Files
itgmania212121/stepmania/src/ConditionalBGA.cpp
T
2005-02-16 03:25:45 +00:00

666 lines
19 KiB
C++

// TODO: Remove this class in favor and merge its functionality into the Lua
// conditions already present in BGA.
#include "global.h"
#include "ConditionalBGA.h"
#include <ctime>
#include "GameState.h"
#include "GameManager.h"
#include "song.h"
#include "GameConstantsAndTypes.h"
#include "RageLog.h"
#include "BGAnimation.h"
#include "ThemeManager.h"
#include "RageUtil.h"
#include "RageFile.h"
#include "StatsManager.h"
#include "Steps.h"
#include "PlayerState.h"
ConditionalBGA::ConditionalBGA()
{
}
ConditionalBGA::~ConditionalBGA()
{
}
void ConditionalBGA::Load(CString szScreenName)
{
RageFile file;
CString szThemeDir = THEME->GetCurThemeDir();
CString szConditionalBGAFile = szThemeDir += szScreenName += " ConditionalBGA.ini";
// char filepath[512];
// strcpy(filepath,""); // empty the path first
// strcpy(filepath,szConditionalBGAFile.c_str());
LOG->Trace("ConditionalBGA Load:%s",szConditionalBGAFile.c_str());
bool loaded = file.Open(szConditionalBGAFile,RageFile::READ);
// FILE* fp = NULL;
// fp = fopen(filepath,"r");
if(!loaded)
{
LOG->Trace("ConditionalBGA File Not Found");
return;
}
else
{
CString currentline;
int bgano=0;
while(!file.AtEOF())
{
file.GetLine(currentline); // get the current line
// kill any possible comments
CStringArray asKillComments;
asKillComments.clear(); // get rid of anything in there
split(currentline, "#",asKillComments); // A comment starting with #
if(!asKillComments.empty())
{
currentline = asKillComments[0]; // there was some commentstuff here, take the first bit to be the actual data
}
asKillComments.clear(); // get rid of anything in there
split(currentline, "/",asKillComments); // A comment starting with // or /*
if(!asKillComments.empty())
{
currentline = asKillComments[0]; // there was some commentstuff here, take the first bit to be the actual data
}
TrimRight(currentline); // nuke trailing whitespace
// start parsing the data
if(currentline.c_str()[0] == '[') // we found a new bganimation
{
if(!m_bgainfo.empty()) // last one wasnt empty
{
CheckBgaRequirements(m_bgainfo[bgano]);
bgano++;
}
BgaCondInfo temp;
m_bgainfo.push_back(temp);
ClearINFO(bgano); // wipe out the old info structure.
CStringArray asSplitLine;
split(currentline,"[",asSplitLine);
split(asSplitLine[0],"]",asSplitLine);
if(!asSplitLine.empty() && asSplitLine.size() >= 1)
m_bgainfo[bgano].bganame = asSplitLine[asSplitLine.size() - 1];
}
else
{
CStringArray asSplitLine;
split(currentline,":",asSplitLine);
if(asSplitLine.empty()) continue;
if(!asSplitLine[0].CompareNoCase("clear") && asSplitLine.size() > 1)
{
if(!asSplitLine[1].CompareNoCase("true") || !asSplitLine[1].CompareNoCase("cleared") || !asSplitLine[1].CompareNoCase("clear")) // true / clear (any clear condition)
m_bgainfo[bgano].cleared = CBGA_CSCLEARED;
else if(!asSplitLine[1].CompareNoCase("false") || !asSplitLine[1].CompareNoCase("failed")) // false / failed
m_bgainfo[bgano].cleared = CBGA_CSFAILED;
else if(!asSplitLine[1].CompareNoCase("maxcombo") || !asSplitLine[1].CompareNoCase("fullcombo")) // passed with maxcombo
m_bgainfo[bgano].cleared = CBGA_CSMAXCOMBO;
else if(!asSplitLine[1].CompareNoCase("brokencombo")) // passed with a broken combo
m_bgainfo[bgano].cleared = CBGA_CSBROKECOMBO;
// LOG->Trace("Clear Conditon: %d",info.cleared);
}
if(!asSplitLine[0].CompareNoCase("songtitle") && asSplitLine.size() > 1)
{
m_bgainfo[bgano].songtitle = asSplitLine[1];
// LOG->Trace("SongTitle: %s",info.songtitle.c_str());
}
if(!asSplitLine[0].CompareNoCase("songartist") && asSplitLine.size() > 1)
{
m_bgainfo[bgano].songartist = asSplitLine[1];
// LOG->Trace("SongArtist: %s",info.songartist.c_str());
}
if(!asSplitLine[0].CompareNoCase("songday") && asSplitLine.size() > 1)
{
CStringArray asDays;
split( asSplitLine[1], ",", asDays );
for( unsigned d=0; d<asDays.size(); d++ )
{
int dn = atoi(asDays[d].c_str());
if(!(dn < 1 || dn > 32)) // ignore if date is out of range
{
m_bgainfo[bgano].songdays.push_back(dn);
}
}
// for(d=0; d<info.songdays.size(); d++)
// {
// LOG->Trace("SongDay: %d",info.songdays[d]);
// }
}
if(!asSplitLine[0].CompareNoCase("songmonth") && asSplitLine.size() > 1)
{
CStringArray asMonths;
split( asSplitLine[1], ",", asMonths );
for( unsigned d=0; d<asMonths.size(); d++ )
{
int dn = atoi(asMonths[d].c_str());
if(!(dn < 1 || dn > 12)) // ignore if date is out of range
{
m_bgainfo[bgano].songmonths.push_back(dn);
}
}
// for(d=0; d<info.songmonths.size(); d++)
// {
// LOG->Trace("SongMonth: %d",info.songmonths[d]);
// }
}
// foot meter ratings
if(!asSplitLine[0].CompareNoCase("songdifficulty") && asSplitLine.size() > 1)
{
CStringArray asDifficulties;
split( asSplitLine[1], ",", asDifficulties );
for(unsigned d=0;d<asDifficulties.size();d++)
{
// check to see if the last character is a +
bool bHandled = false;
if(asDifficulties[d].c_str()[strlen(asDifficulties[d].c_str())-1] == '+')
{
bHandled = true;
CStringArray asVal;
split(asDifficulties[d],"+",asVal);
int temp=0;
temp = 0 - atoi(asVal[0].c_str()); // negative numbers will indicate 'greater than' for this system
m_bgainfo[bgano].songmeters.push_back(temp);
}
if(!bHandled) // didnt find the + (gt) so find a - (range)
{
bool isarange=false;
for(unsigned b=0; b<strlen(asDifficulties[d].c_str());b++)
{
if(asDifficulties[d].c_str()[b] == '-')
{
bHandled = isarange = true;
break;
}
}
if(isarange)
{
CStringArray asVal;
split(asDifficulties[d],"-",asVal);
int imin=0,imax=0,itmp=0;
imin=atoi(asVal[0].c_str());
imax=atoi(asVal[1].c_str());
itmp=imin;
while(itmp<=imax) // fill in the values between the min and max range inclusive
{
m_bgainfo[bgano].songmeters.push_back(itmp);
itmp++;
}
}
}
if(!bHandled) // its not a range so must be a value on its own
{
int tmp = atoi(asDifficulties[d].c_str());
m_bgainfo[bgano].songmeters.push_back(tmp);
}
}
}
// mods that mustn't be present
if(!asSplitLine[0].CompareNoCase("moddisallow") && asSplitLine.size() > 1)
{
m_bgainfo[bgano].dpoused = true;
m_bgainfo[bgano].disallowedpo.FromString(asSplitLine[1]);
}
// heavy, light e.t.c.
if(!asSplitLine[0].CompareNoCase("songrating") && asSplitLine.size() > 1)
{
CStringArray asDifficulties;
split( asSplitLine[1], ",", asDifficulties );
for( unsigned d=0; d<asDifficulties.size(); d++ )
{
m_bgainfo[bgano].difficulties.push_back(StringToDifficulty(asDifficulties[d]));
}
// for(d=0; d<info.difficulties.size(); d++)
// {
// LOG->Trace("Difficulty: %d",info.difficulties[d]);
// }
}
if(!asSplitLine[0].CompareNoCase("grade") && asSplitLine.size() > 1)
{
CStringArray asGrades;
split( asSplitLine[1], ",", asGrades );
for( unsigned d=0; d<asGrades.size(); d++ )
{
m_bgainfo[bgano].grades.push_back(StringToGrade(asGrades[d]));
}
}
if(!asSplitLine[0].CompareNoCase("style") && asSplitLine.size() > 1)
{
LOG->Info("Comparing Styles");
CStringArray asStyles;
split( asSplitLine[1], ",", asStyles );
for( unsigned d=0; d<asStyles.size(); d++ )
{
LOG->Info( "Style:%s", asStyles[d].c_str() );
m_bgainfo[bgano].styles.push_back(GAMEMAN->GameAndStringToStyle(GAMESTATE->m_pCurGame,asStyles[d]));
}
}
}
}
if(bganimtouse.CompareNoCase("")!=0)
{
LOG->Info("Best Match BGA Was: %s",bganimtouse.c_str());
bganim.LoadFromAniDir( THEME->GetPathToB(bganimtouse) );
bganim.PlayCommand( "On" );
}
}
file.Close();
}
void ConditionalBGA::Update( float fDeltaTime )
{
bganim.Update(fDeltaTime);
}
void ConditionalBGA::DrawPrimitives()
{
bganim.Draw();
}
void ConditionalBGA::ClearINFO(int iEntry)
{
m_bgainfo[iEntry].bganame = "";
m_bgainfo[iEntry].songtitle = "";
m_bgainfo[iEntry].songartist = "";
m_bgainfo[iEntry].songdays.clear();
m_bgainfo[iEntry].songdows.clear();
m_bgainfo[iEntry].songmeters.clear();
m_bgainfo[iEntry].difficulties.clear();
m_bgainfo[iEntry].songmonths.clear();
m_bgainfo[iEntry].styles.clear();
m_bgainfo[iEntry].cleared = CBGA_CSUNUSED;
m_bgainfo[iEntry].dpoused = false;
}
void ConditionalBGA::CheckBgaRequirements(BgaCondInfo info)
{
LOG->Trace("Checking Conditions For BGA: %s",info.bganame.c_str());
/*
for(unsigned d=0; d<info.difficulties.size(); d++)
{
LOG->Trace("Difficulty: %d",info.difficulties[d]);
}
for(d=0; d<info.songmonths.size(); d++)
{
LOG->Trace("SongMonth: %d",info.songmonths[d]);
}
for(d=0; d<info.songdays.size(); d++)
{
LOG->Trace("SongDay: %d",info.songdays[d]);
}
LOG->Trace("Clear Conditon: %d",info.cleared);
LOG->Trace("SongTitle: %s",info.songtitle.c_str());
LOG->Trace("SongArtist: %s",info.songartist.c_str());
*/
bool valid = true; // valid until proven otherwise.
bool hasconditions = false; // if there is a bga with no conditions for display
// then we dont want it to appear
if(info.songtitle.CompareNoCase("")!=0) // not equal
{
// LOG->Info("COMP: %s",info.songtitle.c_str());
hasconditions = true;
if(GAMESTATE->m_pCurSong != NULL)
{
if(!GAMESTATE->m_pCurSong->m_sMainTitle.CompareNoCase(info.songtitle))
{
LOG->Info("SongTitle Matches");
// valid
}
else
valid = false; // different song
}
else // song not being played at the time
{
valid = false;
}
}
if(info.songartist.CompareNoCase("")!=0 && valid) // not equal
{
// LOG->Info("COMP: %s",info.songtitle.c_str());
hasconditions = true;
if(GAMESTATE->m_pCurSong != NULL)
{
if(!GAMESTATE->m_pCurSong->m_sArtist.CompareNoCase(info.songartist))
{
LOG->Info("SongArtist Matches");
// valid
}
else
valid = false; // different song
}
else // song not being played at the time
{
valid = false;
}
}
if(!info.difficulties.empty() && valid) // dont bother checking any more if its already been invalidated.
{
// LOG->Info("Checking Difficulties");
hasconditions = true;
bool foundmatchingdiff=false;
for(unsigned d=0;d<info.difficulties.size();d++)
{
FOREACH_EnabledPlayer( pn )
{
if(GAMESTATE->m_pCurSteps[pn] != NULL)
{
if(GAMESTATE->m_pCurSteps[pn]->GetDifficulty() == info.difficulties[d])
{
foundmatchingdiff = true;
LOG->Info("Found Valid Difficulty");
}
}
}
}
valid = foundmatchingdiff;
}
if(info.dpoused)
{
PlayerOptions po = info.disallowedpo;
bool bModsValid = true;
FOREACH_EnabledPlayer( pn )
{
unsigned md;
for(md=0;md<PlayerOptions::NUM_ACCELS;md++)
{
if(po.m_fAccels[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fAccels[md] != 0.0f)
{
bModsValid=false;
LOG->Info("Found Invalid Accel Mod");
}
}
for(md=0;md<PlayerOptions::NUM_EFFECTS;md++)
{
if(po.m_fEffects[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fEffects[md] != 0.0f)
{
bModsValid=false;
LOG->Info("Found Invalid Effect Mod");
}
}
for(md=0;md<PlayerOptions::NUM_APPEARANCES;md++)
{
if(po.m_fAppearances[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_fAppearances[md] != 0.0f)
{
bModsValid=false;
LOG->Info("Found Invalid Appearance Mod");
}
}
for(md=0;md<PlayerOptions::NUM_TURNS;md++)
{
if(po.m_bTurns[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_bTurns[md] != 0.0f)
{
bModsValid=false;
LOG->Info("Found Invalid Turn Mod");
}
}
for(md=0;md<PlayerOptions::NUM_TRANSFORMS;md++)
{
if(po.m_bTransforms[md] != 0.0f && GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.m_bTransforms[md] != 0.0f)
{
bModsValid=false;
LOG->Info("Found Invalid Transform Mod");
}
}
}
valid = bModsValid;
}
if(!info.songmeters.empty() && valid) // dont bother checking any more if its already been invalidated.
{
hasconditions = true;
bool foundmatchingmeter=false;
for(unsigned d=0;d<info.songmeters.size();d++)
{
LOG->Info("MeterRating: %d",info.songmeters[d]);
FOREACH_EnabledPlayer( pn )
{
if(GAMESTATE->m_pCurSteps[pn] != NULL)
{
if(info.songmeters[d] < 0) // negative values stored mean we want to check a value greaterthan or equal to its negative
{
// first make it positive then check to see if the footrating is >= to it
int tmp = 0 - info.songmeters[d];
if(GAMESTATE->m_pCurSteps[pn]->GetMeter() >= tmp)
{
LOG->Info("Found Valid MeterRating");
foundmatchingmeter = true;
}
}
else if(GAMESTATE->m_pCurSteps[pn]->GetMeter() == info.songmeters[d])
{
LOG->Info("Found Valid MeterRating");
foundmatchingmeter = true;
}
}
}
}
valid = foundmatchingmeter;
}
if(!info.styles.empty() && valid)
{
hasconditions = true;
bool foundmatchingstyle=false;
for(unsigned d=0;d<info.styles.size();d++)
{
//LOG->Info("info.styles = %d m_CurStyle = %d",info.styles[d],GAMESTATE->m_pCurStyle);
if(info.styles[d] == GAMESTATE->m_pCurStyle)
{
foundmatchingstyle = true;
LOG->Info("Found Valid Style");
}
}
valid = foundmatchingstyle;
}
if(!info.grades.empty() && valid) // dont bother checking any more if its already been invalidated.
{
// LOG->Info("Checking Difficulties");
hasconditions = true;
bool foundmatchinggrades=true; // assume true until proven otherwise
if(info.grades.size() == 1) // only looking for a single grade
{
LOG->Info("Checking Single Grade");
bool foundaplayerwithgrade = false;
FOREACH_EnabledPlayer( pn )
{
if(STATSMAN->m_CurStageStats.m_player[pn].GetGrade() == info.grades[0])
{
LOG->Info("Found Valid Grade");
foundaplayerwithgrade = true;
}
}
foundmatchinggrades = foundaplayerwithgrade;
}
else if(STATSMAN->m_vPlayedStageStats.size() < info.grades.size()) // we've not played enough stages to achieve a grade history condition
{
LOG->Info("Not Enough Stages Played To Compare Grade History");
foundmatchinggrades = false;
}
else // we have to check the history of grades to ensure they met the spec asked
{
LOG->Info("Checking Grade History");
LOG->Info("Stage Stats Size: %u NumConditionalGrades: %u",
unsigned(STATSMAN->m_vPlayedStageStats.size()), unsigned(info.grades.size()));
bool foundavalidgradeforstage = false;
for(unsigned d=info.grades.size()-1,g=STATSMAN->m_vPlayedStageStats.size()-1;d>0;d--,g--)
{
if(d>g) ASSERT(0); // this should never happen.
FOREACH_EnabledPlayer( pn )
{
LOG->Info("Player%d Grade: %d :: Expected Grade: %d",pn,STATSMAN->m_vPlayedStageStats[g].m_player[pn].GetGrade(),info.grades[d]);
if(STATSMAN->m_vPlayedStageStats[g].m_player[pn].GetGrade() == info.grades[d])
{
LOG->Info("One Valid Grade");
foundavalidgradeforstage = true;
}
}
}
foundmatchinggrades = foundavalidgradeforstage;
}
valid = foundmatchinggrades;
}
if(!info.songmonths.empty() && valid)
{
time_t rawtime;
time(&rawtime);
struct tm ptm;
localtime_r( &rawtime, &ptm );
int month = ptm.tm_mon; /* Month 0..11 */
LOG->Info("Month: %d",month);
bool foundvalidmonth = false;
for(unsigned d=0;d<info.songmonths.size();d++)
{
LOG->Info("Month: %d, THIS Month: %d",info.songmonths[d],month);
if(info.songmonths[d] == month)
{
foundvalidmonth = true;
LOG->Info("Found Valid Month");
}
}
valid = foundvalidmonth;
}
if(!info.songdays.empty() && valid)
{
time_t rawtime;
time(&rawtime);
struct tm ptm;
localtime_r( &rawtime, &ptm );
int day = ptm.tm_mday; /* day in the month */
LOG->Info("DAy: %d",day);
bool foundvalidday = false;
for(unsigned d=0;d<info.songdays.size();d++)
{
LOG->Info("Day: %d, THIS Day: %d",info.songdays[d],day);
if(info.songdays[d] == day)
{
foundvalidday = true;
LOG->Info("Found Valid Day");
}
}
valid = foundvalidday;
}
if(info.cleared != CBGA_CSUNUSED && valid) // already found invalid? forget it :>
{
bool foundclearcond = false;
if(info.cleared == CBGA_CSFAILED)
{
if(GAMESTATE->AllAreDead() || STATSMAN->m_CurStageStats.AllFailed()) // they met the fail condition
{
LOG->Info("Failed Condition");
foundclearcond = true;
}
}
else if(info.cleared == CBGA_CSCLEARED)
{
if(!STATSMAN->m_CurStageStats.AllFailed() || !GAMESTATE->AllAreDead() ) // stage was cleared
{
LOG->Info("Cleared Condition");
foundclearcond = true;
}
}
else if(info.cleared == CBGA_CSMAXCOMBO)
{
FOREACH_EnabledPlayer( pn )
{
if(STATSMAN->m_CurStageStats.m_player[pn].FullCombo())
{
foundclearcond = true;
LOG->Info("MaxCombo Condition");
}
}
}
else if(info.cleared == CBGA_CSBROKECOMBO)
{
FOREACH_EnabledPlayer( pn )
{
if(!STATSMAN->m_CurStageStats.m_player[pn].FullCombo())
{
LOG->Info("BrokenCombo Condition");
foundclearcond = true;
}
}
}
valid = foundclearcond;
}
if(valid && hasconditions)
{
LOG->Info("Valid");
bganimtouse = info.bganame;
}
}
/*
* (c) 2004 Andrew Livy
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/