lots of cleanup

This commit is contained in:
AJ Kelly
2011-08-20 20:00:04 -05:00
parent 9e701d72d2
commit 0d483d1781
+17 -57
View File
@@ -62,8 +62,7 @@ function ScoreKeeperClass()
techno = "ScoreKeeperNormal",
ez2 = "ScoreKeeperNormal",
ds3ddx = "ScoreKeeperNormal",
maniax = "ScoreKeeperNormal",
guitar = "ScoreKeeperGuitar"
maniax = "ScoreKeeperNormal"
}
return ScoreKeepers[sGame]
end
@@ -117,8 +116,7 @@ function HitCombo()
pump = 4,
beat = 2,
kb7 = 2,
para = 2,
guitar = 2
para = 2
}
return Combo[sGame]
end
@@ -130,8 +128,7 @@ function MissCombo()
pump = 4,
beat = 0,
kb7 = 0,
para = 0,
guitar = 0
para = 0
}
return Combo[sGame]
end
@@ -145,8 +142,7 @@ function FailCombo()
pump = 51, -- Pump Pro uses 30, real Pump uses 51
beat = -1,
kb7 = -1,
para = -1,
guitar = -1
para = -1
}
return Combo[sGame]
end
@@ -158,8 +154,7 @@ function RoutineSkinP1()
pump = "cmd-routine-p1",
beat = "default",
kb7 = "default",
para = "default",
guitar = "default"
para = "default"
}
return Combo[sGame]
end
@@ -171,8 +166,7 @@ function RoutineSkinP2()
pump = "cmd-routine-p2",
beat = "default",
kb7 = "retrobar",
para = "default",
guitar = "default"
para = "default"
}
return Combo[sGame]
end
@@ -187,43 +181,23 @@ function HoldTiming()
end
function ShowHoldJudgments()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return false
else
return true
end
return not GAMESTATE:GetCurrentGame():GetName() == "pump"
end
function HoldHeadStep()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return false
else
return true
end
return not GAMESTATE:GetCurrentGame():GetName() == "pump"
end
function InitialHoldLife()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return 0.05
else
return 1
end
return GAMESTATE:GetCurrentGame():GetName() == "pump" and 0.05 or 1
end
function MaxHoldLife()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return 0.05
else
return 1
end
return GAMESTATE:GetCurrentGame():GetName() == "pump" and 0.05 or 1
end
function ImmediateHoldLetGo()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return false
else
return true
end
return not GAMESTATE:GetCurrentGame():GetName() == "pump"
end
function RollBodyIncrementsCombo()
@@ -236,32 +210,18 @@ function RollBodyIncrementsCombo()
end
function CheckpointsTapsSeparateJudgment()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return false
else
return true
end
return not GAMESTATE:GetCurrentGame():GetName() == "pump"
end
function ScoreMissedHoldsAndRolls()
if GAMESTATE:GetCurrentGame():GetName() == "pump" then
return false
else
return true
end
return not GAMESTATE:GetCurrentGame():GetName() == "pump"
end
local tNotePositions = {
-- StepMania 3.9/4.0
Normal = {
-144,
144,
},
Normal = { -144, 144, },
-- ITG
Lower = {
-125,
145,
}
Lower = { -125, 145, }
}
function GetTapPosition( sType )
@@ -278,11 +238,11 @@ function ComboUnderField()
end
function TwoPartSelection()
return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
return GAMESTATE:GetCurrentGame():GetName() == "pump"
end
function TwoPartConfirmsOnly()
return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
return GAMESTATE:GetCurrentGame():GetName() == "pump"
end
local CodeDetectorCodes = {