lots of cleanup
This commit is contained in:
@@ -62,8 +62,7 @@ function ScoreKeeperClass()
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techno = "ScoreKeeperNormal",
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ez2 = "ScoreKeeperNormal",
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ds3ddx = "ScoreKeeperNormal",
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maniax = "ScoreKeeperNormal",
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guitar = "ScoreKeeperGuitar"
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maniax = "ScoreKeeperNormal"
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}
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return ScoreKeepers[sGame]
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end
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@@ -117,8 +116,7 @@ function HitCombo()
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pump = 4,
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beat = 2,
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kb7 = 2,
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para = 2,
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guitar = 2
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para = 2
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}
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return Combo[sGame]
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end
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@@ -130,8 +128,7 @@ function MissCombo()
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pump = 4,
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beat = 0,
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kb7 = 0,
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para = 0,
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guitar = 0
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para = 0
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}
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return Combo[sGame]
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end
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@@ -145,8 +142,7 @@ function FailCombo()
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pump = 51, -- Pump Pro uses 30, real Pump uses 51
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beat = -1,
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kb7 = -1,
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para = -1,
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guitar = -1
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para = -1
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}
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return Combo[sGame]
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end
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@@ -158,8 +154,7 @@ function RoutineSkinP1()
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pump = "cmd-routine-p1",
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beat = "default",
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kb7 = "default",
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para = "default",
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guitar = "default"
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para = "default"
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}
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return Combo[sGame]
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end
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@@ -171,8 +166,7 @@ function RoutineSkinP2()
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pump = "cmd-routine-p2",
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beat = "default",
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kb7 = "retrobar",
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para = "default",
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guitar = "default"
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para = "default"
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}
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return Combo[sGame]
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end
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@@ -187,43 +181,23 @@ function HoldTiming()
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end
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function ShowHoldJudgments()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return false
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else
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return true
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end
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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function HoldHeadStep()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return false
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else
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return true
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end
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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function InitialHoldLife()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return 0.05
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else
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return 1
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end
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and 0.05 or 1
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end
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function MaxHoldLife()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return 0.05
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else
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return 1
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end
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and 0.05 or 1
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end
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function ImmediateHoldLetGo()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return false
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else
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return true
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end
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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function RollBodyIncrementsCombo()
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@@ -236,32 +210,18 @@ function RollBodyIncrementsCombo()
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end
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function CheckpointsTapsSeparateJudgment()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return false
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else
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return true
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end
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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function ScoreMissedHoldsAndRolls()
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if GAMESTATE:GetCurrentGame():GetName() == "pump" then
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return false
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else
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return true
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end
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return not GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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local tNotePositions = {
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-- StepMania 3.9/4.0
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Normal = {
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-144,
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144,
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},
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Normal = { -144, 144, },
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-- ITG
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Lower = {
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-125,
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145,
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}
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Lower = { -125, 145, }
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}
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function GetTapPosition( sType )
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@@ -278,11 +238,11 @@ function ComboUnderField()
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end
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function TwoPartSelection()
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
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return GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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function TwoPartConfirmsOnly()
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return GAMESTATE:GetCurrentGame():GetName() == "pump" and true or false
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return GAMESTATE:GetCurrentGame():GetName() == "pump"
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end
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local CodeDetectorCodes = {
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