Commit Graph
30730 Commits
Author SHA1 Message Date
Jason Felds d442512ade [wheel cache -> default] Bring Henke's code in. 2011-06-03 16:25:47 -04:00
Henrik Andersson 7c7c42c4b6 Merge with default 2011-06-03 22:21:39 +02:00
AJ Kelly 756d4e23b5 try fixing this 2011-06-03 12:02:49 -05:00
AJ Kelly 59e45c45ca add Profile(PlayerNumber) binding to productivity helpers 2011-06-03 00:37:04 -05:00
AJ Kelly 17f9da1b3a add scripter credit for Challenging Random 5 2011-06-02 22:33:25 -05:00
AJ Kelly b5e34f4900 [SongManager] Make autogen courses have "Autogen" as the Scripter. 2011-06-02 22:32:39 -05:00
Jason Felds ba6400573a Minor adjustments. 2011-06-02 15:50:12 -04:00
Jason Felds 9d0dbe8401 Switch R and T keys for debug mode. 2011-06-02 15:49:32 -04:00
Jason Felds 087f77584a pcre is its own target.
That should do it for targets for now.
2011-06-02 15:16:38 -04:00
Jason Felds 6ad076e67d Glew is its own target. 2011-06-02 15:08:46 -04:00
Jason Felds 320b409817 PNG has its own target. 2011-06-02 14:58:21 -04:00
Henrik Andersson 4bbeadd5f9 Merge with default 2011-06-02 20:43:15 +02:00
AJ Kelly bfe0d24a8e small credits change 2011-06-02 12:47:03 -05:00
Henrik Andersson 8a16a6030d Merge with default 2011-06-02 19:36:32 +02:00
AJ Kelly 746ac768e9 whoops forgot xsd 2011-06-02 12:36:20 -05:00
AJ Kelly 9ed04f02b9 ... 2011-06-02 12:35:29 -05:00
AJ Kelly 9cd07b8df7 forcing me to commit this untested code 2011-06-02 12:35:22 -05:00
AJ Kelly 56620dc993 remove now unnecessary sm-ssc='true' behavior 2011-06-02 12:34:35 -05:00
Jason Felds 911fdbee61 Process each file once, not twice. 2011-06-02 13:32:38 -04:00
AJ Kelly e772991c88 fill out gamestate documentation 2011-06-02 12:19:32 -05:00
AJ Kelly e07ed2f122 update lua.xml 2011-06-02 11:43:57 -05:00
Henrik Andersson 7b3561e43b Merge with default 2011-06-02 18:36:17 +02:00
AJ Kelly 2101c0d451 [BPMDisplay] Added SetFromSteps Lua binding. 2011-06-02 11:33:08 -05:00
AJ Kelly 743b9d09d3 merges make freemco mad 2011-06-02 02:06:51 -05:00
Jonathan Payne 818e621875 if it's easy, why not do it? 2011-06-02 02:06:13 -05:00
Jason Felds 1ef97f5db5 Allow song timing to be used when playing.
Admitedly, this may not be the best implementation.
As usual, if you can do better, go for it.
2011-06-01 15:27:14 -04:00
Henrik Andersson 04278c1f07 Merge with default 2011-06-01 20:51:21 +02:00
Jason Felds 7b869533da Make sure default values are used all over. 2011-06-01 14:47:02 -04:00
Jason Felds 90ab6dfca8 Add hack to stop random crashes on editor leave.
I'm sure there is a better way, but this works right now.
2011-06-01 14:32:59 -04:00
Jason Felds 7d7e424c8b <Jax>GOTCHA!</Jax>
Holds and rolls can be made right in Song Timing.

Hmm...still another bug or two to find and fix I think.
2011-06-01 14:20:41 -04:00
Jason Felds 63ba56d0be More flexible song timing.
Still not finding the bug I'm after though.
2011-06-01 14:01:35 -04:00
Jason Felds c249f0eaf5 Paste works under both timings. 2011-06-01 13:50:42 -04:00
Jason Felds c57d0eeed5 Add function to get appropriate SongPosition.
This restore highlighting areas in Song Timing.
This does NOT readjust the highlighted area when
timing modes are switched.
2011-06-01 13:41:49 -04:00
Jason Felds 6faaa92891 Cut comment cruft. 2011-06-01 13:34:04 -04:00
Jason Felds 172ecb8455 Trying different ordering here. 2011-06-01 12:15:13 -04:00
Jason Felds 6c9bb57ddb Disable the Score Display mod for now.
Since scoring is now lua based, these mods
may no longer have a place here.
2011-06-01 11:06:43 -04:00
Jason Felds b36f172462 Added the HasScrollChanges lua binding. 2011-06-01 10:12:10 -04:00
Jason Felds e0f36181be More accurate for CMod checking. 2011-06-01 10:08:40 -04:00
Jason Felds df6a00b53e Stops (and Delays) now templated.
This is all of them at this present time.

At some point in the future, we should make
DelaySegments separate from StopSegments.
2011-06-01 09:50:34 -04:00
Henrik Andersson 148f557b6e Merge with default 2011-06-01 14:59:09 +02:00
Henrik Andersson f717de974e Just tweaking some compiler switches. 2011-06-01 14:58:27 +02:00
Jason Felds 50e93045cc Scroll Segments Satisfied.
Just the Stops and Delays...in one segment.
Yeah, maybe those should be split up at some point.
2011-06-01 08:44:09 -04:00
Jason Felds d50eb4830d The others are just other. Stay consistent. 2011-06-01 07:48:59 -04:00
Thai Pangsakulyanont 6ca0cd1e70 optimizations to NoteDataUtil::CalculateRadarValues, results in 3x faster loading. 2011-06-01 16:01:14 +07:00
Thai Pangsakulyanont 6f83556da7 fix the template mess! it now builds on windows but not sure if it works or if it will build on other platforms. 2011-06-01 14:21:57 +07:00
Jason Felds d0ff9413e7 Trying this once again...
We need to prevent Segments from being
the variable type sent into TimingSegment<WhateverSegment>.
Just have it be ints or floats I think.
2011-06-01 01:08:53 -04:00
Jason Felds 3b2f9510cd Right, how'd I forget global.h in here?!? 2011-05-31 22:25:53 -04:00
Jason Felds 69c03da032 Bad file, but need a record of key comment.
I think this is the key issue.
gcc is doing some magic for us.
VS20** is forcing us to do it right.

Yes AJ, that means Windows is better on something.

Revert this file if needed: the record is now made.
2011-05-31 19:22:51 -04:00
Jason Felds aa9ba8a31b May as well add these to .ignore too. 2011-05-31 18:39:52 -04:00
Jason Felds 5d496c41a7 I was told I needed a copy ctor here.
May as well see if this builds on Mac OS X.
2011-05-31 18:37:19 -04:00