Commit Graph

17 Commits

Author SHA1 Message Date
Chris Danford bb712884bb move global StageStats into a singleton 2005-02-16 03:25:45 +00:00
Glenn Maynard c9091a1214 Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
2005-01-15 19:21:09 +00:00
Chris Danford 09d018444e split StageStats into player-specific and non-player-specific structs 2004-12-20 10:47:41 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford cf9b4af6cb convert ints and casts to use PlayerNumber and macros 2004-08-30 04:35:14 +00:00
Chris Danford 64628fac21 remove enum Game. Instead, pass around the GameDef pointer 2004-07-25 04:27:20 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Glenn Maynard 12bf8f87fd license updates 2004-06-01 00:53:06 +00:00
Chris Danford b05d25ab24 "m_pCurNotes" -> "m_pCurSteps" 2004-05-24 06:12:17 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford d733b7a7b2 make Turns multi-selectable 2004-03-01 00:09:07 +00:00
Steve Checkoway 03499669bd fix warnings 2004-02-24 08:00:04 +00:00
Glenn Maynard 19ed4d89b2 use localtime_r, not localtime 2004-02-23 01:16:22 +00:00
Glenn Maynard 066826e421 this happens normally in the default theme, so let's not warn about it 2004-02-22 08:13:30 +00:00
Glenn Maynard f77f81a24e fix compile
fix "comparison of unsigned expression >= 0 is always true"
2004-02-12 05:40:33 +00:00
Andrew Livy fa7c70adf4 Conditional BGA System 2004-02-11 22:34:04 +00:00