Commit Graph
26 Commits
Author SHA1 Message Date
Chris Danford 4e6f00ba9e separate explosions for HoldNoteScore 2005-04-26 05:28:32 +00:00
Chris Danford abac6af93b store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath() 2005-04-18 01:19:56 +00:00
Chris Danford 2aab932973 Sprite -> AutoActor 2005-03-29 01:33:20 +00:00
Glenn Maynard d80f3c76db cleanup 2005-02-27 20:31:40 +00:00
Chris Danford 8555a6da45 use Lua to execute commands
(needs cleanup)
2005-01-26 11:21:43 +00:00
Chris Danford ed19821e09 rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:19:46 +00:00
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Glenn Maynard 30a9bf3292 license update 2004-06-08 00:08:04 +00:00
Glenn Maynard 38194e193f cleanup 2004-06-01 08:34:41 +00:00
Glenn Maynard 2a808602e0 remove unused parameter 2004-06-01 08:15:53 +00:00
Chris Danford 4cf6e96f6b support different explosion graphics per TapNoteScore 2003-12-31 21:40:38 +00:00
Chris Danford 7bd15144cb add explosion graphic and sound if step on mine 2003-08-10 21:27:54 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Chris Danford 5fb403639f Moved even more constants into theme metrics 2002-08-29 01:38:21 +00:00
Chris Danford 7922f5bbc7 Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup. 2002-08-27 23:31:41 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00
Chris Danford c2d9b195cc no message 2002-06-24 22:04:31 +00:00
Andrew Livy f1e3334757 Ez2 Checkin. (No song select yet) 2002-06-23 11:43:53 +00:00
Chris Danford 1500459bb1 no message 2002-06-23 02:50:33 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 4acf0389d2 moved some things around in preparation for new game types 2002-03-19 07:09:49 +00:00
Chris Danford 54f442350a code cleanup 2002-02-24 01:43:11 +00:00
Chris Danford c597318ae6 tweaked colors and added particle flash 2001-12-01 23:46:09 +00:00
Chris Danford 2bc5098f36 changed arrow colors to match 5th mix 2001-12-01 20:34:08 +00:00
Ben Nordstrom bdc55a8f99 no message 2001-11-29 11:05:04 +00:00