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Glenn Maynard
c27ba8ca2f
Don't SetZ masks; it breaks things in 3d. It's up to the renderer to activate
...
z-bias in BLEND_NO_EFFECT.
2005-09-24 02:31:55 +00:00
stepmania
Don't SetZ masks; it breaks things in 3d. It's up to the renderer to activate
2005-09-24 02:31:55 +00:00
S
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Mirror of
https://github.com/actions/itgmania212121
554
MiB
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C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
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2%