31 lines
1.0 KiB
Lua
31 lines
1.0 KiB
Lua
local t = LoadFallbackB();
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t[#t+1] = StandardDecorationFromFile( "StageFrame", "StageFrame" );
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t[#t+1] = LoadActor("_warning") .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;
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vertalign,top;
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wag;effectmagnitude,0,0,10;effectperiod,2;
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);
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OnCommand=cmd(diffusealpha,0);
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ShowDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,1);
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HideDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,0);
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};
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t[#t+1] = StandardDecorationFromFile( "LifeFrame", "LifeFrame" );
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t[#t+1] = StandardDecorationFromFile( "ScoreFrame", "ScoreFrame" );
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t[#t+1] = StandardDecorationFromFile( "LeftFrame", "LeftFrame" );
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t[#t+1] = StandardDecorationFromFile( "RightFrame", "RightFrame" );
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if ShowStandardDecoration("ModIconRows") then
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for pn in ivalues(PlayerNumber) do
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local t2 = Def.ModIconRow {
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InitCommand=cmd(Load,"ModIconRowGameplay"..ToEnumShortString(pn),pn);
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};
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t[#t+1] = StandardDecorationFromTable( "ModIconRow" .. ToEnumShortString(pn), t2 );
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end
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end
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return t;
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