Glenn Maynard
fd848f2b0c
fix compile when !CRASH_HANDLER
...
fix core dumping when !CRASH_HANDLER
2004-05-06 08:41:34 +00:00
Glenn Maynard
24af9a4825
add SignalHandler::ResetSignalHandlers
2004-05-06 08:40:53 +00:00
Glenn Maynard
e5de37f23c
fix HAVE_DECL_SIGPWR check
2004-05-06 08:26:09 +00:00
Glenn Maynard
a65778ab4d
s/==/=/
2004-05-06 07:19:24 +00:00
Chris Danford
96d957512e
make friendly for overriding screen name
2004-05-06 06:31:55 +00:00
Chris Danford
27c7c107ae
don't show unselectable songs
2004-05-06 06:29:33 +00:00
Glenn Maynard
f9f10e2372
more license updates
2004-05-06 02:40:33 +00:00
Glenn Maynard
33a04b79de
beginning GPL->X11 license transition
...
The conventions I'm using are to put the entire copyright notice at the bottom
of each file, and to put the summary of the source file's use at the top of the
header.
Putting the license text in each file avoids confusion, and is normal practice
for many projects. Putting it at the bottom gets it out of the way; it's a
ton of clutter to put at the top.
The description is in the header. People who don't know what a class is for,
or how to use it, are probably looking at the header to see the interface,
not the implementation, so let's put the description in there. Keep it brief
(one line); any substantial implementation notes should go in the source file.
2004-05-06 00:42:06 +00:00
Glenn Maynard
1896f45ecc
add checkpoint
2004-05-06 00:01:06 +00:00
Glenn Maynard
01e54b95a0
disable lock ordering checks for now
2004-05-05 20:37:14 +00:00
Glenn Maynard
f7c858b89d
fix ScreenSetTime
2004-05-05 20:31:15 +00:00
Glenn Maynard
3527c9dae8
hush harmless warning, fix output
2004-05-05 20:05:09 +00:00
Charles Lohr
93cfad5125
Moved current grade to half of health int.
2004-05-05 05:41:51 +00:00
Charles Lohr
0dba590547
Report additional information to server (Meter and Grade)
2004-05-05 03:46:28 +00:00
Chris Danford
6efa5e317a
add logging
2004-05-04 05:51:18 +00:00
Chris Danford
9dfaf6c129
fix on command for FeatDisplays other than the first
2004-05-04 05:50:49 +00:00
Chris Danford
a17cafd95e
fix floating tails in reverse boomerang
2004-05-04 05:49:35 +00:00
Sean Burke
93c120c929
noeol
2004-05-04 03:16:51 +00:00
Chris Danford
5f3d882537
max 1 per-difficulty award per stage
2004-05-04 02:00:52 +00:00
Chris Danford
42ee4096ae
add off commands
2004-05-04 02:00:15 +00:00
Chris Danford
f208f8c0db
cleanup HTML output
2004-05-04 00:01:58 +00:00
Chris Danford
17e43aea98
use "\r\n" as newline for all platforms
2004-05-04 00:01:24 +00:00
Chris Danford
f85153b33e
undo scope hacks for VC6
2004-05-04 00:00:17 +00:00
Chris Danford
d706a1e214
correct comment for correct scoping rules in VC6
2004-05-03 23:58:51 +00:00
Chris Danford
258c6a263c
hack for correct scoping rules in VC6
2004-05-03 23:56:40 +00:00
Glenn Maynard
0c485b164e
cleanup
2004-05-03 20:51:20 +00:00
Glenn Maynard
599211722d
this can be done with GameState --player, --mode now
2004-05-03 20:28:24 +00:00
Glenn Maynard
d6d10331eb
fix comment
2004-05-03 20:14:52 +00:00
Glenn Maynard
cc9f2507c0
don't accept functions as lua return values, otherwise forgotton "()"
...
can lead to silent errors
2004-05-03 04:38:08 +00:00
Chris Danford
94b4962a88
allow BGA Import to have a Condition
2004-05-03 03:58:41 +00:00
Chris Danford
ce6e2d5ae8
force Leap to choose a song wheel item
2004-05-03 02:44:56 +00:00
Chris Danford
9d1a89d0d5
add hack to not play connect/disconnect sounds after resetting USB
2004-05-03 02:43:36 +00:00
Glenn Maynard
3525b20e03
cleanup
2004-05-03 01:39:25 +00:00
Glenn Maynard
6f49d80e6e
fix text info not displayed immediately the second time the editor is entered
...
in the same session
fix unresponsive text info
2004-05-03 01:37:49 +00:00
Chris Danford
578e7d9818
cleanup
2004-05-03 00:57:12 +00:00
Chris Danford
47cda9c92a
fix name update logic
2004-05-03 00:35:53 +00:00
Chris Danford
bfd7b1930c
simplify name update logic
2004-05-03 00:34:54 +00:00
Chris Danford
d30a6fe77b
don't throw if files are missing
2004-05-03 00:33:45 +00:00
Glenn Maynard
0c992b56e3
fix ScreenSelectMusic menuelement draw order
2004-05-03 00:21:28 +00:00
Glenn Maynard
df799e36e6
fix missing elements
2004-05-03 00:14:41 +00:00
Glenn Maynard
cf98aa5f7c
fix ScreenEditMenu transitions
2004-05-03 00:08:56 +00:00
Glenn Maynard
90c80308f9
fix missing ScreenEditMenu elements
2004-05-03 00:08:22 +00:00
Glenn Maynard
712e1ec445
If a sound is started, plays for a while, then stopped, repositioned and
...
started quickly, queued position data from the previous play will still
be flushed. We clear already-flushed data in StopMixing (pos_map.clear())
so we don't have stale data, but some is being re-flushed afterwards because
we have the same ID. Change sound IDs when stopping a sound.
(The symptom was the first frame in Play mode in the editor would process
using an old position; the position was usually later in the song, which
sometimes marked hold notes as dead.)
2004-05-02 23:54:39 +00:00
Glenn Maynard
89f9660a6a
asserts
2004-05-02 23:48:51 +00:00
Chris Danford
6bf3ffc4ce
poll for changes in usb/devices
2004-05-02 23:27:14 +00:00
Chris Danford
9d321a5bb7
fix assert when switching from rave to arcade
2004-05-02 22:18:07 +00:00
Chris Danford
51f0b44483
fix reload of usb-storage fails because drives still mounted
2004-05-02 22:16:56 +00:00
Sean Burke
85f7c115ff
Fix Linux compile.
2004-05-02 21:53:39 +00:00
Chris Danford
0a4a6fc818
don't sign stats.html
2004-05-02 19:24:12 +00:00
Chris Danford
bb76d1da20
fix theme mod names show on eval screen
2004-05-02 18:55:00 +00:00