Commit Graph
10 Commits
Author SHA1 Message Date
Vecais Dumais Laacis f69381d388 * style fix
* difference can be calculated in SendLifeChangedMessage
2007-08-08 08:44:42 +00:00
Vecais Dumais Laacis 670e134dad * added param Difference in LifeChanged message
* dont die on 1st song because initial life is not set
2007-08-07 11:15:18 +00:00
Chris Danford dd2fef4f40 add HandleTapScoreNone() for letting LifeMeters and ScoreKeepers handle TNS_None steps 2006-12-19 01:39:57 +00:00
Glenn Maynard f9f485debf On life change, send a message. Remove the duplicate code
from ScoreDisplayLifeTime; actors can catch the message
if they want to do things like this.
2006-11-21 03:11:58 +00:00
Glenn Maynard 0e69f069e7 remove noop 2006-11-09 05:40:45 +00:00
Glenn Maynard 133344a15f try to simplify this UpdateNonstopLifebar stuff (which seems to have
nothing to do with Nonstop).  This stuff is very tweaky and should
probably be broken out into Lua or something.
2006-11-09 04:58:03 +00:00
Glenn Maynard 280d09bc2e remove never used ForceFail 2006-11-09 04:17:16 +00:00
Chris Danford 20bb281e18 pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState 2005-08-23 20:40:47 +00:00
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford b9de560fdc add basic survival gameplay 2005-04-21 07:05:23 +00:00