remove old hacks

This commit is contained in:
Glenn Maynard
2004-05-23 21:16:22 +00:00
parent 838bb0aba4
commit 4466f94463
6 changed files with 1 additions and 29 deletions
@@ -25,11 +25,6 @@ int RageSound_ALSA9::MixerThread_start(void *p)
void RageSound_ALSA9::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while( !SOUNDMAN && !shutdown )
usleep( 10000 );
while(!shutdown)
{
/* Sleep for the size of one chunk. */
@@ -35,11 +35,6 @@ int RageSound_ALSA9_Software::MixerThread_start(void *p)
void RageSound_ALSA9_Software::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while( !SOUNDMAN && !shutdown )
usleep( 10000 );
setpriority( PRIO_PROCESS, 0, -15 );
while(!shutdown)
@@ -35,11 +35,7 @@ int RageSound_DSound::MixerThread_start(void *p)
void RageSound_DSound::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while(!SOUNDMAN && !shutdown) Sleep(10);
if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL))
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set sound thread priority"));
while( !shutdown )
@@ -21,11 +21,6 @@ static int chunksize() { return max_writeahead / num_chunks; }
void RageSound_DSound_Software::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while( !SOUNDMAN && !shutdown_mixer_thread )
usleep( 10000 );
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) )
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set sound thread priority"));
@@ -30,11 +30,6 @@ int RageSound_OSS::MixerThread_start(void *p)
void RageSound_OSS::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while( !SOUNDMAN && !shutdown )
usleep( 10000 );
/* We want to set a higher priority, but Unix only lets root renice
* < 0, which is silly. Give it a try, anyway. */
nice( -10 );
@@ -40,10 +40,6 @@ int RageSound_WaveOut::MixerThread_start(void *p)
void RageSound_WaveOut::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while(!SOUNDMAN && !shutdown) Sleep(10);
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set sound thread priority") );