22 lines
587 B
C++
22 lines
587 B
C++
#ifndef SMPackageUtil_H
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#define SMPackageUtil_H
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namespace SMPackageUtil
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{
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void WriteStepManiaInstallDirs( const vector<RString>& asInstallDirsToWrite );
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void GetStepManiaInstallDirs( vector<RString>& asInstallDirsOut );
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void AddStepManiaInstallDir( RString sNewInstallDir );
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void SetDefaultInstallDir( int iInstallDirIndex );
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void SetDefaultInstallDir( RString sInstallDir );
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bool GetPref( RString name, bool &val );
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bool SetPref( RString name, bool val );
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RString GetPackageDirectory(RString path);
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bool IsValidPackageDirectory(RString path);
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bool LaunchGame();
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}
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#endif
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