simplify
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@@ -49,7 +49,7 @@ CourseContentsList::CourseContentsList()
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}
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void CourseContentsList::SetFromCourse( Course* pCourse )
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void CourseContentsList::SetFromCourse( const Course* pCourse )
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{
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if( pCourse == NULL )
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{
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@@ -66,23 +66,9 @@ void CourseContentsList::SetFromCourse( Course* pCourse )
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{
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CourseEntryDisplay& display = m_CourseContentDisplays[m_iNumContents];
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if( ci[i].Mystery )
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{
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Difficulty dc = pCourse->GetDifficulty( ci[i] );
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int iMeterLow, iMeterHigh;
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pCourse->GetMeterRange(ci[i], iMeterLow, iMeterHigh);
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if( dc == DIFFICULTY_INVALID )
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display.LoadFromMeterRange( m_iNumContents+1, iMeterLow, iMeterHigh, ci[i].Modifiers );
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else
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display.LoadFromDifficulty( m_iNumContents+1, dc, ci[i].Modifiers );
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}
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else
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{
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display.LoadFromSongAndNotes( m_iNumContents+1, ci[i].pSong, ci[i].pNotes, ci[i].Modifiers );
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}
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display.LoadFromCourseInfo( m_iNumContents+1, pCourse, ci[i] );
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m_iNumContents ++;
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m_iNumContents++;
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}
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}
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@@ -34,7 +34,7 @@ public:
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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void SetFromCourse( Course* pCourse );
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void SetFromCourse( const Course* pCourse );
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void TweenInAfterChangedCourse();
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protected:
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@@ -61,61 +61,45 @@ void CourseEntryDisplay::Load()
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this->AddChild( &m_textModifiers );
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}
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void CourseEntryDisplay::LoadFromSongAndNotes( int iNum, Song* pSong, Steps* pNotes, CString sModifiers )
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void CourseEntryDisplay::LoadFromCourseInfo( int iNum, const Course *pCourse, const Course::Info &ci )
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{
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RageColor colorNotes;
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if( ci.Mystery )
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{
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Difficulty dc = pCourse->GetDifficulty( ci );
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if( dc == DIFFICULTY_INVALID )
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{
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int iLow, iHigh;
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pCourse->GetMeterRange(ci, iLow, iHigh);
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colorNotes = RageColor(1,1,1,1);
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m_textDifficultyNumber.SetText( ssprintf(iLow==iHigh?"%d":"%d-%d", iLow, iHigh) );
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}
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else
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{
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colorNotes = SONGMAN->GetDifficultyColor( dc );
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m_textDifficultyNumber.SetText( "?" );
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}
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m_TextBanner.LoadFromString( "??????????", "??????????", "", "", "", "" );
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m_TextBanner.SetDiffuse( RageColor(1,1,1,1) ); // TODO: What should this be?
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}
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else
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{
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colorNotes = SONGMAN->GetDifficultyColor( ci.pNotes->GetDifficulty() );
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m_textDifficultyNumber.SetText( ssprintf("%d", ci.pNotes->GetMeter()) );
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m_TextBanner.LoadFromSong( ci.pSong );
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m_TextBanner.SetDiffuse( SONGMAN->GetSongColor( ci.pSong ) );
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}
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m_textNumber.SetText( ssprintf("%d", iNum) );
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RageColor colorGroup = SONGMAN->GetSongColor( pSong );
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RageColor colorNotes = SONGMAN->GetDifficultyColor( pNotes->GetDifficulty() );
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m_TextBanner.LoadFromSong( pSong );
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m_TextBanner.SetDiffuse( colorGroup );
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m_textFoot.SetText( "1" );
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m_textFoot.SetDiffuse( colorNotes );
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m_textDifficultyNumber.SetText( ssprintf("%d", pNotes->GetMeter()) );
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m_textModifiers.SetText( ci.Modifiers );
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m_textDifficultyNumber.SetDiffuse( colorNotes );
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m_textModifiers.SetText( sModifiers );
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}
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void CourseEntryDisplay::LoadFromDifficulty( int iNum, Difficulty dc, CString sModifiers )
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{
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m_textNumber.SetText( ssprintf("%d", iNum) );
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RageColor colorGroup = RageColor(1,1,1,1); // TODO: What should this be?
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RageColor colorNotes = SONGMAN->GetDifficultyColor( dc );
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m_TextBanner.LoadFromString( "??????????", "??????????", "", "", "", "" );
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m_TextBanner.SetDiffuse( colorGroup );
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m_textFoot.SetText( "1" );
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m_textFoot.SetDiffuse( colorNotes );
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m_textDifficultyNumber.SetText( "?" );
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m_textDifficultyNumber.SetDiffuse( colorNotes );
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m_textModifiers.SetText( sModifiers );
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}
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void CourseEntryDisplay::LoadFromMeterRange( int iNum, int iLow, int iHigh, CString sModifiers )
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{
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m_textNumber.SetText( ssprintf("%d", iNum) );
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RageColor colorGroup = RageColor(1,1,1,1); // TODO: What should this be?
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RageColor colorNotes = RageColor(1,1,1,1);
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m_TextBanner.LoadFromString( "??????????", "??????????", "", "", "", "" );
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m_TextBanner.SetDiffuse( colorGroup );
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m_textFoot.SetText( "1" );
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m_textFoot.SetDiffuse( colorNotes );
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m_textDifficultyNumber.SetText( ssprintf(iLow==iHigh?"%d":"%d-%d", iLow, iHigh) );
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m_textDifficultyNumber.SetDiffuse( colorNotes );
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m_textModifiers.SetText( sModifiers );
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}
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@@ -17,6 +17,7 @@
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#include "Sprite.h"
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#include "Quad.h"
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#include "GameConstantsAndTypes.h"
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#include "Course.h"
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class Course;
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class Song;
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class Steps;
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@@ -27,9 +28,7 @@ class CourseEntryDisplay : public ActorFrame
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public:
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void Load();
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void LoadFromSongAndNotes( int iNum, Song* pSong, Steps* pNotes, CString sModifiers );
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void LoadFromDifficulty( int iNum, Difficulty dc, CString sModifiers );
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void LoadFromMeterRange( int iNum, int iLow, int iHigh, CString sModifiers );
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void LoadFromCourseInfo( int iNum, const Course *pCourse, const Course::Info &ci );
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private:
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Sprite m_sprFrame;
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