Block a user