Kyzentun
a7a98a690e
Replaced every use of lua_call with RunScriptOnStack. Modified RunScriptOnStack to report an error to log and system message using a passed in context string. Modified every use of RunScriptOnStack to avoid crashing so that the reported error can be seen.
2014-07-05 01:34:05 -06:00
sigatrev
8d5a22a2e1
added NOTESKIN:GetMetric() method
...
none of the other type specific methods can call the "FallbackNoteSkin"
metric.
2014-05-01 19:03:38 -05:00
Ben "root" Anderson
a040c4a586
1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence
2013-11-30 09:50:54 -06:00
Devin J. Pohly
001ee51242
replace gotos with tail calls where appropriate
2013-01-25 17:22:23 -05:00
AJ Kelly
967237d881
Add Var "Player" and Var "Controller" for NoteSkin. [hanubeki]
...
Sourced from http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=824cff29912d1c29a667046ba463d195e81c524a
2012-05-03 14:27:51 -05:00
Jason Felds
4791141809
Temp test: remove game check on Noteskin refresh.
...
If this causes too many problems, this can be reverted.
2011-10-20 23:48:57 -04:00
AJ Kelly
79b0c1ccbe
more reverting of 750b688
2011-06-12 20:36:06 -05:00
Jason Felds
fa07ab9e0a
Doxygen bot commit test.
2011-05-12 13:19:51 -04:00
Jason Felds
750b688de4
Consistent insensitive string comparisons.
...
This seems to reduce the need for a #define,
but I need someone on the Windows side to check.
2011-05-11 16:48:51 -04:00
Jason Felds
da51e26d07
Standardize conversion processes.
...
Too many arguments for or against the many methods:
stick to one inside a common function.
This commit will force recompilation of many files.
2011-05-11 15:58:31 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
81ccc7daba
Quickly variables! Into the magic mirror!
2011-03-14 03:32:07 -04:00
AJ Kelly
60ce757c5f
spacing cleanup
2011-03-04 22:48:00 -06:00
Jason Felds
9d13036e08
Add @briefs to the Luna classes.
...
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
AJ Kelly
20a1802758
add StripMacResourceForks(); hopefully prevents things like issue 178 ( http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=178 ) from happening again
2010-08-26 00:49:40 -05:00
AJ Kelly
60b86919ba
[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
2010-02-24 02:40:36 -06:00
AJ Kelly
c43635b6b3
efa81bc: don't filter NoteSkins at a PrefsManager/NoteSkinManager level. Leave the NoteSkin sorting and filtering up to the theme. [Chris Danford]
...
ScreenWithMenuElements.cpp - add Cancel command, so actors can react to Cancel.
GameState.cpp - cleanup
2010-02-19 16:05:50 -06:00
AJ Kelly
7f19f8310a
Okay so Glenn decided to revert some Frieza code. I'm not going to remove everything Glenn did, as there was some useful code.
...
However, the ones I agreed with were:
75d5b63 "if a Noteskin fails to be loaded by the time the notes need to be displayed, attempt to force the default theme on and throw errors in to the log rather than crashing SM."
Glenn: There was no indication in the commit of when this was actually happening; this is unnecessary logic that will do nothing but hide bugs.
AJ: Based on some of the other code I've seen in the StepMania codebase, I'd say having this code in GetMetric isn't a good idea. There's an assert for checking if the noteskin isn't empty. That should suffice.
e27e971 "Adds metric options to flash the lifebar when a note is hit"
AJ: There are many possible ways of doing this without having to add a new metric.
The most extreme example is to code your own life bar and mess with JudgmentMessageCommand.
I'm not sure if StreamDisplay would respond to the message or not, but there are multiple ways of getting at the Stream. (ultralight, to be released, contains an example)
2010-02-10 21:23:28 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00