From 09a94d3c9788adb46f9eabb36ae55cc1b589ea4b Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Wed, 23 Feb 2005 18:56:50 +0000 Subject: [PATCH] fix ScreenEditMenu --- stepmania/src/ScreenEditMenu.cpp | 5 +++++ stepmania/src/ScreenEditMenu.h | 1 + 2 files changed, 6 insertions(+) diff --git a/stepmania/src/ScreenEditMenu.cpp b/stepmania/src/ScreenEditMenu.cpp index 1e6b8d76e5..d8418f5f2c 100644 --- a/stepmania/src/ScreenEditMenu.cpp +++ b/stepmania/src/ScreenEditMenu.cpp @@ -27,6 +27,11 @@ ScreenEditMenu::ScreenEditMenu( CString sName ) : ScreenWithMenuElements( sName /* Enable all players. */ FOREACH_PlayerNumber( pn ) GAMESTATE->m_bSideIsJoined[pn] = true; +} + +void ScreenEditMenu::Init() +{ + ScreenWithMenuElements::Init(); m_Selector.SetXY( 0, 0 ); // m_Selector.AllowNewNotes(); diff --git a/stepmania/src/ScreenEditMenu.h b/stepmania/src/ScreenEditMenu.h index 982663515f..e89cd2632f 100644 --- a/stepmania/src/ScreenEditMenu.h +++ b/stepmania/src/ScreenEditMenu.h @@ -9,6 +9,7 @@ class ScreenEditMenu : public ScreenWithMenuElements { public: ScreenEditMenu( CString sName ); + virtual void Init(); virtual void HandleScreenMessage( const ScreenMessage SM );