31 lines
1012 B
Lua
31 lines
1012 B
Lua
local t = Def.ActorFrame {
|
|
LoadActor( "../ScreenTitleMenu overlay" );
|
|
LoadActor( "pay" ) .. {
|
|
OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-60;diffuseshift;effectcolor1,0.5,0.5,0.5,1;effectcolor2,1,1,1,1);
|
|
Condition = GAMESTATE:GetCoinMode() == "CoinMode_Pay";
|
|
};
|
|
LoadActor( "jp" ) .. {
|
|
Stretch = 1;
|
|
NumTilesHigh = 1;
|
|
TilesStartY = 380;
|
|
TilesSpacingX = 10000;
|
|
TileVelocityX = -300;
|
|
OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
|
Condition = GAMESTATE:GetPremium() == "Premium_2PlayersFor1Credit";
|
|
};
|
|
LoadActor( "free" ) .. {
|
|
OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-60;diffuseshift;effectcolor1,0.5,0.5,0.5,1;effectcolor2,1,1,1,1);
|
|
Condition = GAMESTATE:GetCoinMode() == "CoinMode_Free";
|
|
};
|
|
LoadActor( "dp" ) .. {
|
|
Stretch = 1;
|
|
NumTilesHigh = 1;
|
|
TilesStartY = 380;
|
|
TilesSpacingY = 10000;
|
|
TileVelocityX = -300;
|
|
OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
|
|
Condition = GAMESTATE:GetPremium() == "Premium_DoubleFor1Credit";
|
|
};
|
|
}
|
|
return t
|