Chris Danford
5ecd3afdd7
improved editor playback performance by not drawing unncessary Actors
...
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Glenn Maynard
82a4960bd9
switch vector types
...
add average-FPS-during-this-screen; i'm using it for benchmarking
2003-01-11 05:12:17 +00:00
Chris Danford
7d1c2ea22e
removed dependency on plib, updated installer, fixed warnings
2003-01-08 04:16:39 +00:00
Glenn Maynard
49dbf37962
... whitespace
2002-12-18 07:52:34 +00:00
Glenn Maynard
551f5adb16
and more of the same
2002-11-16 08:55:46 +00:00
Glenn Maynard
87dd42be64
add return values
2002-11-16 08:10:57 +00:00
Glenn Maynard
2d7b9001b1
cleanups; remove commented out stuff that's not needed; fix broken
...
friend function (it's to make 3 * RageColor/Vector work like RageColor * 3,
but I don't know if anything uses it.)
2002-11-16 07:11:05 +00:00
Chris Danford
9d68ff5d7b
Added clamp in RageColor->RageVColor conversion to fix some artifacts
...
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Glenn Maynard
47a8fcb1a2
don't clamp color values; slow and seems unneeded
...
(be nice if we didn't have to convert it, either, but there's no
GL_T2F_C4F_V3F)
2002-11-12 20:38:14 +00:00
Glenn Maynard
b13fe6e6b6
Fix color endianness problems.
...
Remove operator== and != from POD types.
Scope the disabled warning better.
2002-11-11 20:36:39 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
1d792fe0f4
disable noisy warning
2002-10-28 06:40:47 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00