Files
itgmania212121/stepmania/src/Transition.h
T
2003-04-13 02:33:11 +00:00

54 lines
1.0 KiB
C++

#ifndef Transition_H
#define Transition_H
/*
-----------------------------------------------------------------------------
Class: Transition
Desc: Transition that draws BGAnimation.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Actor.h"
#include "BGAnimation.h"
#include "ScreenMessage.h"
#include "RandomSample.h"
class Transition : public Actor
{
public:
Transition();
void Load( CString sBGAniDir );
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
virtual void StartTransitioning( ScreenMessage send_when_done = SM_None );
bool IsTransitioning() { return m_State == transitioning; };
bool IsFinished() { return m_State == finished; };
float GetLengthSeconds();
protected:
enum State {
waiting,
transitioning,
finished
} m_State;
float m_fSecsIntoTransition;
BGAnimation m_BGAnimation;
RandomSample m_sound;
ScreenMessage m_MessageToSendWhenDone;
};
#endif