Commit Graph

40 Commits

Author SHA1 Message Date
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 23deb80a44 Winsock replaced with SDL_net 2002-11-01 20:01:59 +00:00
Glenn Maynard c20d5b67dc s/CRECT/RectI/ 2002-10-31 05:52:12 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 79050f3804 Gaaah. Head hurts.
Fix rounding error: when rect_width is 9, we want
rect_cx = pRect->left + 4.5, not 4.  This resulted in a gap between the
black quad and the gradient quad in TransitionFadeWipe, and possibly
other obscure things.  (The transition doesn't use a texture at all, so this
wasn't actually related to the bilinear filtering issue.)
2002-10-13 22:32:26 +00:00
Glenn Maynard d252e31244 After an assertion failure, the user might continue. If we ASSERT(0),
return.  (We should probably be throwing, though.)
2002-09-07 10:11:00 +00:00
Glenn Maynard 313359c2d7 bump tween update into a separate function 2002-09-04 21:53:43 +00:00
Chris Danford 40277568d0 option icons are almost working... 2002-09-03 06:33:08 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Chris Danford 0e5f97143e optimizations 2002-08-19 20:02:30 +00:00
Chris Danford 0447dc2aad Bug fixes and deferred rendering architecture 2002-08-18 16:19:26 +00:00
Chris Danford 77152779d5 Added Oni Game Over graphic and animation 2002-08-01 21:55:40 +00:00
Chris Danford 4ec08edf2d Mini-rewrite of input mapping, theme support, and added KSF reader. 2002-07-31 19:40:40 +00:00
Bruno Figueiredo 378d27a3ed fixing broken Ez2 code - part I ( reaches game screen now ) 2002-07-30 01:45:18 +00:00
Chris Danford 936fabbe85 more fixes to Oni and courses 2002-07-27 19:29:51 +00:00
Chris Danford bfc327df13 no message 2002-05-29 09:47:24 +00:00
Chris Danford f3c360a7d6 chugging away at 3.0 2002-05-28 20:01:22 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 3a73bfc354 no message 2002-04-01 02:04:43 +00:00
Chris Danford d641cb4ae3 middle of working on 1.90 2002-03-31 07:55:25 +00:00
Chris Danford d2eeed810c in the middle of working on 1.70. Now compiles in Visual Studio.net 2002-03-30 20:00:13 +00:00
Chris Danford 876b28d5db no message 2002-03-09 06:19:40 +00:00
Chris Danford 54f442350a code cleanup 2002-02-24 01:43:11 +00:00
Chris Danford b8e1ee1b22 added smlauncher 2002-01-30 05:26:05 +00:00
Chris Danford 0add9e0bb3 checkin of v1.50 2002-01-16 10:01:32 +00:00
Chris Danford bbc4097826 kljhfdkjhfjkhdfkjf 2001-12-19 01:50:57 +00:00
Chris Danford ffd50d9087 support for Actor hierarchies, and re-write of RageMusic. 2001-12-11 11:25:37 +00:00
Chris Danford c597318ae6 tweaked colors and added particle flash 2001-12-01 23:46:09 +00:00
Chris Danford a867e118cc no message 2001-11-29 06:49:26 +00:00
Chris Danford 439b74daa5 rewrite of all Draw() functions 2001-11-28 20:26:45 +00:00
Chris Danford 3ee2c6d945 no message 2001-11-28 01:26:58 +00:00
Chris Danford ae2aa31944 rewrite of input handling 2001-11-25 10:49:31 +00:00
Chris Danford c679ec7956 Rewrote texture loading actor and sprite 2001-11-25 04:31:44 +00:00
Chris Danford 1a76cba498 cleaned up support for multiple game modes 2001-11-20 11:49:10 +00:00
Chris Danford a40558031b Major rewrite of all classes related to gameplay (Song, Steps, Player,
WindowDancing and all its UI elements).  All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal.  Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel).  Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford 7caffe0c93 Initial checkin 2001-11-03 10:52:42 +00:00