Commit Graph
472 Commits
Author SHA1 Message Date
Glenn Maynard e534493c42 split out SetupSDL 2004-06-14 05:18:09 +00:00
Glenn Maynard 235935572e remove SDL version check; we only required 1.2.6 due to an alpha blit
bug in 1.2.5, and we no longer use SDL's blits
2004-06-14 04:00:14 +00:00
Glenn Maynard 58cf9f21c5 HandleSDLEvents is too small to be worth splitting
handle hwnd changes within the renderers, since it's tied to the window
2004-06-14 03:54:46 +00:00
Glenn Maynard 9f72b10743 don't call HandleSDLEvents; cleanup 2004-06-14 03:14:00 +00:00
Glenn Maynard bd9494fd43 split out FocusChanged 2004-06-14 02:13:44 +00:00
Glenn Maynard 201b1b1f22 fix error 2004-06-14 00:48:50 +00:00
Chris Danford 4e5e56753d show credits in operator menu 2004-06-13 05:13:21 +00:00
Chris Danford 5af7a99be2 add ScreenInsertCredit 2004-06-13 05:05:42 +00:00
Glenn Maynard 77c42f991d use Dialog 2004-06-10 22:15:04 +00:00
Glenn Maynard 0242ee4fcd set up Dialog 2004-06-10 22:12:59 +00:00
Glenn Maynard 9c03c0d0eb license update 2004-06-08 05:49:00 +00:00
Glenn Maynard 098a5a316f cmdline args don't belong in the log header 2004-06-01 01:34:54 +00:00
Glenn Maynard ab29ced0a1 cleanup for real this time 2004-06-01 01:33:23 +00:00
Glenn Maynard 0c49eff732 cleanup 2004-06-01 01:32:11 +00:00
Thad Ward 16c2050112 if we were run with parameters, log them. 2004-05-29 19:18:31 +00:00
Chris Danford 8f4792dd6a clean up RageTextureManager prefs, ModelManager prefs
add pref DelayedModelDelete
2004-05-26 06:39:38 +00:00
Chris Danford 0151baf6dc save stats on exit only if there's new data that hasn't yet been saved 2004-05-25 06:01:52 +00:00
Chris Danford 962cdfc4f0 write Catalog.xml only after loading songs
get rid of try/catch in SongManager
get rid of try/catch in PrefsManager
2004-05-25 05:52:57 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Glenn Maynard f1ebbe330d reduce xbox hackery 2004-05-23 23:24:44 +00:00
Glenn Maynard 838bb0aba4 remove catch() that's preventing us from getting complete backtraces to
unexpected sound driver exceptions
2004-05-23 21:13:19 +00:00
Glenn Maynard c0adadd3a5 IniFile cleanup 2004-05-23 02:27:51 +00:00
Glenn Maynard 049b31ce46 Always timestamp log.txt. 2004-05-21 22:34:56 +00:00
Chris Danford e9e0a2816f add pref: TrilinearFiltering 2004-05-18 09:05:21 +00:00
Chris Danford 7ea35ebb25 add prefs: ForceMipMaps, AnisotropicFiltering 2004-05-18 08:43:21 +00:00
Glenn Maynard c862cb2c16 types 2004-05-11 21:14:13 +00:00
Glenn Maynard 4f369120e2 fix obscure crash on close 2004-05-08 21:11:02 +00:00
Glenn Maynard fe9c19b446 Update SOUNDMAN earlier 2004-05-08 02:18:27 +00:00
Glenn Maynard 2bf13a89f0 move exception dialog behavior to HandleException 2004-05-06 09:06:24 +00:00
Glenn Maynard 0c485b164e cleanup 2004-05-03 20:51:20 +00:00
Glenn Maynard 599211722d this can be done with GameState --player, --mode now 2004-05-03 20:28:24 +00:00
Glenn Maynard 81eaecbc63 add interface for multiple options with the same name 2004-04-30 07:24:29 +00:00
Charles Lohr fc5c3ad589 Placed command lines in. And put in support to make a in-game connect
or disconnect for connect to SM Server.  (If it ever comes up)
2004-04-30 04:34:39 +00:00
Charles Lohr 858b3fa587 Networking now tells user if connection was successful or unsuccessful. 2004-04-29 01:03:28 +00:00
Chris Danford edb8d968ff save Game pref as string, not integer 2004-04-19 23:34:11 +00:00
Chris Danford aa17c3065d add FirstRunInitialScreen 2004-04-18 21:48:12 +00:00
Chris Danford 1e58f4b115 reload metrics on F2, write scores on Shift+F2 2004-04-18 20:37:18 +00:00
Charles Lohr 3f63f6c60e Added --Course command, and a command to send all songs to server
so the server can index them for gameplay for SMOnline.

I am not sure if I did the Course setup properly.  If I did not, feel free to fix
it or... if you don't feel like it, I'm sure I'll figure it out after a while.

I left a lot of notes in... I am not sure what style of code you want,
at what point you want me to submit, if I am doing any of this wrong
please just tell me, and I'll try to be more useful.
2004-04-17 22:26:37 +00:00
Chris Danford aec7f829b3 SDLK_Pause to toggle "mute" 2004-04-17 20:14:59 +00:00
Glenn Maynard 585f92c5f3 clean up commandline handling, make network stuff more self-contained 2004-04-15 20:21:39 +00:00
Glenn Maynard 8a45506bca cleanup 2004-04-15 20:10:40 +00:00
Glenn Maynard 599a921933 begin major cleanup of "arguement" handling 2004-04-15 19:31:45 +00:00
Charles Lohr 16e5e7bb68 I have added some command-line processing. Look at the bottom of
StepMania.cpp for it.  I have also moved the connect stuff out of the
NetworkSyncManager constructor, so it doens't do ANYTHING unless
it's in the command-line args.  Also, now NSMAN works by the '--NETIP='
flag.
2004-04-15 15:31:59 +00:00
Glenn Maynard d42bf52bf8 typo 2004-04-10 21:00:38 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Glenn Maynard 5bf034b07f catch a few more voodoos 2004-03-26 02:59:40 +00:00
Glenn Maynard 2974fb564a fix Static.ini not being read from zips 2004-03-25 08:25:30 +00:00
Glenn Maynard 3661728d9d fix uninitialized VideoModeParams 2004-03-25 02:59:01 +00:00
Glenn Maynard ee6a182c01 RageDisplay_Null 2004-03-24 08:31:29 +00:00
Chris Danford 7807b0c703 don't use PlayOnce in performance critical places 2004-03-23 23:56:38 +00:00