3716468923785f944daaf9960ed4ce385f41275c
This preference existed in previous versions of StepMania (3.95, at least) and is needed to properly emulate certain games (namely, In The Groove). This PR brings back the code as seen here: https://github.com/sigatrev/Stepmania-3.95/blob/4af304c51aeeedacd07f612d7f0e5ecaa81cce19/LifeMeterBar.cpp#L228-L233 Unlike in SM3.95, however, I've now set the default value to be 5, the same as the RegenComboAfterMiss. If players don't change the value, they won't see any difference in behavior in SM5. If players want, they can manually set the preference to 10 (or a value of their choosing) to emulate the game of their choice.
StepMania
StepMania is an advanced cross-platform rhythm game for home and arcade use.
Advanced cross-platform rhythm game for home and arcade use.
##Installing from Source##
StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.
##Build Status##
We currently have two integration servers in place. Their statuses are listed below.
##Resources##
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
- Theming Wiki: http://goo.gl/SO7W5
- Lua Documentation for Themes: http://goo.gl/XNiov
##Licensing Terms##
- All of the our source code is under the MIT license.
- Any songs that are included within this repository are under the CC-NC license.
- The MAD library and FFmpeg codecs when built with our code use the GPL license.
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%