b3a5a82b5cb28dca637528b488527168592d0d65
The biggest obstacle right now deals with FFMPEG. I insist on being able to utilize the git clone/submodule (5_1_0) section. I'm just struggling with the commands. As part of this commit, some linux files are restored in the compilation chain. This is for consistency with the old Makefile approach. Assistance will be needed at this point to complete MinGW support.
StepMania
StepMania is an advanced cross-platform rhythm game for home and arcade use.
Advanced cross-platform rhythm game for home and arcade use.
##Installing from Source##
StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.
##Build Status##
We use Travis as our continuous integration server. The status can be found below.
##Resources##
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
- Theming Wiki: http://goo.gl/SO7W5
- Lua Documentation for Themes: http://goo.gl/XNiov
##Licensing Terms##
- All of the our source code is under the MIT license.
- Any songs that are included within this repository are under the CC-NC license.
- The MAD library and FFmpeg codecs when built with our code use the GPL license.
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%