Glenn Maynard
d84c8b6cae
vc6
2005-11-25 02:52:01 +00:00
Glenn Maynard
78dd08df43
VC6 workaround
2005-11-25 02:33:50 +00:00
AJ Kelly
30c9ed36e6
modified metrics to go with graphic changes.
...
Mostly ScreenSelectMusic stuff.
2005-11-24 21:05:17 +00:00
AJ Kelly
66d8c1bd2f
ScreenSelectMusic stuff from original SZ. font is BitDarlingS10 by saru.
2005-11-24 21:04:38 +00:00
Glenn Maynard
31ef353ed6
fix bogus resolutions being set
2005-11-24 18:28:52 +00:00
Chris Danford
6986a104ab
show messagebox on clearing prefs
2005-11-24 10:45:41 +00:00
Chris Danford
b3c7b9c99d
fix viewport not correctly reset when alt+tabbing out of and back into full-screen opengl
2005-11-24 10:40:23 +00:00
Glenn Maynard
92c3de82d6
cleanups
2005-11-23 22:47:47 +00:00
Glenn Maynard
ecd8d199bd
missed commit: update for USB cleanup
2005-11-23 22:43:17 +00:00
Glenn Maynard
3583c8fe78
fix
2005-11-23 22:42:24 +00:00
Chris Danford
5c6457d938
make closer to OpenGL sphere mapping
2005-11-23 22:16:09 +00:00
Chris Danford
3060418806
add the renderer name to stats (so that I won't be confused about which is being used)
2005-11-23 20:42:48 +00:00
Glenn Maynard
f5cdefca17
fix old bug
2005-11-23 20:34:10 +00:00
Glenn Maynard
d9f3f093f3
clean up old code
2005-11-23 20:32:32 +00:00
Chris Danford
11333f8d32
fix app window icon not applied in XP 2600.
2005-11-23 19:25:19 +00:00
Glenn Maynard
a42177e5df
remove old comments: this is all in RageSoundPosMap now
2005-11-23 19:03:04 +00:00
Glenn Maynard
217193ce45
fix old comments. This is a case where comments are a problem: these
...
comments fell behind the code. In this case, it's better to use a better
name than "iSize" which indicates units, eg. "iBytes" or "iFrames", than
to explain the units in a comment.
2005-11-23 19:00:32 +00:00
Glenn Maynard
32e4c0ba6e
cleanup
2005-11-23 18:58:25 +00:00
Glenn Maynard
d868908941
fix comment more
2005-11-23 18:53:31 +00:00
Glenn Maynard
3a77a52dba
this only returns bool; fix comment
2005-11-23 18:52:49 +00:00
Glenn Maynard
599636992e
cleanup
2005-11-23 18:51:00 +00:00
Glenn Maynard
8f26a6c2ec
the sound must not already be playing
2005-11-23 18:31:29 +00:00
Glenn Maynard
09bc71b595
cleanup
2005-11-23 17:06:10 +00:00
Glenn Maynard
1b690264e3
that's not right: clamp(x,a,b) is not well-defined if a > b
2005-11-23 17:00:23 +00:00
Glenn Maynard
ae712f3126
cleanup
2005-11-23 16:56:36 +00:00
Glenn Maynard
d08e4d0a14
LoadingWindow_SDL
2005-11-23 16:19:25 +00:00
Glenn Maynard
efae87bb4b
HAVE_SDL is only defined on OSX, and that has its own loading window. Remove
...
LoadingWindow_SDL. (This is still marginally useful, since we don't have a native
X11, non-GTK loading window yet. But using SDL at all is a hassle, and it hasn't
been active in a long time, so let's remove this and add a native loading
window later if wanted instead of keeping this around.)
2005-11-23 16:17:14 +00:00
Glenn Maynard
df8b9f681b
remove old code
2005-11-23 16:11:28 +00:00
Glenn Maynard
b17cfcb0eb
Use VC 2003.
2005-11-23 15:44:59 +00:00
Chris Danford
367ef96652
no 7.0 Dlls in releases
2005-11-23 06:23:00 +00:00
Chris Danford
20190e2e66
Unhide and set window dimensions in one call to SetWindowPos. Fixes wrong window dimensions after unhiding on my notebook. Not sure why this wasn't working in 2 separate calls though.
2005-11-23 02:36:02 +00:00
AJ Kelly
9df89a12d0
another font from original SZ. font is BitDarlingS10 by saru.
2005-11-23 02:34:26 +00:00
Glenn Maynard
8142decec5
fix search/replace
2005-11-23 02:21:41 +00:00
AJ Kelly
8ab03a1f7d
some fonts from original SZ. font is Blaster by dustBUST/Andreas Nylin.
2005-11-23 02:18:40 +00:00
AJ Kelly
aec27b0aaa
Gameplay Judgement graphics from original SZ. font is Blaster by dustBUST/Andreas Nylin. Judging by the comments on htp://dustbust.cjb.net/, the font is free to use.
2005-11-23 02:00:20 +00:00
AJ Kelly
3c6b5a1461
ScreenSelectMusic graphics from original SZ. font is BitDarlingS10 by saru.
2005-11-23 01:45:23 +00:00
AJ Kelly
7964fb31e5
Select Character and Difficulty graphics from original SZ. font is BitDarlingS10 by saru.
2005-11-23 01:44:53 +00:00
AJ Kelly
4a90c87545
Extra Stage Gameplay graphics from original SZ. font is BitDarlingS10 by saru.
2005-11-23 01:44:06 +00:00
AJ Kelly
b3055008c5
new ScreenSelectStyle graphics from original SZ. font is BitDarlingS10 by saru.
2005-11-23 01:33:02 +00:00
Eric Gustafson
e560f5b885
Fix missing DLL on some systems
2005-11-22 23:20:19 +00:00
Chris Danford
c315c50a24
undo last
2005-11-22 22:50:06 +00:00
Chris Danford
7c15231da3
add build date to log
2005-11-22 22:44:10 +00:00
Glenn Maynard
a969716c00
add zlib test
2005-11-22 22:35:46 +00:00
Chris Danford
3475691599
ASSERT -> ASSERT_M
2005-11-22 21:35:10 +00:00
Glenn Maynard
79fcf408d6
unneeded
2005-11-22 21:21:48 +00:00
Chris Danford
1ad58b4631
experimental: save NoteData to XML for recording played games
2005-11-22 21:18:45 +00:00
Glenn Maynard
90ad56522c
move GetCommandlineArgument, g_argc and g_argv into RageUtil.cpp,
...
so tests don't have to duplicate stuff, and because PrefsManager
uses it
2005-11-22 21:18:43 +00:00
Chris Danford
100ce95f14
don't pass DISPLAY_OPT as a pointer to avoid NULL pointer deref
2005-11-22 21:14:48 +00:00
Glenn Maynard
dbbb29bb05
fix RageFileObjInflate not always flushing the end of files properly
2005-11-22 21:08:39 +00:00
Glenn Maynard
492791d56f
cleanup
2005-11-22 20:33:52 +00:00