Chris Danford
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7f821e8cfc
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CString -> RString
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2006-01-22 01:00:06 +00:00 |
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Glenn Maynard
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6e9c18e74f
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cleanup
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2005-08-31 01:42:22 +00:00 |
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Chris Danford
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eddd05a5b6
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remove CourseEntryDisplay::SetFromTrailEntry. Use SetFromGameState instead.
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2005-08-01 05:16:52 +00:00 |
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Chris Danford
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d94230caf4
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add lua/xml bindings
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2005-07-30 19:32:55 +00:00 |
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Chris Danford
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c9718db4b6
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add lua bindings
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2005-07-29 22:59:11 +00:00 |
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Glenn Maynard
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3798245ce6
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license update
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2004-06-07 21:14:03 +00:00 |
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Glenn Maynard
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6696e26acf
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simplify
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2004-06-03 20:49:10 +00:00 |
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Chris Danford
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abfc956e4f
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refactor Course: move some responsibilities to Trail
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2004-05-23 00:53:20 +00:00 |
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Glenn Maynard
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3c41ff7d84
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allow showing separate difficulties for each player
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2004-01-21 08:38:06 +00:00 |
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Glenn Maynard
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41ae8fbbe2
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simplify
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2004-01-21 06:58:01 +00:00 |
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Glenn Maynard
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758381eecd
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metric lookup update
better abstraction
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2003-11-16 21:44:42 +00:00 |
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Chris Danford
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bf02bfddf4
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rename Notes to Steps
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2003-08-03 00:13:55 +00:00 |
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Chris Danford
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189b37b517
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Change Nonstop scoring to the DDREX way
Clean up ScreenGameplay by having a Song and Notes Queue (rather than different logic based on the PlayMode)
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2003-03-26 23:08:05 +00:00 |
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Chris Danford
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31aa613295
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Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
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2003-03-09 00:55:49 +00:00 |
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Chris Danford
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5028fab1bc
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fixed interaction between arrow brightness and boomerang
fixing more course problems
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2003-02-17 02:45:30 +00:00 |
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