Chris Danford
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e15dcc2ab5
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Load AI difficulty data at runtime from AI.ini
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2003-04-21 02:41:10 +00:00 |
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Chris Danford
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b5f84045ac
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no message
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2003-04-19 19:08:47 +00:00 |
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Chris Danford
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67a3a59a00
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fix SMEX glitches
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
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2003-04-15 05:51:41 +00:00 |
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Chris Danford
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44598724ce
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Add win/lose BGAnimations
Clean up Attack data structures
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2003-04-14 22:12:54 +00:00 |
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Chris Danford
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e148806d1b
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add name to Actor
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2003-04-12 06:16:12 +00:00 |
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Chris Danford
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9eac2856a0
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working on Disney Rave "Magic Dance" battle mode
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2003-04-07 03:25:44 +00:00 |
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Chris Danford
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e8418d43bd
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make GroupList look nicer
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2003-04-05 21:47:32 +00:00 |
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Chris Danford
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69d307a4bd
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working on ScreenHowToPlay
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2003-04-05 03:49:03 +00:00 |
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Chris Danford
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a798cc954c
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added ScreenEnding
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2003-04-03 22:10:40 +00:00 |
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Chris Danford
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b5e749885a
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graphics cleanup in default theme, SMMAX2
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2003-03-31 03:11:31 +00:00 |
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Chris Danford
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eaa888e2c9
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cleanup edges on graphics
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2003-03-30 19:30:54 +00:00 |
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Chris Danford
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214c2b67af
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clean up Fonts and Numbers names
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2003-03-30 18:12:57 +00:00 |
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Chris Danford
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4d7fd44f8a
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Make the LifeMeterBar images paletted to fix ugly banding without dithering
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2003-03-30 07:36:41 +00:00 |
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Chris Danford
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89ba014f15
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Simplifed ScreenEvaluation
Fix problems in SMMAX2 theme
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2003-03-28 05:47:42 +00:00 |
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Glenn Maynard
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b1a2ff88fc
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dither the lifebar gradients
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2003-03-27 03:23:29 +00:00 |
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Chris Danford
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a9f187c3de
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add scripting support to ScreenSelectMusic and ScreenEvaluation
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2003-03-24 21:37:13 +00:00 |
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Glenn Maynard
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5ffdec22e5
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convert this screen to Menu, to get rid of old transitions
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2003-03-22 20:28:03 +00:00 |
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Chris Danford
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9dbbb7949e
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ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
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2003-03-16 20:55:45 +00:00 |
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Chris Danford
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8fbbda9e79
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Added separate banner for RANDOM. We need an artist to replace this graphic with something better...
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2003-03-13 23:45:52 +00:00 |
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Chris Danford
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4d4ed0f742
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make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage)
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2003-03-10 08:50:58 +00:00 |
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Chris Danford
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16a056e6a5
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fixing glitches in SelectGroup
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2003-03-10 01:28:53 +00:00 |
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Chris Danford
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080a92450c
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SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
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2003-03-10 00:16:49 +00:00 |
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Chris Danford
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3e003fe304
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Coin/joint premium cleanup.
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2003-03-09 09:25:32 +00:00 |
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Chris Danford
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31aa613295
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Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
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2003-03-09 00:55:49 +00:00 |
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Glenn Maynard
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8338feca72
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mass pngcrush
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2003-02-22 02:59:28 +00:00 |
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Chris Danford
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ed6dc58f67
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Missing theme elements is not longer fatal
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2002-09-30 06:32:56 +00:00 |
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Chris Danford
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aa99371de2
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added pngcrush and script to recuse though and crush all pngs
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2002-09-09 18:07:32 +00:00 |
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Chris Danford
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142002091a
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Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
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2002-08-27 03:59:22 +00:00 |
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