Vecais Dumais Laacis
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f69381d388
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* style fix
* difference can be calculated in SendLifeChangedMessage
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2007-08-08 08:44:42 +00:00 |
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Vecais Dumais Laacis
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670e134dad
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* added param Difference in LifeChanged message
* dont die on 1st song because initial life is not set
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2007-08-07 11:15:18 +00:00 |
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Chris Danford
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dd2fef4f40
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add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps
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2006-12-19 01:39:57 +00:00 |
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Glenn Maynard
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f9f485debf
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On life change, send a message. Remove the duplicate code
from ScoreDisplayLifeTime; actors can catch the message
if they want to do things like this.
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2006-11-21 03:11:58 +00:00 |
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Glenn Maynard
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0e69f069e7
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remove noop
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2006-11-09 05:40:45 +00:00 |
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Glenn Maynard
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133344a15f
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try to simplify this UpdateNonstopLifebar stuff (which seems to have
nothing to do with Nonstop). This stuff is very tweaky and should
probably be broken out into Lua or something.
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2006-11-09 04:58:03 +00:00 |
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Glenn Maynard
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280d09bc2e
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remove never used ForceFail
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2006-11-09 04:17:16 +00:00 |
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Chris Danford
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20bb281e18
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pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState
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2005-08-23 20:40:47 +00:00 |
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Chris Danford
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371f97effe
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cleanup survival elements
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2005-04-21 11:16:01 +00:00 |
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Chris Danford
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b9de560fdc
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add basic survival gameplay
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2005-04-21 07:05:23 +00:00 |
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