AJ Kelly
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49a6981953
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damnit fsx
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2011-10-07 08:39:21 -05:00 |
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Flameshadowxeroshin
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8b82873eb4
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more scoring junk
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2011-10-07 01:23:26 +00:00 |
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Flameshadowxeroshin
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8473336737
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intelligently load all of the implemented scoring modes for selection
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2011-10-07 01:20:49 +00:00 |
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Flameshadowxeroshin
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9f48d25d8e
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move scoring row to Scoring because of changes
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2011-10-07 01:20:07 +00:00 |
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Flameshadowxeroshin
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e66aa897dd
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eh
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2011-10-07 01:16:21 +00:00 |
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Flameshadowxeroshin
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d3ddcca5c8
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make migs scoring work again
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2011-10-07 01:05:36 +00:00 |
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Flameshadowxeroshin
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bf6944d129
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replace 1st and 4th scoring with some weird mixture of the two, rename HYBRID to Hybrid
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2011-10-06 21:10:55 +00:00 |
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AJ Kelly
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0f40af9446
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scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html
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2011-10-06 15:38:19 -05:00 |
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AJ Kelly
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51b949d637
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small edit to table.find as mentioned in issue 556
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2011-09-30 12:07:29 -05:00 |
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AJ Kelly
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5ee56942b9
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unbotchamania 03 gameplay.lua
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2011-09-29 00:31:29 -05:00 |
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Jason Felds
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d51606f639
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Fix lua order of operations.
Thanks to vyhd for the hg bisect tip.
|
2011-09-29 00:12:54 -04:00 |
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AJ Kelly
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c11a454e18
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simplify
|
2011-09-27 22:08:44 -05:00 |
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AJ Kelly
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bda9a75657
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hopefully handle routine scorekeeper
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2011-09-27 22:08:02 -05:00 |
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AJ Kelly
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b755dc5b52
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handle rave scorekeeper
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2011-09-27 22:05:09 -05:00 |
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AJ Kelly
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42d57c8788
|
more small changes to the scripts folder
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2011-09-26 14:38:26 -05:00 |
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AJ Kelly
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150438dbee
|
remove unfinished datetime; moved working functions to Utilities. small edits to customspeedmods
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2011-09-26 14:33:41 -05:00 |
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AJ Kelly
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ca120fdba7
|
move function from 02 sound to 02 actor; small edit to 02 optionsmenu
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2011-09-26 14:28:52 -05:00 |
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AJ Kelly
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a7d69d791b
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move compatibility aliases into 01 alias.lua
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2011-09-26 13:53:30 -05:00 |
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AJ Kelly
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811d0caf86
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attempt to fix ShowHoldJudgments
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2011-09-24 02:18:48 -05:00 |
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AJ Kelly
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fbc4a02b8f
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forgot branch
|
2011-09-23 14:40:11 -05:00 |
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Flameshadowxeroshin
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e46079c513
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add NullActor
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2011-09-13 02:06:50 +00:00 |
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AJ Kelly
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ffa6bbf2e0
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add Screen Filter to ScreenPlayerOptions
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2011-09-03 19:55:58 -05:00 |
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AJ Kelly
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b9370ad3ed
|
add versus 5 and 7 key modes to beat, hopefully fixing issue 511
|
2011-09-02 21:08:25 -05:00 |
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AJ Kelly
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d85d7e8357
|
add supernova and hybrid scoring changes from waiei: http://kokuru.com/sOajAZ/
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2011-09-02 15:53:27 -05:00 |
|
AJ Kelly
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bd9e08a8e8
|
[MenuTimer] Added start(), disable() Lua bindings. Also renamed setseconds to SetSeconds to match GetSeconds.
|
2011-09-02 11:43:10 -05:00 |
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AJ Kelly
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3b77cb4584
|
reverting scoring changes and probably some fucking eol bullshit
|
2011-08-28 19:09:39 -05:00 |
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AJ Kelly
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3d459b0dba
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revert because FSX broke it and wasn't around to answer anyone's questions
|
2011-08-28 19:05:54 -05:00 |
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Alberto Ramos
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7d3973f476
|
woops
|
2011-08-28 17:57:11 -06:00 |
|
Flameshadowxeroshin
|
1918116554
|
fix 1bilDP calculation
|
2011-08-28 16:59:22 +00:00 |
|
Flameshadowxeroshin
|
12fb90f9d3
|
be safer.
|
2011-08-28 16:55:58 +00:00 |
|
Flameshadowxeroshin
|
9a9d427902
|
scoring junk
|
2011-08-28 16:54:47 +00:00 |
|
Flameshadowxeroshin
|
a2dcc9b7eb
|
fix problems caused by me forgetting how my own code worked derp
|
2011-08-28 16:45:47 +00:00 |
|
Flameshadowxeroshin
|
07903f06ee
|
some scoring changes, new 1bilDP scoring type.
|
2011-08-28 16:43:50 +00:00 |
|
AJ Kelly
|
e94e995746
|
changes to hybrid and sn2 scoring by A.C/@waiei: http://kokuru.com/GBJxPu/
|
2011-08-24 13:59:32 -05:00 |
|
Mark Cannon
|
657217beda
|
replace math.random and math.randomseed with MersenneTwister
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2011-08-22 11:45:45 -07:00 |
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AJ Kelly
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744fa8c26a
|
put ScreenSelectStyle before ScreenProfileLoad if AutoSetStyle is off
|
2011-08-21 22:07:26 -05:00 |
|
AJ Kelly
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c38a1df844
|
even more branch changes, but I think that's it from me on that
|
2011-08-20 21:37:45 -05:00 |
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AJ Kelly
|
b54946ce43
|
small change to branches
|
2011-08-20 21:34:41 -05:00 |
|
Jonathan Payne
|
f4f457cd0a
|
go to game over instead of eval summary; add select menu sounds.
|
2011-08-20 19:24:20 -07:00 |
|
AJ Kelly
|
7db126d138
|
changes to colors
|
2011-08-20 20:28:57 -05:00 |
|
AJ Kelly
|
8a6da9edcd
|
fix legacy
|
2011-08-20 20:20:19 -05:00 |
|
AJ Kelly
|
5cdcba047d
|
super lua update
|
2011-08-20 20:17:00 -05:00 |
|
AJ Kelly
|
0d483d1781
|
lots of cleanup
|
2011-08-20 20:00:04 -05:00 |
|
AJ Kelly
|
9e701d72d2
|
Cleaned up ProductivityHelpers (move some stuff from ProductivityHelpers to compat, among other things)
|
2011-08-20 19:51:05 -05:00 |
|
AJ Kelly
|
2474946644
|
small cleanup
|
2011-08-20 19:50:25 -05:00 |
|
AJ Kelly
|
280561fbc6
|
fix a bug in SuperNova2 scoring pointed out by waiei on twitter
|
2011-08-20 19:19:21 -05:00 |
|
AJ Kelly
|
e0bd63a2a8
|
turns out that code didn't work.
|
2011-08-20 01:44:54 -05:00 |
|
AJ Kelly
|
35118e7632
|
[CustomSpeedMods] Updated to v2.2; implements a m-Mod fix. [hanubeki]
|
2011-08-20 01:33:59 -05:00 |
|
AJ Kelly
|
3a49e3c787
|
more codedetector stuff
|
2011-08-20 01:16:41 -05:00 |
|
AJ Kelly
|
0591332361
|
use a Lua function to allow for game-specific codes for CodeDetector.
|
2011-08-20 00:51:53 -05:00 |
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