Glenn Maynard
766b7d8045
cleanup
2005-10-10 06:06:42 +00:00
Glenn Maynard
d5b5ca9287
cleanup
2005-10-10 04:52:58 +00:00
Glenn Maynard
1a3d247dbf
simplify: m_bGameplayLeadIn is regular state, not music state; reset in Reset(),
...
not ResetMusicStatistics
2005-10-10 04:50:53 +00:00
Glenn Maynard
49b7d0bcbe
m_bGameplayLeadIn
2005-10-10 04:39:32 +00:00
Glenn Maynard
97fc487d36
m_bPastHereWeGo
2005-10-10 04:37:23 +00:00
Glenn Maynard
1168414cf0
m_bPastHereWeGo -> !m_bGameplayLeadIn, default false. This is more natural;
...
!m_bPastHereWeGo was the usual case.
2005-10-10 04:36:04 +00:00
Glenn Maynard
7efd17ad8f
fix messages never processed in ReceptorArrowRow/GhostArrowRow
2005-10-10 04:07:21 +00:00
Glenn Maynard
c2da47d357
fix messages never processed in NoteField
2005-10-10 04:06:37 +00:00
Glenn Maynard
3b32e9d0d2
fix update done twice
2005-10-10 03:57:09 +00:00
Glenn Maynard
b0df6d2d68
broadcast bPastHereWeGo
2005-10-10 02:24:58 +00:00
Glenn Maynard
eaf7899a1c
stoptweening in metrics, not code
2005-10-10 01:26:08 +00:00
Chris Danford
5ced627299
not 3.9 any more
2005-10-09 22:03:07 +00:00
Chris Danford
19461febd5
judgment name cleanup
2005-10-09 20:36:02 +00:00
Chris Danford
e4a6fe3b80
judgment name cleanup
2005-10-09 19:56:23 +00:00
Chris Danford
b3925c7f14
judgment name cleanup
2005-10-09 07:01:48 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
...
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
2264d09032
remove deleted file
2005-10-09 02:44:10 +00:00
Glenn Maynard
19a5aa6cbd
remove unused
2005-10-09 01:52:45 +00:00
Glenn Maynard
797653e5a4
better encapsulation
2005-10-09 01:36:04 +00:00
Chris Danford
0940df4b49
move enum TimingWindow to global for PrefsManager
2005-10-08 17:37:04 +00:00
Chris Danford
0b808c6685
naming cleanup
2005-10-08 16:36:14 +00:00
Steve Checkoway
74788af655
Fix compile (but not link--see list) on PPC linux.
2005-10-08 11:56:36 +00:00
Chris Danford
0c458e121f
Remove link. The comments text is sufficient.
2005-10-08 05:05:46 +00:00
Chris Danford
4a9e8bec22
fix goofy "can't play dance reverting to dance" logic
2005-10-08 04:54:04 +00:00
Chris Danford
32464990af
enum name cleanup to reflect the generic calculations
2005-10-08 04:50:28 +00:00
Chris Danford
d2fd0c5ed2
note skin -> NoteSkin
2005-10-08 04:49:43 +00:00
Chris Danford
e0c0795e18
Use generic names for score values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 03:01:27 +00:00
Chris Danford
0f07808ecc
Use generic names for score values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:10:32 +00:00
Chris Danford
1ead066956
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford
b6cf3477b4
Use generic names for TapNoteScore values since they are treated genericly by the code.
...
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford
833acb950d
add SmartJoy PLUS mappings
2005-10-07 20:21:14 +00:00
Chris Danford
591d9e4aca
fix error
2005-10-07 07:12:35 +00:00
Chris Danford
8537b95a52
fix warning
2005-10-07 07:12:20 +00:00
Chris Danford
e80dcafbdd
tracking down volume related assert
2005-10-07 05:29:33 +00:00
Chris Danford
052a0166df
add/remove files
2005-10-07 05:02:02 +00:00
Chris Danford
1333bfd2d8
remove references to specific games for things that are only specific to the controller type
2005-10-07 05:00:52 +00:00
Glenn Maynard
9525bc094d
prefer to init cached metrics from Init, not ctor
2005-10-07 03:28:47 +00:00
Glenn Maynard
fee7293c08
allow initting these with Load
2005-10-07 03:28:16 +00:00
Glenn Maynard
8fb283a59c
move assert to Read()
2005-10-07 03:24:22 +00:00
Glenn Maynard
0ca0b6a43f
add GetName, GetGroup
2005-10-07 03:20:40 +00:00
Glenn Maynard
952270b060
use Init
...
cleanup
2005-10-07 03:07:17 +00:00
Glenn Maynard
1b319be859
done automatically
2005-10-07 03:00:01 +00:00
Glenn Maynard
abc2595e45
simplify
2005-10-07 02:57:54 +00:00
Glenn Maynard
a411c9d1f4
comment
2005-10-07 02:56:23 +00:00
Glenn Maynard
91815ef03e
Simplify: Move LoadChildrenFromNode into ActorFrame::LoadFromNode.
...
This also makes loading consistent between ActorFrame, ActorScroller and DActorScroller.
Previously, we ran ActorFrame::LoadFromNode before adding children, which caused InitCommand
to be run before adding children.
2005-10-07 02:55:47 +00:00
Glenn Maynard
f875098dac
typo
2005-10-07 02:44:42 +00:00
Glenn Maynard
de8b1db0f3
typo
2005-10-07 02:00:42 +00:00
Glenn Maynard
7a8cf0bb38
cleanup: move code out of header, remove RageUtil.h from Actor.h
2005-10-07 01:59:20 +00:00
Glenn Maynard
630ea78f63
missing header
2005-10-07 01:58:41 +00:00
Glenn Maynard
775273cef4
fix warning
2005-10-07 01:45:48 +00:00