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itgmania212121/stepmania/src/DifficultyMeter.h
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#ifndef DifficultyMeter_H
#define DifficultyMeter_H
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/*
-----------------------------------------------------------------------------
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Class: DifficultyMeter
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Desc: A meter represention of how hard Steps is.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
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-----------------------------------------------------------------------------
*/
#include "BitmapText.h"
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#include "PlayerNumber.h"
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#include "ActorFrame.h"
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#include "GameConstantsAndTypes.h"
#include "ActorUtil.h"
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class Steps;
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class Course;
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class DifficultyMeter: public ActorFrame
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{
public:
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DifficultyMeter();
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void Load();
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void SetFromGameState( PlayerNumber pn );
void SetFromDifficulty( Difficulty dc );
void SetFromCourseDifficulty( CourseDifficulty cd );
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void SetFromNotes( const Steps* pSteps );
void SetFromCourse( const Course* pCourse, PlayerNumber pn );
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void Unset();
void SetMeter( int iMeter, Difficulty dc );
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private:
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void SetDifficulty( CString diff );
BitmapText m_textFeet;
CString m_CurDifficulty;
AutoActor m_Difficulty;
BitmapText m_textMeter;
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};
#endif