189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
#include "global.h"
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#include "RageSoundDriver_WaveOut.h"
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#pragma comment(lib, "winmm.lib")
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#include "RageTimer.h"
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#include "RageLog.h"
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#include "RageSound.h"
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#include "RageUtil.h"
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#include "RageSoundManager.h"
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const int channels = 2;
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const int bytes_per_frame = channels*2; /* 16-bit */
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const int samplerate = 44100;
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const int buffersize_frames = 1024*8; /* in frames */
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const int buffersize = buffersize_frames * bytes_per_frame; /* in bytes */
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const int num_chunks = 8;
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const int chunksize_frames = buffersize_frames / num_chunks;
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const int chunksize = buffersize / num_chunks; /* in bytes */
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static CString wo_ssprintf( MMRESULT err, const char *fmt, ...)
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{
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char buf[MAXERRORLENGTH];
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waveOutGetErrorText(err, buf, MAXERRORLENGTH);
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va_list va;
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va_start(va, fmt);
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CString s = vssprintf( fmt, va );
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va_end(va);
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return s += ssprintf( "(%s)", buf );
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}
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int RageSound_WaveOut::MixerThread_start(void *p)
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{
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((RageSound_WaveOut *) p)->MixerThread();
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return 0;
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}
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void RageSound_WaveOut::MixerThread()
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{
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
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LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set sound thread priority") );
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while( !shutdown )
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{
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while( GetData() )
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;
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WaitForSingleObject(sound_event, 10);
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}
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waveOutReset(wo);
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}
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bool RageSound_WaveOut::GetData()
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{
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/* Look for a free buffer. */
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int b;
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for( b = 0; b < num_chunks; ++b )
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if(buffers[b].dwFlags & WHDR_DONE) break;
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if( b == num_chunks )
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return false;
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/* Call the callback. */
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this->Mix( (int16_t *) buffers[b].lpData, chunksize_frames, last_cursor_pos, GetPosition( NULL ) );
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MMRESULT ret = waveOutWrite(wo, &buffers[b], sizeof(buffers[b]));
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if(ret != MMSYSERR_NOERROR)
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RageException::Throw(wo_ssprintf(ret, "waveOutWrite failed"));
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/* Increment last_cursor_pos. */
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last_cursor_pos += chunksize_frames;
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return true;
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}
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void RageSound_WaveOut::SetupDecodingThread()
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{
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
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LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set sound thread priority") );
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}
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int64_t RageSound_WaveOut::GetPosition( const RageSoundBase *snd ) const
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{
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MMTIME tm;
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tm.wType = TIME_SAMPLES;
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MMRESULT ret = waveOutGetPosition(wo, &tm, sizeof(tm));
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if(ret != MMSYSERR_NOERROR)
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RageException::Throw(wo_ssprintf(ret, "waveOutGetPosition failed"));
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return tm.u.sample;
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}
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RageSound_WaveOut::RageSound_WaveOut()
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{
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shutdown = false;
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last_cursor_pos = 0;
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sound_event = CreateEvent(NULL, false, true, NULL);
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WAVEFORMATEX fmt;
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fmt.wFormatTag = WAVE_FORMAT_PCM;
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fmt.nChannels = channels;
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fmt.cbSize = 0;
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fmt.nSamplesPerSec = samplerate;
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fmt.wBitsPerSample = 16;
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fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
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fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
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MMRESULT ret = waveOutOpen(&wo, WAVE_MAPPER, &fmt,
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(DWORD_PTR) sound_event, NULL, CALLBACK_EVENT);
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if(ret != MMSYSERR_NOERROR)
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RageException::ThrowNonfatal(wo_ssprintf(ret, "waveOutOpen failed"));
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for(int b = 0; b < num_chunks; ++b)
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{
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memset(&buffers[b], 0, sizeof(buffers[b]));
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buffers[b].dwBufferLength = chunksize;
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buffers[b].lpData = new char[chunksize];
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ret = waveOutPrepareHeader(wo, &buffers[b], sizeof(buffers[b]));
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if(ret != MMSYSERR_NOERROR)
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RageException::ThrowNonfatal(wo_ssprintf(ret, "waveOutPrepareHeader failed"));
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buffers[b].dwFlags |= WHDR_DONE;
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}
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/* We have a very large writeahead; make sure we have a large enough decode
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* buffer to recover cleanly from underruns. */
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SetDecodeBufferSize( buffersize_frames * 3/2 );
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StartDecodeThread();
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MixingThread.SetName("Mixer thread");
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MixingThread.Create( MixerThread_start, this );
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}
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RageSound_WaveOut::~RageSound_WaveOut()
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{
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/* Signal the mixing thread to quit. */
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shutdown = true;
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SetEvent( sound_event );
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LOG->Trace("Shutting down mixer thread ...");
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MixingThread.Wait();
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LOG->Trace("Mixer thread shut down.");
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CloseHandle(sound_event);
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waveOutClose(wo);
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for(int b = 0; b < num_chunks; ++b)
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{
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waveOutUnprepareHeader( wo, &buffers[b], sizeof(buffers[b]) );
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delete [] buffers[b].lpData;
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}
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}
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float RageSound_WaveOut::GetPlayLatency() const
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{
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/* If we have a 1000-byte buffer, and we fill 100 bytes at a time, we
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* almost always have between 900 and 1000 bytes filled; on average, 950. */
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return (buffersize_frames - chunksize_frames/2) * (1.0f / samplerate);
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}
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/*
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* (c) 2002-2004 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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