Commit Graph

7955 Commits

Author SHA1 Message Date
Glenn Maynard fcd64dcf64 don't warn about sprite commands 2004-01-20 23:30:12 +00:00
Glenn Maynard ccd94bf4c5 add effectdelay 2004-01-20 23:25:38 +00:00
Glenn Maynard 4270dd1281 fix rankings music (or whatever comes after demonstration) 2004-01-20 22:39:46 +00:00
Glenn Maynard 02288cc64c fix seeking desync 2004-01-20 09:01:15 +00:00
Glenn Maynard 4a0d41256a fix dsound 2004-01-20 08:41:20 +00:00
Chris Danford 2abd14b929 fix grade calculation. duh. 2004-01-20 07:38:48 +00:00
Chris Danford c8fc9ddeae options name cleanup, fixes 2004-01-20 07:09:44 +00:00
Glenn Maynard 42e0413e0f make SOUND handle ScreenGameplay's music 2004-01-20 06:08:56 +00:00
Glenn Maynard 614b3d6f3d fix BGAnimation crash 2004-01-20 06:01:50 +00:00
Glenn Maynard 5cd8d113b2 add RageSounds::TakeOverSound 2004-01-20 04:09:31 +00:00
Chris Danford 67cc9526b9 add missing theme elements 2004-01-20 03:42:29 +00:00
Chris Danford fca912cb16 new grading scale 2004-01-20 03:32:48 +00:00
Chris Danford 8f7f94a718 fix player name overlaps other text in PaneDisplay 2004-01-20 03:32:25 +00:00
Chris Danford 81a1cf8378 throw if texture fails to load 2004-01-20 03:31:53 +00:00
Chris Danford 54545e2349 pass "playcommand" on to children 2004-01-20 03:31:08 +00:00
Glenn Maynard eee2b3f82a simplify 2004-01-20 03:10:55 +00:00
Glenn Maynard 74e80e003c fix music glitches 2004-01-20 02:51:12 +00:00
Glenn Maynard 767dbf81ee fix stale g_X11Display pointer causing crashes 2004-01-20 02:13:06 +00:00
Glenn Maynard 2dfe29c249 CshVS: ---------------------------------------------------------------------- 2004-01-20 01:11:47 +00:00
Glenn Maynard c1212def03 debug 2004-01-20 01:11:20 +00:00
Glenn Maynard 808b95a1cf API update 2004-01-20 01:00:01 +00:00
Glenn Maynard 7df49d29b6 fix llabs in g++ 3.3 2004-01-20 00:09:50 +00:00
Glenn Maynard 00b66343f5 add check for llabs 2004-01-20 00:09:12 +00:00
Glenn Maynard cf97705203 64-bit frame counts
remove DSoundBuf::Reset
2004-01-19 22:21:57 +00:00
Glenn Maynard d29ac34a0f 64-bit frame counts 2004-01-19 22:21:36 +00:00
Glenn Maynard 040bba5a8c 64-bit frame counts, so we don't get confused when frame counts
pass 2^31 (takes about 13 hours)
2004-01-19 22:21:02 +00:00
Glenn Maynard a711474757 windows's nonportable int64_t junk 2004-01-19 22:19:42 +00:00
Glenn Maynard 3e2a32dac3 stdint.h for int64_t 2004-01-19 22:19:09 +00:00
Glenn Maynard 28badd0a54 add stdint.h check 2004-01-19 22:18:31 +00:00
Glenn Maynard ae54bae77f crash -> debug_crash 2004-01-19 21:10:04 +00:00
Glenn Maynard 1f90b4bc2e cleanup 2004-01-19 20:48:22 +00:00
Glenn Maynard 91e633d880 fix CopyRange receiving legitimate -1 values for ToIndexBegin
and shifting everything by one row
2004-01-19 20:46:34 +00:00
Glenn Maynard 14759e47cf RAGE_ASSERT_M -> ASSERT_M
RAGE_ASSERT_M( 0, "foo" ) -> FAIL_M( "foo" )
FAIL_M doesn't return, so we don't need bogus control paths to shut up warnings
2004-01-19 20:44:27 +00:00
Glenn Maynard 78e4763149 remove SLASH 2004-01-19 20:39:39 +00:00
Glenn Maynard ce6b11a343 RageSound::CleanPosMap 2004-01-19 20:37:14 +00:00
Chris Danford c8d3e46ea4 add tip to MeterDisplay 2004-01-18 20:43:36 +00:00
Chris Danford 9c34c2ae9b add comment 2004-01-18 20:15:14 +00:00
Chris Danford 01a417593e fix release input event triggering "go to options" 2004-01-18 20:15:02 +00:00
Glenn Maynard 333e32ef25 operator== is always const 2004-01-18 07:44:39 +00:00
Glenn Maynard 6781f47973 fix "no holds" option not being imported correctly 2004-01-18 07:44:06 +00:00
Glenn Maynard f616eb6582 debug 2004-01-18 07:17:34 +00:00
Glenn Maynard f1a295c356 fix crash
fix "OFF" character choice not working
2004-01-18 07:12:07 +00:00
Glenn Maynard da6107e9b2 timestamps 2004-01-18 06:57:59 +00:00
Glenn Maynard f308dbfb58 Use the beat timestamp. This improves timing accuracy by up to 10ms
at times: we no longer lose accuracy if something happens during the update
between updating the music position and processing steps.
2004-01-18 06:53:25 +00:00
Glenn Maynard a01f4db6a9 better timestamping 2004-01-18 06:46:54 +00:00
Glenn Maynard 4365b2b496 use SMLoader::LoadTimingFromSMFile 2004-01-18 04:51:39 +00:00
Glenn Maynard 4f00a0715e more accurate song pos 2004-01-18 04:50:32 +00:00
Chris Danford 5f0f5498bd fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu 2004-01-18 04:46:36 +00:00
Chris Danford c53f175d14 clean up input logic, don't be performing music wheel actions if a song was already chosen 2004-01-18 04:45:59 +00:00
Chris Danford 0a34c30419 draw row lightlight underneath cursors 2004-01-18 04:45:10 +00:00