Commit Graph
9744 Commits
Author SHA1 Message Date
Glenn Maynard fd848f2b0c fix compile when !CRASH_HANDLER
fix core dumping when !CRASH_HANDLER
2004-05-06 08:41:34 +00:00
Glenn Maynard 24af9a4825 add SignalHandler::ResetSignalHandlers 2004-05-06 08:40:53 +00:00
Glenn Maynard e5de37f23c fix HAVE_DECL_SIGPWR check 2004-05-06 08:26:09 +00:00
Glenn Maynard a65778ab4d s/==/=/ 2004-05-06 07:19:24 +00:00
Chris Danford 96d957512e make friendly for overriding screen name 2004-05-06 06:31:55 +00:00
Chris Danford 27c7c107ae don't show unselectable songs 2004-05-06 06:29:33 +00:00
Glenn Maynard f9f10e2372 more license updates 2004-05-06 02:40:33 +00:00
Glenn Maynard 33a04b79de beginning GPL->X11 license transition
The conventions I'm using are to put the entire copyright notice at the bottom
of each file, and to put the summary of the source file's use at the top of the
header.

Putting the license text in each file avoids confusion, and is normal practice
for many projects.  Putting it at the bottom gets it out of the way; it's a
ton of clutter to put at the top.

The description is in the header.  People who don't know what a class is for,
or how to use it, are probably looking at the header to see the interface,
not the implementation, so let's put the description in there.  Keep it brief
(one line); any substantial implementation notes should go in the source file.
2004-05-06 00:42:06 +00:00
Glenn Maynard 1896f45ecc add checkpoint 2004-05-06 00:01:06 +00:00
Glenn Maynard 01e54b95a0 disable lock ordering checks for now 2004-05-05 20:37:14 +00:00
Glenn Maynard f7c858b89d fix ScreenSetTime 2004-05-05 20:31:15 +00:00
Glenn Maynard 3527c9dae8 hush harmless warning, fix output 2004-05-05 20:05:09 +00:00
Charles Lohr 93cfad5125 Moved current grade to half of health int. 2004-05-05 05:41:51 +00:00
Charles Lohr 0dba590547 Report additional information to server (Meter and Grade) 2004-05-05 03:46:28 +00:00
Chris Danford 6efa5e317a add logging 2004-05-04 05:51:18 +00:00
Chris Danford 9dfaf6c129 fix on command for FeatDisplays other than the first 2004-05-04 05:50:49 +00:00
Chris Danford a17cafd95e fix floating tails in reverse boomerang 2004-05-04 05:49:35 +00:00
Sean Burke 93c120c929 noeol 2004-05-04 03:16:51 +00:00
Chris Danford 5f3d882537 max 1 per-difficulty award per stage 2004-05-04 02:00:52 +00:00
Chris Danford 42ee4096ae add off commands 2004-05-04 02:00:15 +00:00
Chris Danford f208f8c0db cleanup HTML output 2004-05-04 00:01:58 +00:00
Chris Danford 17e43aea98 use "\r\n" as newline for all platforms 2004-05-04 00:01:24 +00:00
Chris Danford f85153b33e undo scope hacks for VC6 2004-05-04 00:00:17 +00:00
Chris Danford d706a1e214 correct comment for correct scoping rules in VC6 2004-05-03 23:58:51 +00:00
Chris Danford 258c6a263c hack for correct scoping rules in VC6 2004-05-03 23:56:40 +00:00
Glenn Maynard 0c485b164e cleanup 2004-05-03 20:51:20 +00:00
Glenn Maynard 599211722d this can be done with GameState --player, --mode now 2004-05-03 20:28:24 +00:00
Glenn Maynard d6d10331eb fix comment 2004-05-03 20:14:52 +00:00
Glenn Maynard cc9f2507c0 don't accept functions as lua return values, otherwise forgotton "()"
can lead to silent errors
2004-05-03 04:38:08 +00:00
Chris Danford 94b4962a88 allow BGA Import to have a Condition 2004-05-03 03:58:41 +00:00
Chris Danford ce6e2d5ae8 force Leap to choose a song wheel item 2004-05-03 02:44:56 +00:00
Chris Danford 9d1a89d0d5 add hack to not play connect/disconnect sounds after resetting USB 2004-05-03 02:43:36 +00:00
Glenn Maynard 3525b20e03 cleanup 2004-05-03 01:39:25 +00:00
Glenn Maynard 6f49d80e6e fix text info not displayed immediately the second time the editor is entered
in the same session
fix unresponsive text info
2004-05-03 01:37:49 +00:00
Chris Danford 578e7d9818 cleanup 2004-05-03 00:57:12 +00:00
Chris Danford 47cda9c92a fix name update logic 2004-05-03 00:35:53 +00:00
Chris Danford bfd7b1930c simplify name update logic 2004-05-03 00:34:54 +00:00
Chris Danford d30a6fe77b don't throw if files are missing 2004-05-03 00:33:45 +00:00
Glenn Maynard 0c992b56e3 fix ScreenSelectMusic menuelement draw order 2004-05-03 00:21:28 +00:00
Glenn Maynard df799e36e6 fix missing elements 2004-05-03 00:14:41 +00:00
Glenn Maynard cf98aa5f7c fix ScreenEditMenu transitions 2004-05-03 00:08:56 +00:00
Glenn Maynard 90c80308f9 fix missing ScreenEditMenu elements 2004-05-03 00:08:22 +00:00
Glenn Maynard 712e1ec445 If a sound is started, plays for a while, then stopped, repositioned and
started quickly, queued position data from the previous play will still
be flushed.  We clear already-flushed data in StopMixing (pos_map.clear())
so we don't have stale data, but some is being re-flushed afterwards because
we have the same ID.  Change sound IDs when stopping a sound.

(The symptom was the first frame in Play mode in the editor would process
using an old position; the position was usually later in the song, which
sometimes marked hold notes as dead.)
2004-05-02 23:54:39 +00:00
Glenn Maynard 89f9660a6a asserts 2004-05-02 23:48:51 +00:00
Chris Danford 6bf3ffc4ce poll for changes in usb/devices 2004-05-02 23:27:14 +00:00
Chris Danford 9d321a5bb7 fix assert when switching from rave to arcade 2004-05-02 22:18:07 +00:00
Chris Danford 51f0b44483 fix reload of usb-storage fails because drives still mounted 2004-05-02 22:16:56 +00:00
Sean Burke 85f7c115ff Fix Linux compile. 2004-05-02 21:53:39 +00:00
Chris Danford 0a4a6fc818 don't sign stats.html 2004-05-02 19:24:12 +00:00
Chris Danford bb76d1da20 fix theme mod names show on eval screen 2004-05-02 18:55:00 +00:00