666 lines
19 KiB
C++
666 lines
19 KiB
C++
// TODO: Remove this class in favor and merge its functionality into the Lua
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// conditions already present in BGA.
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#include "global.h"
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#include "ConditionalBGA.h"
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#include <ctime>
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#include "GameState.h"
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#include "GameManager.h"
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#include "song.h"
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#include "GameConstantsAndTypes.h"
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#include "RageLog.h"
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#include "BGAnimation.h"
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#include "ThemeManager.h"
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#include "RageUtil.h"
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#include "RageFile.h"
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#include "StatsManager.h"
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#include "Steps.h"
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#include "PlayerState.h"
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ConditionalBGA::ConditionalBGA()
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{
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}
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ConditionalBGA::~ConditionalBGA()
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{
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}
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void ConditionalBGA::Load(CString szScreenName)
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{
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RageFile file;
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CString szThemeDir = THEME->GetCurThemeDir();
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CString szConditionalBGAFile = szThemeDir += szScreenName += " ConditionalBGA.ini";
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// char filepath[512];
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// strcpy(filepath,""); // empty the path first
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// strcpy(filepath,szConditionalBGAFile.c_str());
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LOG->Trace("ConditionalBGA Load:%s",szConditionalBGAFile.c_str());
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bool loaded = file.Open(szConditionalBGAFile,RageFile::READ);
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// FILE* fp = NULL;
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// fp = fopen(filepath,"r");
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if(!loaded)
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{
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LOG->Trace("ConditionalBGA File Not Found");
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return;
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}
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else
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{
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CString currentline;
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int bgano=0;
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while(!file.AtEOF())
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{
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file.GetLine(currentline); // get the current line
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// kill any possible comments
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CStringArray asKillComments;
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asKillComments.clear(); // get rid of anything in there
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split(currentline, "#",asKillComments); // A comment starting with #
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if(!asKillComments.empty())
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{
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currentline = asKillComments[0]; // there was some commentstuff here, take the first bit to be the actual data
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}
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asKillComments.clear(); // get rid of anything in there
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split(currentline, "/",asKillComments); // A comment starting with // or /*
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if(!asKillComments.empty())
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{
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currentline = asKillComments[0]; // there was some commentstuff here, take the first bit to be the actual data
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}
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TrimRight(currentline); // nuke trailing whitespace
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// start parsing the data
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if(currentline.c_str()[0] == '[') // we found a new bganimation
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{
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if(!m_bgainfo.empty()) // last one wasnt empty
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{
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CheckBgaRequirements(m_bgainfo[bgano]);
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bgano++;
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}
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BgaCondInfo temp;
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m_bgainfo.push_back(temp);
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ClearINFO(bgano); // wipe out the old info structure.
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CStringArray asSplitLine;
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split(currentline,"[",asSplitLine);
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split(asSplitLine[0],"]",asSplitLine);
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if(!asSplitLine.empty() && asSplitLine.size() >= 1)
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m_bgainfo[bgano].bganame = asSplitLine[asSplitLine.size() - 1];
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}
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else
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{
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CStringArray asSplitLine;
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split(currentline,":",asSplitLine);
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if(asSplitLine.empty()) continue;
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if(!asSplitLine[0].CompareNoCase("clear") && asSplitLine.size() > 1)
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{
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if(!asSplitLine[1].CompareNoCase("true") || !asSplitLine[1].CompareNoCase("cleared") || !asSplitLine[1].CompareNoCase("clear")) // true / clear (any clear condition)
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m_bgainfo[bgano].cleared = CBGA_CSCLEARED;
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else if(!asSplitLine[1].CompareNoCase("false") || !asSplitLine[1].CompareNoCase("failed")) // false / failed
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m_bgainfo[bgano].cleared = CBGA_CSFAILED;
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else if(!asSplitLine[1].CompareNoCase("maxcombo") || !asSplitLine[1].CompareNoCase("fullcombo")) // passed with maxcombo
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m_bgainfo[bgano].cleared = CBGA_CSMAXCOMBO;
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else if(!asSplitLine[1].CompareNoCase("brokencombo")) // passed with a broken combo
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m_bgainfo[bgano].cleared = CBGA_CSBROKECOMBO;
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// LOG->Trace("Clear Conditon: %d",info.cleared);
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}
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if(!asSplitLine[0].CompareNoCase("songtitle") && asSplitLine.size() > 1)
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{
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m_bgainfo[bgano].songtitle = asSplitLine[1];
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// LOG->Trace("SongTitle: %s",info.songtitle.c_str());
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}
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if(!asSplitLine[0].CompareNoCase("songartist") && asSplitLine.size() > 1)
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{
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m_bgainfo[bgano].songartist = asSplitLine[1];
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// LOG->Trace("SongArtist: %s",info.songartist.c_str());
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}
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if(!asSplitLine[0].CompareNoCase("songday") && asSplitLine.size() > 1)
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{
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CStringArray asDays;
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split( asSplitLine[1], ",", asDays );
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for( unsigned d=0; d<asDays.size(); d++ )
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{
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int dn = atoi(asDays[d].c_str());
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if(!(dn < 1 || dn > 32)) // ignore if date is out of range
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{
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m_bgainfo[bgano].songdays.push_back(dn);
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}
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}
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// for(d=0; d<info.songdays.size(); d++)
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// {
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// LOG->Trace("SongDay: %d",info.songdays[d]);
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// }
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}
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if(!asSplitLine[0].CompareNoCase("songmonth") && asSplitLine.size() > 1)
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{
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CStringArray asMonths;
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split( asSplitLine[1], ",", asMonths );
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for( unsigned d=0; d<asMonths.size(); d++ )
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{
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int dn = atoi(asMonths[d].c_str());
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if(!(dn < 1 || dn > 12)) // ignore if date is out of range
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{
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m_bgainfo[bgano].songmonths.push_back(dn);
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}
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}
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// for(d=0; d<info.songmonths.size(); d++)
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// {
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// LOG->Trace("SongMonth: %d",info.songmonths[d]);
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// }
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}
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// foot meter ratings
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if(!asSplitLine[0].CompareNoCase("songdifficulty") && asSplitLine.size() > 1)
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{
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CStringArray asDifficulties;
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split( asSplitLine[1], ",", asDifficulties );
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for(unsigned d=0;d<asDifficulties.size();d++)
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{
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// check to see if the last character is a +
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bool bHandled = false;
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if(asDifficulties[d].c_str()[strlen(asDifficulties[d].c_str())-1] == '+')
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{
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bHandled = true;
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CStringArray asVal;
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split(asDifficulties[d],"+",asVal);
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int temp=0;
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temp = 0 - atoi(asVal[0].c_str()); // negative numbers will indicate 'greater than' for this system
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m_bgainfo[bgano].songmeters.push_back(temp);
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}
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if(!bHandled) // didnt find the + (gt) so find a - (range)
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{
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bool isarange=false;
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for(unsigned b=0; b<strlen(asDifficulties[d].c_str());b++)
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{
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if(asDifficulties[d].c_str()[b] == '-')
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{
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bHandled = isarange = true;
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break;
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}
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}
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if(isarange)
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{
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CStringArray asVal;
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split(asDifficulties[d],"-",asVal);
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int imin=0,imax=0,itmp=0;
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imin=atoi(asVal[0].c_str());
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imax=atoi(asVal[1].c_str());
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itmp=imin;
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while(itmp<=imax) // fill in the values between the min and max range inclusive
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{
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m_bgainfo[bgano].songmeters.push_back(itmp);
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itmp++;
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}
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}
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}
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if(!bHandled) // its not a range so must be a value on its own
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{
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int tmp = atoi(asDifficulties[d].c_str());
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m_bgainfo[bgano].songmeters.push_back(tmp);
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}
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}
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}
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// mods that mustn't be present
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if(!asSplitLine[0].CompareNoCase("moddisallow") && asSplitLine.size() > 1)
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{
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m_bgainfo[bgano].dpoused = true;
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m_bgainfo[bgano].disallowedpo.FromString(asSplitLine[1]);
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}
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// heavy, light e.t.c.
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if(!asSplitLine[0].CompareNoCase("songrating") && asSplitLine.size() > 1)
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{
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CStringArray asDifficulties;
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split( asSplitLine[1], ",", asDifficulties );
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for( unsigned d=0; d<asDifficulties.size(); d++ )
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{
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m_bgainfo[bgano].difficulties.push_back(StringToDifficulty(asDifficulties[d]));
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}
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// for(d=0; d<info.difficulties.size(); d++)
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// {
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// LOG->Trace("Difficulty: %d",info.difficulties[d]);
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// }
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}
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if(!asSplitLine[0].CompareNoCase("grade") && asSplitLine.size() > 1)
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{
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CStringArray asGrades;
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split( asSplitLine[1], ",", asGrades );
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for( unsigned d=0; d<asGrades.size(); d++ )
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{
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m_bgainfo[bgano].grades.push_back(StringToGrade(asGrades[d]));
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}
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}
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if(!asSplitLine[0].CompareNoCase("style") && asSplitLine.size() > 1)
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{
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LOG->Info("Comparing Styles");
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CStringArray asStyles;
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split( asSplitLine[1], ",", asStyles );
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for( unsigned d=0; d<asStyles.size(); d++ )
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{
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LOG->Info( "Style:%s", asStyles[d].c_str() );
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m_bgainfo[bgano].styles.push_back(GAMEMAN->GameAndStringToStyle(GAMESTATE->m_pCurGame,asStyles[d]));
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}
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}
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}
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}
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if(bganimtouse.CompareNoCase("")!=0)
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{
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LOG->Info("Best Match BGA Was: %s",bganimtouse.c_str());
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bganim.LoadFromAniDir( THEME->GetPathToB(bganimtouse) );
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bganim.PlayCommand( "On" );
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}
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}
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file.Close();
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}
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void ConditionalBGA::Update( float fDeltaTime )
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{
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bganim.Update(fDeltaTime);
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}
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void ConditionalBGA::DrawPrimitives()
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{
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bganim.Draw();
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}
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void ConditionalBGA::ClearINFO(int iEntry)
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{
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m_bgainfo[iEntry].bganame = "";
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m_bgainfo[iEntry].songtitle = "";
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m_bgainfo[iEntry].songartist = "";
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m_bgainfo[iEntry].songdays.clear();
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m_bgainfo[iEntry].songdows.clear();
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m_bgainfo[iEntry].songmeters.clear();
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m_bgainfo[iEntry].difficulties.clear();
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m_bgainfo[iEntry].songmonths.clear();
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m_bgainfo[iEntry].styles.clear();
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m_bgainfo[iEntry].cleared = CBGA_CSUNUSED;
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m_bgainfo[iEntry].dpoused = false;
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}
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void ConditionalBGA::CheckBgaRequirements(BgaCondInfo info)
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{
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LOG->Trace("Checking Conditions For BGA: %s",info.bganame.c_str());
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/*
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for(unsigned d=0; d<info.difficulties.size(); d++)
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{
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LOG->Trace("Difficulty: %d",info.difficulties[d]);
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}
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for(d=0; d<info.songmonths.size(); d++)
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{
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LOG->Trace("SongMonth: %d",info.songmonths[d]);
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}
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for(d=0; d<info.songdays.size(); d++)
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{
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LOG->Trace("SongDay: %d",info.songdays[d]);
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}
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LOG->Trace("Clear Conditon: %d",info.cleared);
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LOG->Trace("SongTitle: %s",info.songtitle.c_str());
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LOG->Trace("SongArtist: %s",info.songartist.c_str());
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*/
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bool valid = true; // valid until proven otherwise.
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bool hasconditions = false; // if there is a bga with no conditions for display
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// then we dont want it to appear
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if(info.songtitle.CompareNoCase("")!=0) // not equal
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{
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// LOG->Info("COMP: %s",info.songtitle.c_str());
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hasconditions = true;
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if(GAMESTATE->m_pCurSong != NULL)
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{
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if(!GAMESTATE->m_pCurSong->m_sMainTitle.CompareNoCase(info.songtitle))
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{
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LOG->Info("SongTitle Matches");
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// valid
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}
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else
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valid = false; // different song
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}
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else // song not being played at the time
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{
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valid = false;
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}
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}
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if(info.songartist.CompareNoCase("")!=0 && valid) // not equal
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{
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// LOG->Info("COMP: %s",info.songtitle.c_str());
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hasconditions = true;
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if(GAMESTATE->m_pCurSong != NULL)
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{
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if(!GAMESTATE->m_pCurSong->m_sArtist.CompareNoCase(info.songartist))
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{
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LOG->Info("SongArtist Matches");
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// valid
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}
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else
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valid = false; // different song
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}
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else // song not being played at the time
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{
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valid = false;
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}
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}
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if(!info.difficulties.empty() && valid) // dont bother checking any more if its already been invalidated.
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{
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// LOG->Info("Checking Difficulties");
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hasconditions = true;
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bool foundmatchingdiff=false;
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for(unsigned d=0;d<info.difficulties.size();d++)
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{
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FOREACH_EnabledPlayer( pn )
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{
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if(GAMESTATE->m_pCurSteps[pn] != NULL)
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{
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if(GAMESTATE->m_pCurSteps[pn]->GetDifficulty() == info.difficulties[d])
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{
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foundmatchingdiff = true;
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LOG->Info("Found Valid Difficulty");
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}
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}
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}
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}
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valid = foundmatchingdiff;
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}
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if(info.dpoused)
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{
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PlayerOptions po = info.disallowedpo;
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bool bModsValid = true;
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FOREACH_EnabledPlayer( pn )
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{
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unsigned md;
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for(md=0;md<PlayerOptions::NUM_ACCELS;md++)
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{
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if(po.m_fAccels[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fAccels[md] != 0.0f)
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{
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bModsValid=false;
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LOG->Info("Found Invalid Accel Mod");
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}
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}
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for(md=0;md<PlayerOptions::NUM_EFFECTS;md++)
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{
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if(po.m_fEffects[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fEffects[md] != 0.0f)
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{
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bModsValid=false;
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LOG->Info("Found Invalid Effect Mod");
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}
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}
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for(md=0;md<PlayerOptions::NUM_APPEARANCES;md++)
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{
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if(po.m_fAppearances[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fAppearances[md] != 0.0f)
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{
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bModsValid=false;
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LOG->Info("Found Invalid Appearance Mod");
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}
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}
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for(md=0;md<PlayerOptions::NUM_TURNS;md++)
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{
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if(po.m_bTurns[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_bTurns[md] != 0.0f)
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{
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bModsValid=false;
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LOG->Info("Found Invalid Turn Mod");
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}
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}
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for(md=0;md<PlayerOptions::NUM_TRANSFORMS;md++)
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{
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if(po.m_bTransforms[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_bTransforms[md] != 0.0f)
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{
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bModsValid=false;
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LOG->Info("Found Invalid Transform Mod");
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}
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}
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}
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valid = bModsValid;
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}
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if(!info.songmeters.empty() && valid) // dont bother checking any more if its already been invalidated.
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{
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hasconditions = true;
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bool foundmatchingmeter=false;
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for(unsigned d=0;d<info.songmeters.size();d++)
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{
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LOG->Info("MeterRating: %d",info.songmeters[d]);
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FOREACH_EnabledPlayer( pn )
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{
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if(GAMESTATE->m_pCurSteps[pn] != NULL)
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{
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if(info.songmeters[d] < 0) // negative values stored mean we want to check a value greaterthan or equal to its negative
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{
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// first make it positive then check to see if the footrating is >= to it
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int tmp = 0 - info.songmeters[d];
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if(GAMESTATE->m_pCurSteps[pn]->GetMeter() >= tmp)
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{
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LOG->Info("Found Valid MeterRating");
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foundmatchingmeter = true;
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}
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}
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else if(GAMESTATE->m_pCurSteps[pn]->GetMeter() == info.songmeters[d])
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{
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LOG->Info("Found Valid MeterRating");
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foundmatchingmeter = true;
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}
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}
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}
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}
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valid = foundmatchingmeter;
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}
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if(!info.styles.empty() && valid)
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{
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hasconditions = true;
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bool foundmatchingstyle=false;
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for(unsigned d=0;d<info.styles.size();d++)
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{
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//LOG->Info("info.styles = %d m_CurStyle = %d",info.styles[d],GAMESTATE->m_pCurStyle);
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if(info.styles[d] == GAMESTATE->m_pCurStyle)
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{
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foundmatchingstyle = true;
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LOG->Info("Found Valid Style");
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}
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}
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valid = foundmatchingstyle;
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}
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if(!info.grades.empty() && valid) // dont bother checking any more if its already been invalidated.
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{
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// LOG->Info("Checking Difficulties");
|
|
hasconditions = true;
|
|
bool foundmatchinggrades=true; // assume true until proven otherwise
|
|
if(info.grades.size() == 1) // only looking for a single grade
|
|
{
|
|
LOG->Info("Checking Single Grade");
|
|
bool foundaplayerwithgrade = false;
|
|
FOREACH_EnabledPlayer( pn )
|
|
{
|
|
if(STATSMAN->m_CurStageStats.m_player[pn].GetGrade() == info.grades[0])
|
|
{
|
|
LOG->Info("Found Valid Grade");
|
|
foundaplayerwithgrade = true;
|
|
}
|
|
}
|
|
foundmatchinggrades = foundaplayerwithgrade;
|
|
}
|
|
else if(STATSMAN->m_vPlayedStageStats.size() < info.grades.size()) // we've not played enough stages to achieve a grade history condition
|
|
{
|
|
LOG->Info("Not Enough Stages Played To Compare Grade History");
|
|
foundmatchinggrades = false;
|
|
}
|
|
else // we have to check the history of grades to ensure they met the spec asked
|
|
{
|
|
LOG->Info("Checking Grade History");
|
|
LOG->Info("Stage Stats Size: %u NumConditionalGrades: %u",
|
|
unsigned(STATSMAN->m_vPlayedStageStats.size()), unsigned(info.grades.size()));
|
|
bool foundavalidgradeforstage = false;
|
|
for(unsigned d=info.grades.size()-1,g=STATSMAN->m_vPlayedStageStats.size()-1;d>0;d--,g--)
|
|
{
|
|
if(d>g) ASSERT(0); // this should never happen.
|
|
|
|
FOREACH_EnabledPlayer( pn )
|
|
{
|
|
LOG->Info("Player%d Grade: %d :: Expected Grade: %d",pn,STATSMAN->m_vPlayedStageStats[g].m_player[pn].GetGrade(),info.grades[d]);
|
|
if(STATSMAN->m_vPlayedStageStats[g].m_player[pn].GetGrade() == info.grades[d])
|
|
{
|
|
LOG->Info("One Valid Grade");
|
|
foundavalidgradeforstage = true;
|
|
}
|
|
}
|
|
}
|
|
foundmatchinggrades = foundavalidgradeforstage;
|
|
}
|
|
|
|
valid = foundmatchinggrades;
|
|
}
|
|
|
|
|
|
if(!info.songmonths.empty() && valid)
|
|
{
|
|
time_t rawtime;
|
|
time(&rawtime);
|
|
struct tm ptm;
|
|
localtime_r( &rawtime, &ptm );
|
|
int month = ptm.tm_mon; /* Month 0..11 */
|
|
LOG->Info("Month: %d",month);
|
|
bool foundvalidmonth = false;
|
|
for(unsigned d=0;d<info.songmonths.size();d++)
|
|
{
|
|
LOG->Info("Month: %d, THIS Month: %d",info.songmonths[d],month);
|
|
if(info.songmonths[d] == month)
|
|
{
|
|
foundvalidmonth = true;
|
|
LOG->Info("Found Valid Month");
|
|
}
|
|
}
|
|
valid = foundvalidmonth;
|
|
}
|
|
|
|
|
|
if(!info.songdays.empty() && valid)
|
|
{
|
|
time_t rawtime;
|
|
time(&rawtime);
|
|
struct tm ptm;
|
|
localtime_r( &rawtime, &ptm );
|
|
int day = ptm.tm_mday; /* day in the month */
|
|
LOG->Info("DAy: %d",day);
|
|
bool foundvalidday = false;
|
|
for(unsigned d=0;d<info.songdays.size();d++)
|
|
{
|
|
LOG->Info("Day: %d, THIS Day: %d",info.songdays[d],day);
|
|
if(info.songdays[d] == day)
|
|
{
|
|
foundvalidday = true;
|
|
LOG->Info("Found Valid Day");
|
|
}
|
|
}
|
|
valid = foundvalidday;
|
|
}
|
|
|
|
|
|
if(info.cleared != CBGA_CSUNUSED && valid) // already found invalid? forget it :>
|
|
{
|
|
bool foundclearcond = false;
|
|
if(info.cleared == CBGA_CSFAILED)
|
|
{
|
|
if(GAMESTATE->AllAreDead() || STATSMAN->m_CurStageStats.AllFailed()) // they met the fail condition
|
|
{
|
|
LOG->Info("Failed Condition");
|
|
foundclearcond = true;
|
|
}
|
|
}
|
|
else if(info.cleared == CBGA_CSCLEARED)
|
|
{
|
|
if(!STATSMAN->m_CurStageStats.AllFailed() || !GAMESTATE->AllAreDead() ) // stage was cleared
|
|
{
|
|
LOG->Info("Cleared Condition");
|
|
foundclearcond = true;
|
|
}
|
|
}
|
|
else if(info.cleared == CBGA_CSMAXCOMBO)
|
|
{
|
|
FOREACH_EnabledPlayer( pn )
|
|
{
|
|
if(STATSMAN->m_CurStageStats.m_player[pn].FullCombo())
|
|
{
|
|
foundclearcond = true;
|
|
LOG->Info("MaxCombo Condition");
|
|
}
|
|
}
|
|
}
|
|
else if(info.cleared == CBGA_CSBROKECOMBO)
|
|
{
|
|
FOREACH_EnabledPlayer( pn )
|
|
{
|
|
if(!STATSMAN->m_CurStageStats.m_player[pn].FullCombo())
|
|
{
|
|
LOG->Info("BrokenCombo Condition");
|
|
foundclearcond = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
valid = foundclearcond;
|
|
}
|
|
|
|
if(valid && hasconditions)
|
|
{
|
|
LOG->Info("Valid");
|
|
bganimtouse = info.bganame;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* (c) 2004 Andrew Livy
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|