Commit Graph

138 Commits

Author SHA1 Message Date
Steve Checkoway a19dad4716 Fix input crash and add text as subactors. 2006-10-16 10:16:47 +00:00
Steve Checkoway 156322028e Play name entry music. 2006-10-16 09:31:28 +00:00
Steve Checkoway ea383df3e1 Static. 2006-10-16 09:01:39 +00:00
Steve Checkoway 52e55b8efc Cleanup. This is done in the metrics with lua. 2006-10-16 08:47:15 +00:00
Steve Checkoway baa0c8e6c8 It does. RString( num, c ). 2006-10-16 08:44:12 +00:00
Steve Checkoway 59a7aee9b5 Use metrics. 2006-10-16 08:42:54 +00:00
Steve Checkoway 15a60d7f9d Once CurrentStringIndex is equal to MAX_RANKING_NAME_LENGTH, it isn't going to change so break. 2006-10-16 08:27:49 +00:00
Steve Checkoway d07dc2335a static. 2006-10-16 07:30:25 +00:00
Steve Checkoway 8d02fa3eb3 Cleanup. 2006-10-16 07:18:03 +00:00
Glenn Maynard 0493bc75a9 standard enums for some preference types 2006-10-07 05:52:45 +00:00
Glenn Maynard 2ce839e4eb Invalid 2006-10-07 04:25:28 +00:00
Glenn Maynard a8dd0c5fdc GetCurrentStyle() 2006-09-30 22:13:20 +00:00
Glenn Maynard b6c3ea14d7 simplify 2006-09-30 08:22:36 +00:00
Steve Checkoway 944a913790 PlayerNumber -> IEP. 2006-09-15 01:47:24 +00:00
Glenn Maynard 7b4667c311 GameInputToMenuButton 2006-09-14 04:11:29 +00:00
Glenn Maynard cbfebb16bb use input.pn 2006-09-13 10:11:36 +00:00
Glenn Maynard d3095e0913 t -> iCol 2006-09-13 09:24:56 +00:00
Glenn Maynard 3183dcf60b GameInputToStyleInput -> GameInputToColumn 2006-09-13 09:22:24 +00:00
Glenn Maynard 9da4770fe0 StyleInput_INVALID -> Column_INVALID 2006-09-13 09:14:03 +00:00
Glenn Maynard e206261b80 ARRAYSIZE -> ARRAYLEN 2006-09-13 03:11:38 +00:00
Glenn Maynard e4d0b41da1 Stop using Input.StyleI. Just convert it when needed; the vast majority
of screens don't.
2006-09-13 01:29:33 +00:00
Glenn Maynard 1ca5c9a4b7 reduce StyleInput to an int 2006-09-13 00:46:21 +00:00
Glenn Maynard 6a80311172 phase out StyleI.player 2006-09-13 00:16:23 +00:00
Glenn Maynard 5be4331e71 phase out StyleI.player 2006-09-13 00:09:00 +00:00
Glenn Maynard 7bab74efab As far as I can tell, StyleI.player is always the
same as MenuI.player if the style is set.  Phase
it out.
2006-09-12 23:29:08 +00:00
Steve Checkoway 0cb22fb806 Apparently VC doesn't like using (group).GroupType as a type (and frankly, I couldn't get g++ to accept it outside of StepMania, either) so use the macros with PO and SO prefixes for PlayerOptions and SongOptions, respectively. Also, pointers to data members can't point to elements of an array (no idea why gcc was allowing it before) so use Assign_n and pass the index separately. (Very annoying, typeof() should really be in the standard.) 2006-08-05 08:02:49 +00:00
Steve Checkoway 1802e603b3 Update to use the new ModsGroup api. 2006-08-05 04:47:01 +00:00
Chris Danford 7ac45c24e4 save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore. 2006-08-05 02:38:05 +00:00
Steve Checkoway a07e194cf1 Revert. Fixes Linux build. 2006-07-18 05:51:37 +00:00
Jason Felds 366c3440d4 Fix VC8 macro redef warning. (more to come) 2006-07-18 03:56:37 +00:00
Chris Danford 28f18b1b39 fix assert "!m_sNoteSkin.empty()" 2006-03-06 00:17:50 +00:00
Glenn Maynard 0ad99bffc2 switch -> if 2006-02-24 00:20:41 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard a87993bcb1 finish ctor transition 2006-01-15 20:46:15 +00:00
Glenn Maynard 87ea090b9b Transition away from Screen(sName). 2006-01-15 18:37:57 +00:00
Glenn Maynard 46485f885d use Init() 2006-01-15 18:30:35 +00:00
Glenn Maynard ad10e2fb34 skip with Post, not Handle 2006-01-15 18:29:50 +00:00
Glenn Maynard b07a27f7aa fix disappearing arrows 2006-01-15 18:28:16 +00:00
Glenn Maynard 9056419cf5 remove logs (this stuff predates the crash handler and has been copied
and pasted around since)
2006-01-15 08:51:03 +00:00
Glenn Maynard 51a2d29493 unuseds 2006-01-13 06:50:16 +00:00
Glenn Maynard 3920770220 base class's job 2005-10-17 06:27:33 +00:00
Glenn Maynard 1168414cf0 m_bPastHereWeGo -> !m_bGameplayLeadIn, default false. This is more natural;
!m_bPastHereWeGo was the usual case.
2005-10-10 04:36:04 +00:00
Glenn Maynard b0df6d2d68 broadcast bPastHereWeGo 2005-10-10 02:24:58 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Glenn Maynard b5006f6e09 cleanup weird includes 2005-09-27 19:01:53 +00:00
Glenn Maynard 6ea2f37a36 Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible. 2005-09-23 00:44:52 +00:00
Chris Danford bb10c7c21f pass around InputEventPlus in Screen::Input instead of multiple input structures 2005-09-05 02:26:50 +00:00
Glenn Maynard 8d7733c6f2 removing GetMetricC 2005-08-26 21:12:48 +00:00
Glenn Maynard d2e4190a4e explicit load for MenuTimer, so we don't load anything if we don't want it 2005-07-18 02:08:15 +00:00