Glenn Maynard
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fcd64dcf64
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don't warn about sprite commands
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2004-01-20 23:30:12 +00:00 |
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Glenn Maynard
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ccd94bf4c5
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add effectdelay
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2004-01-20 23:25:38 +00:00 |
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Glenn Maynard
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4270dd1281
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fix rankings music (or whatever comes after demonstration)
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2004-01-20 22:39:46 +00:00 |
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Glenn Maynard
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02288cc64c
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fix seeking desync
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2004-01-20 09:01:15 +00:00 |
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Glenn Maynard
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4a0d41256a
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fix dsound
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2004-01-20 08:41:20 +00:00 |
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Chris Danford
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2abd14b929
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fix grade calculation. duh.
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2004-01-20 07:38:48 +00:00 |
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Chris Danford
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c8fc9ddeae
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options name cleanup, fixes
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2004-01-20 07:09:44 +00:00 |
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Glenn Maynard
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42e0413e0f
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make SOUND handle ScreenGameplay's music
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2004-01-20 06:08:56 +00:00 |
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Glenn Maynard
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614b3d6f3d
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fix BGAnimation crash
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2004-01-20 06:01:50 +00:00 |
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Glenn Maynard
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5cd8d113b2
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add RageSounds::TakeOverSound
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2004-01-20 04:09:31 +00:00 |
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Chris Danford
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67cc9526b9
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add missing theme elements
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2004-01-20 03:42:29 +00:00 |
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Chris Danford
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fca912cb16
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new grading scale
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2004-01-20 03:32:48 +00:00 |
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Chris Danford
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8f7f94a718
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fix player name overlaps other text in PaneDisplay
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2004-01-20 03:32:25 +00:00 |
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Chris Danford
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81a1cf8378
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throw if texture fails to load
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2004-01-20 03:31:53 +00:00 |
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Chris Danford
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54545e2349
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pass "playcommand" on to children
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2004-01-20 03:31:08 +00:00 |
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Glenn Maynard
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eee2b3f82a
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simplify
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2004-01-20 03:10:55 +00:00 |
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Glenn Maynard
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74e80e003c
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fix music glitches
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2004-01-20 02:51:12 +00:00 |
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Glenn Maynard
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767dbf81ee
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fix stale g_X11Display pointer causing crashes
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2004-01-20 02:13:06 +00:00 |
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Glenn Maynard
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2dfe29c249
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CshVS: ----------------------------------------------------------------------
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2004-01-20 01:11:47 +00:00 |
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Glenn Maynard
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c1212def03
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debug
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2004-01-20 01:11:20 +00:00 |
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Glenn Maynard
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808b95a1cf
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API update
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2004-01-20 01:00:01 +00:00 |
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Glenn Maynard
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7df49d29b6
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fix llabs in g++ 3.3
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2004-01-20 00:09:50 +00:00 |
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Glenn Maynard
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00b66343f5
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add check for llabs
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2004-01-20 00:09:12 +00:00 |
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Glenn Maynard
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cf97705203
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64-bit frame counts
remove DSoundBuf::Reset
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2004-01-19 22:21:57 +00:00 |
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Glenn Maynard
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d29ac34a0f
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64-bit frame counts
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2004-01-19 22:21:36 +00:00 |
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Glenn Maynard
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040bba5a8c
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64-bit frame counts, so we don't get confused when frame counts
pass 2^31 (takes about 13 hours)
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2004-01-19 22:21:02 +00:00 |
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Glenn Maynard
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a711474757
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windows's nonportable int64_t junk
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2004-01-19 22:19:42 +00:00 |
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Glenn Maynard
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3e2a32dac3
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stdint.h for int64_t
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2004-01-19 22:19:09 +00:00 |
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Glenn Maynard
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28badd0a54
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add stdint.h check
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2004-01-19 22:18:31 +00:00 |
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Glenn Maynard
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ae54bae77f
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crash -> debug_crash
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2004-01-19 21:10:04 +00:00 |
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Glenn Maynard
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1f90b4bc2e
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cleanup
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2004-01-19 20:48:22 +00:00 |
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Glenn Maynard
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91e633d880
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fix CopyRange receiving legitimate -1 values for ToIndexBegin
and shifting everything by one row
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2004-01-19 20:46:34 +00:00 |
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Glenn Maynard
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14759e47cf
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RAGE_ASSERT_M -> ASSERT_M
RAGE_ASSERT_M( 0, "foo" ) -> FAIL_M( "foo" )
FAIL_M doesn't return, so we don't need bogus control paths to shut up warnings
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2004-01-19 20:44:27 +00:00 |
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Glenn Maynard
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78e4763149
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remove SLASH
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2004-01-19 20:39:39 +00:00 |
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Glenn Maynard
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ce6b11a343
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RageSound::CleanPosMap
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2004-01-19 20:37:14 +00:00 |
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Chris Danford
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c8d3e46ea4
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add tip to MeterDisplay
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2004-01-18 20:43:36 +00:00 |
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Chris Danford
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9c34c2ae9b
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add comment
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2004-01-18 20:15:14 +00:00 |
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Chris Danford
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01a417593e
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fix release input event triggering "go to options"
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2004-01-18 20:15:02 +00:00 |
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Glenn Maynard
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333e32ef25
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operator== is always const
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2004-01-18 07:44:39 +00:00 |
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Glenn Maynard
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6781f47973
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fix "no holds" option not being imported correctly
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2004-01-18 07:44:06 +00:00 |
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Glenn Maynard
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f616eb6582
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debug
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2004-01-18 07:17:34 +00:00 |
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Glenn Maynard
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f1a295c356
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fix crash
fix "OFF" character choice not working
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2004-01-18 07:12:07 +00:00 |
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Glenn Maynard
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da6107e9b2
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timestamps
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2004-01-18 06:57:59 +00:00 |
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Glenn Maynard
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f308dbfb58
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Use the beat timestamp. This improves timing accuracy by up to 10ms
at times: we no longer lose accuracy if something happens during the update
between updating the music position and processing steps.
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2004-01-18 06:53:25 +00:00 |
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Glenn Maynard
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a01f4db6a9
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better timestamping
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2004-01-18 06:46:54 +00:00 |
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Glenn Maynard
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4365b2b496
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use SMLoader::LoadTimingFromSMFile
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2004-01-18 04:51:39 +00:00 |
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Glenn Maynard
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4f00a0715e
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more accurate song pos
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2004-01-18 04:50:32 +00:00 |
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Chris Danford
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5f0f5498bd
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fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
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2004-01-18 04:46:36 +00:00 |
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Chris Danford
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c53f175d14
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clean up input logic, don't be performing music wheel actions if a song was already chosen
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2004-01-18 04:45:59 +00:00 |
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Chris Danford
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0a34c30419
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draw row lightlight underneath cursors
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2004-01-18 04:45:10 +00:00 |
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