Dan Guzek 3716468923 reinstate MaxRegenComboAfterMiss Preference
This preference existed in previous versions of StepMania (3.95, at least) and is needed to properly emulate certain games (namely, In The Groove).

This PR brings back the code as seen here: https://github.com/sigatrev/Stepmania-3.95/blob/4af304c51aeeedacd07f612d7f0e5ecaa81cce19/LifeMeterBar.cpp#L228-L233

Unlike in SM3.95, however, I've now set the default value to be 5, the same as the RegenComboAfterMiss.  If players don't change the value, they won't see any difference in behavior in SM5.

If players want, they can manually set the preference to 10 (or a value of their choosing) to emulate the game of their choice.
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StepMania

StepMania is an advanced cross-platform rhythm game for home and arcade use.

Advanced cross-platform rhythm game for home and arcade use.

##Installing from Source##

StepMania can be compiled using CMake. More information about using CMake can be found in both the Build directory and CMake's documentation.

##Build Status##

We currently have two integration servers in place. Their statuses are listed below.

  • Travis (Linux): Build Status
  • AppVeyor (Windows): Build status

##Resources##

##Licensing Terms##

S
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%