30 lines
896 B
Lua
30 lines
896 B
Lua
local t = Def.ActorFrame {};
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t[#t+1] = Def.ActorFrame {
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Def.Sprite {
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Condition=not GAMESTATE:IsCourseMode();
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InitCommand=cmd(Center);
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OnCommand=function(self)
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if GAMESTATE:GetCurrentSong() then
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local song = GAMESTATE:GetCurrentSong();
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if song:HasBackground() then
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self:LoadBackground(song:GetBackgroundPath());
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end;
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self:scale_or_crop_background();
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(cmd(fadebottom,0.25;fadetop,0.25;croptop,48/480;cropbottom,48/480))(self);
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else
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self:visible(false);
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end
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end;
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};
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Def.Quad {
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InitCommand=cmd(Center;scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00");diffusealpha,0.45);
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};
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LoadActor(THEME:GetPathB("ScreenWithMenuElements","background/_bg top")) .. {
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InitCommand=cmd(Center;scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffusealpha,0.5);
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};
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};
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return t
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